viciouskillersquirrel
Member
This is something that's been on my mind a while now and it comes up every single time we have GOTY voting or a "Greatest Games of All Time" thread or something similar. Namely, how little in common my tastes in games are to the majority of posters here on GAF and just how few of the "big" games that get announced I actually get excited over.
Partly, I'd wager it'd be because I find so many of the most popular game mechanics utterly unappealing. For instance, I find shooting in 3D space to be tedious and disorientating (unless I'm on rails, ironically), I find the repetitiveness of looping around a track racing games to grate on the soul, don't see the draw of open world sandboxes, don't have the reflexes for fighting games and dislike competitive multiplayer in most of its forms. Even in Metroid Prime and Bioshock, both games I enjoyed, I loved them right up until the moment I had to actually fight something.
That leaves what, for me, exactly, in the world of gaming?
RPGs are good, but some of the best ones are on consoles, so it's hard to find the time to play them (all praise the DS). Puzzle games are nice, but they tend not to engage me for long periods. Same with SHMUPs. Platformers are yummy but there are so few of them being released. Ditto for adventure games. Music games can be all sorts of awesome, but they seem to have passed their heyday. I really enjoy Zelda-likes, but again, they're thin on the ground and suffer from the console RPG problem - they require a lot of time to sit down and play, so to really get my money's worth, they need to be handheld or be something truly extraordinary.
Prior to the start of this gen, I hadn't owned a video game system since the SNES. Then the DS came out and it was so refreshingly different that seemingly overnight, I'd built up an insane backlog of quality games. Then the heady early days of the Wii came along and all the promise that its new control scheme held and the future seemed bright for me and my "kind". Now, on the back-end of the generation, the era of experimentation and weird new concepts has died down, meaning that while the DS is still king, it's merely a shadow of its former self. Gone are the days that spawned Ouendan and Brain Training. Though the system is still great for the kinds of releases I like, the embarrassment of riches of earlier years has given way to a form of equilibrium.
The Wii, unfortunately, hasn't fared as well. It seems that it wasn't experimented with enough at the beginning and now devs are locked into a pattern with it. You could blame this on the lack of third party support, but even Nintendo hasn't come up with an Ouendan or Kirby's Canvas Curse to Wii Sport's Nintendogs. Don't get me wrong, it's a great system, but I can't help but feel it could have been so much more. Untapped potential is the system's tragedy and it has been ignored in favour of known, established quantities by developers. Also, the lack of a wiimote enabled Pokemon Snap is a damn crime.
Perhaps I've always been a borderline non-gamer, but I can't help but feel that my needs are being met by the majority of developers. I feel that the majority of what makes GAF run isn't relevant to me. Perhaps it's too much to ask. Maybe my needs are too specific.
Anyone else on GAF feel this way? Will it just get worse as time goes on? Will gaming just be something I briefly flirted with in my 20s and abandoned because nobody was catering to me? Let me know I'm not alone, GAF.
Partly, I'd wager it'd be because I find so many of the most popular game mechanics utterly unappealing. For instance, I find shooting in 3D space to be tedious and disorientating (unless I'm on rails, ironically), I find the repetitiveness of looping around a track racing games to grate on the soul, don't see the draw of open world sandboxes, don't have the reflexes for fighting games and dislike competitive multiplayer in most of its forms. Even in Metroid Prime and Bioshock, both games I enjoyed, I loved them right up until the moment I had to actually fight something.
That leaves what, for me, exactly, in the world of gaming?
RPGs are good, but some of the best ones are on consoles, so it's hard to find the time to play them (all praise the DS). Puzzle games are nice, but they tend not to engage me for long periods. Same with SHMUPs. Platformers are yummy but there are so few of them being released. Ditto for adventure games. Music games can be all sorts of awesome, but they seem to have passed their heyday. I really enjoy Zelda-likes, but again, they're thin on the ground and suffer from the console RPG problem - they require a lot of time to sit down and play, so to really get my money's worth, they need to be handheld or be something truly extraordinary.
Prior to the start of this gen, I hadn't owned a video game system since the SNES. Then the DS came out and it was so refreshingly different that seemingly overnight, I'd built up an insane backlog of quality games. Then the heady early days of the Wii came along and all the promise that its new control scheme held and the future seemed bright for me and my "kind". Now, on the back-end of the generation, the era of experimentation and weird new concepts has died down, meaning that while the DS is still king, it's merely a shadow of its former self. Gone are the days that spawned Ouendan and Brain Training. Though the system is still great for the kinds of releases I like, the embarrassment of riches of earlier years has given way to a form of equilibrium.
The Wii, unfortunately, hasn't fared as well. It seems that it wasn't experimented with enough at the beginning and now devs are locked into a pattern with it. You could blame this on the lack of third party support, but even Nintendo hasn't come up with an Ouendan or Kirby's Canvas Curse to Wii Sport's Nintendogs. Don't get me wrong, it's a great system, but I can't help but feel it could have been so much more. Untapped potential is the system's tragedy and it has been ignored in favour of known, established quantities by developers. Also, the lack of a wiimote enabled Pokemon Snap is a damn crime.
Perhaps I've always been a borderline non-gamer, but I can't help but feel that my needs are being met by the majority of developers. I feel that the majority of what makes GAF run isn't relevant to me. Perhaps it's too much to ask. Maybe my needs are too specific.
Anyone else on GAF feel this way? Will it just get worse as time goes on? Will gaming just be something I briefly flirted with in my 20s and abandoned because nobody was catering to me? Let me know I'm not alone, GAF.