SiegfriedFM said:
Another question: are Chun-Li and Yun's sprites from CvS2 or their full-color SF3 sprites? I really can't tell from screenshots.
They are the CVS2 sprites, but something seems different about them, and I can't quite pinpoint what it is. I think it's the color schemes used; they look better.
Alex got a HEAVY animation cut for his standing animation mostly; it looks a lot worse than SF3, but at the same time, is not anywhere near as bad-looking as I'd heard. Urien seems to have had little cut from him.
What I really like about this game (and what I don't seem to remember reading in reviews...surprise surprise) is that it really does feel like five games combined into one. CFE isn't just taking these characters and throwing them into one game; the game actually takes the GAME PLAY ELEMENTS THAT ARE UNIQUE TO EACH GAME and character and pits them against each other.
In other words, if you pick a SF3 character, you can dash, use the MP+MK overhead attack, use EX moves, and YES, PARRY. If you pick a Darkstalkers character, you get chain combos, EX moves, and down-hit attacks. Street Fighter Alpha characters can dash or run, but can airblock, use alpha counters, and V-ism combos in addition to super moves. The balance in the game comes from the amount of damage given and received. Since the Street Fighter II characters are the most "limited" in what they can do, they dish out the most damage. The Darkstalkers characters appear to take the most damage. Obviously time will tell how balanced this title is.
So while other Capcom fighting games take existing characters and change the way they play to fit into that particular title (like Marvel Vs. Capcom 2), CFE is more about preserving the original character's play style and really making it feel like it's "Street Fighter II vs. Street Fighter 3" and such. Although CvS2s and SFA3 ISM's let you change certain elements about a character's play style, this game actually makes it feel like the character you are using from one game will play differently from a character from another game, and it's a cool idea. There are still definitely changes in what characters can do from their original titles, but for the most part, the "feel" of each game is really retained with the characters, with the exception of the SF2 characters, simply because they have more supers compared to the original game.
So far, I'm loving Kenji and Leo from Warzard the most out of the "new" additions. Ingrid is basically Capcom's version of Athena from the KOF games.
Anyway, it's pretty late and I still have some schoolwork to do, but I'm hoping to do a write up with some screen grabs (still need to FIND my install disc for my capture card!) for the forum.
I never thought I'd say this about a *CAPCOM* game (usually have to do it with SNK games.

), but this game needs some love.
Also let me point out that the reason I'm probably not disappointed in any way with this title is that I was expecting a rehash ever since I saw the first screenshots months ago.