http://xbox.ign.com/articles/647/647580p1.html
10. The VMU
9. The Turbo Button
8. Triggers
7. Breakaway Cord
6. Multiple Face Buttons
5. Shoulder Buttons
4. Rumble/Force Feedback
3. Wireless
2. The D-Pad
1. Analog Control
The only problem I have with this list is #7. While breakaway cords on the Xbox are somewhat innovative, no one is going to be using them ever again because of #3. Everything else on the list #6 and higher (and #8 too) will be used for a long time. It seems to me since the Xbox IGN channel put this list together, they needed to stretch something to get some kind of Xbox-exclusive 'innovation' on it.
Oh, it goes without saying that, with the exceptions of #7 and #10, Nintendo was the first to offer all of the features on the list, and all are still used today, and most will be used for a while. That's not to say that Sony or Microsoft improved on the formulae, of course...
10. The VMU
9. The Turbo Button
8. Triggers
7. Breakaway Cord
6. Multiple Face Buttons
5. Shoulder Buttons
4. Rumble/Force Feedback
3. Wireless
2. The D-Pad
1. Analog Control
The only problem I have with this list is #7. While breakaway cords on the Xbox are somewhat innovative, no one is going to be using them ever again because of #3. Everything else on the list #6 and higher (and #8 too) will be used for a long time. It seems to me since the Xbox IGN channel put this list together, they needed to stretch something to get some kind of Xbox-exclusive 'innovation' on it.
Oh, it goes without saying that, with the exceptions of #7 and #10, Nintendo was the first to offer all of the features on the list, and all are still used today, and most will be used for a while. That's not to say that Sony or Microsoft improved on the formulae, of course...