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Anyone else going back to 30fps on console?

no... I value gameplay you know.

and your "image quality" is gone anyway the moment anything moves due to the poor temporal resolution and motion blur. so what's the point? you can ever even notice the increased resolution when standing completely still
I thought standing still is the only way to evaluate games no (see PSSR reviews) hihi 😏.

… but yeah, some games with horrible temporal artefacts already become incredibly annoying at 30 FPS, see that f%%^ (in motion) Oblivion Remastered…
 
No and I'll never go back. I can handle 40fps in most cases (still occasionally looks crap like HFW but it's usually ok), but 30fps is always ugly as sin.

If a game has an exceptionally compromised performance mode, like Black Myth Wukong, then I just won't buy it.

Finally, it's just not been my experience with the Pro that many performance modes are bad. I've found them to be almost exclusively huge upgrade from the base console. Digital Foundry talk absolute nonsense about them imo.
 
No and I'll never go back. I can handle 40fps in most cases (still occasionally looks crap like HFW but it's usually ok), but 30fps is always ugly as sin.

If a game has an exceptionally compromised performance mode, like Black Myth Wukong, then I just won't buy it.

Finally, it's just not been my experience with the Pro that many performance modes are bad. I've found them to be almost exclusively huge upgrade from the base console. Digital Foundry talk absolute nonsense about them imo.
I was holding out on BMW for the same reason .. but decided to pull the plug now that is on a rare sale on psn and the only compromise I can really notice is slightly inferior lighting, it runs butter smooth (until now) at 60 fps and I wouldn't change this for slightly better light effects.

And since you like 40 fps, the balanced 40 fps mode on this game seems really well regarded,but its not my cup of tea and I'll stay with the perfomance mode though.
 
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If it's an FPS game, use 1080/1440 on a smaller display with 120FPS, preferably with a mouse.

If it's an RPG, play it on your 4k TV at 30FPS.

If you have a 5090, max settings with a big screen on as much as you can.

You now have a handy guide.
 
I was holding out on BMW for the same reason .. but decided to pull the plug now that is on a rare sale on psn and the only compromise I can really notice is slightly inferior lighting, it runs butter smooth (until now) at 60 fps and I wouldn't change this for slightly better light effects.

And since you like 40 fps, the balanced 40 fps mode on this game seems really well regarded,but its not my cup of tea and I'll stay with the perfomance mode though.

Does the Pro have the same performance mode where they drop lumen? I remember seeing some screens of it and it just looked terrible.

I think a huge amount of the problem with 60fps modes this gen has just been terrible choices by devs. People have demonstrated that BMW could've run at 1080p60 on the base console just fine. Which is soft but totally ok at normal viewing distances. FFS just offer that as the base mode. But no we have to put up with these terrible upscalers that look ok in static scenes but awful in any kind of motion. At least that shit will be gone forever next gen.
 
I can only speak of the experience on my setup: PS5pro and SeriesX on a Samsung S95D OLED. 30fps is absolutely fine if the general frame pacing is good. Turning off VRR and and using GameMotion Plus with only ramping up the "dejudder" to 10 is unbelievable. Almost no additional lag with creating a frame fluidity that comes close to 40-60fps. I played Silent Hill 2 Remake like this because lighting in Performance Mode was really bad. Of course 60 fps will always give you higher responsiveness. If that is your priority than you should probably always go with that if available. On a side note: using GameMotion Plus in locked 60fps games makes it look like 120fps smoothness with (at least for me) no noticeable lag.
 
As somebody that grew up gaming in the 90s even a solid 30fps is much better then I had as a kid. I also still play my PS2/3 pretty commonly so I'm no stranger to 30fps or lower.

However I will still choose 60fps on modern games even if the IQ isn't as good. Exception being 40fps modes as for a lot of games I think those still feel quite nice.
 
On my PS5 Pro and Series X I generally play at 40fps if it's available. Better image quality than most 60fps modes and better performance than 30fps.
 
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Does the Pro have the same performance mode where they drop lumen? I remember seeing some screens of it and it just looked terrible.

I think a huge amount of the problem with 60fps modes this gen has just been terrible choices by devs. People have demonstrated that BMW could've run at 1080p60 on the base console just fine. Which is soft but totally ok at normal viewing distances. FFS just offer that as the base mode. But no we have to put up with these terrible upscalers that look ok in static scenes but awful in any kind of motion. At least that shit will be gone forever next gen.
Yes they dropped lumen, but as always the choice for perfomance mode is for the fluidity of the game and not still shots, and in movement is definitely the best choice imho.

I remember HW legacy the difference was quite big from balance to perfomance on the base ps5 on still shots , but with the game running ? It was not even a choice, perfomance mode all the way.
 
Due to OLED causing a choppy, stuttery, or like a "slideshow" playback experience at 30fps, 40fps is the bare minimum I can play at. I prefer 60fps though.

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Due to OLED causing a choppy, stuttery, or like a "slideshow" playback experience at 30fps, 40fps is the bare minimum I can play at. I prefer 60fps though.
It happens at 60 too. It's extremely noticeable in 2D side scrolling games and fast paced action games. 120+ is optimal. 90 is a decent compromise.
 
It happens at 60 too. It's extremely noticeable in 2D side scrolling games and fast paced action games. 120+ is optimal. 90 is a decent compromise.
utter nonsense 60 fps on oled is smoother than on other display technologies.

is 30 fps worse on oled? yes it is but this comes in as handy at higher refreshrates and fps. Oled is just too fast for only 30 fps.
 
utter nonsense 60 fps on oled is smoother than on other display technologies.

is 30 fps worse on oled? yes it is but this comes in as handy at higher refreshrates and fps. Oled is just too fast for only 30 fps.
You have no clue what you are talking about.

Try to play a sidescrolling game on a CRT that supports 60hz. Try the same on an OLED at 60hz.

Report back your findings.
 
The 30/60 trade-off rarely makes sense these days.

The plain fact is that its rare that the visual cut-backs required to hit 60 are more impactful than the need for adjustment to the additional persistence of vision you get from dropping to 30, especially in fast-moving titles. 40fps obviously is a very acceptable middle-ground.
 
I normally can't see much of a difference but just select 60fps if available out of habit.

I couldn't care less really about the difference for most games, and I say that as somebody who often plays at 240fps on a 5090.
 
I agree that 60 fps modes looks washed out even on PS5 Pro. The problem is that usually, 30 fps modes look not much better, and feel much worse to play.
Prime example, even a slow game like Clair Obscur, I played a while on 30 fps. It looks a bit better, especially on the Pro, higher base resolution.
But even such a turn-based game just feels better at 60 fps.
 
For me, it depends on games: for these slow-paced game, like some turn-based game, I can use the 30fps for better visuals; but all other fast-paced game like ARPGs, FPS or action games, I will use performance or pro mode.

If a game only provide 30 fps mode, then it's okey for me when the game has a consistant frame-time.

By the official data, 75% PS5 gamers choose performance 60fps over 30fps
 
I think a lot of people would agree that one of the best things about this gen is a 60fps option for almost every game. At the front end of the gen it was great because cross gen games, often even with PS5/SX upgrades would look great at 60fps at an often 1440p internal res or above with good IQ. (The Witcher 3, CP:2077, etc) And of course, a lot of current gen games have good IQ at 60fps (Indiana Jones, Ghost of Yotei, Decima Engine games, etc)

But now in almost every current gen only game, I find myself more disappointed and distracted by the poor IQ of 60fps modes (artifacting, super low internal res, poor upscaling, aweful shadow quality, etc.) than dropping the framerate to 30fps, even on an OLED. I think prime examples are Avatar, SW: Outlaws, AC: Shadows, Doom: TDA, Alan Wake 2, Jedi Survivor, Space Marine 2, and Spiderman 2.

My basic point: even the Pro isn't powerful enough to run ambitious current gen games at 60fps with good IQ. I wouldn't say the Pro is super outdated already, but it's gonna get rough if the PS6 is delayed past 2027. It feels weird to go back to 30fps, but I'd say I prefer it now to the often poor IQ of performance modes. Anyone else feel the same?

(P.S-Yes I'd love to go PC, but the prices in the country I live in are prohibitively expensive)
Pretty much, i wanted to play Black Myth Wukong at 60 fps, but it looked like vomit on ps5 pro so i played through it with 30 fps.
 
I am playing in 120 fps for last few years
Sorry to say it, but you have to be retarded to play in 30 fps in 2026
Even 25 years ago when I knew nothing about fps, I felt there was something wrong with games that ran at 30 fps
 
The 720p performance modes are the main reason for why I went back to PC.

And the lowest I am willing to go is 40fps, but it depends on the game. Fast combat/action needs to be at least 60.
 
Nope, I've played some games in their 40fps mode but I'm mostly done with 30fps.

If your game isn't designed to run at 60fps with decent IQ on current consoles then I'll just wait to play it and I'll grab it from the bargain bin on some future hardware where it does.
 
30 FPS is intolerable for anything with a dynamic camera for me. It's terrible on my mini led monitor, the "LCD smear" makes it at least tolerable, on my oled it's absolutely unacceptable.
 
Back to 30?? Hell NO. That's a slideshow.
I can sometimes go back to 60 fps in a few games if that's what it takes to play at 4K Ultra.

Edit: After my post I saw this was a console question.
 
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