Anyone pick up CFE yet?

MoxManiac

Member
I checked ebgames and gamestop's sites and they both don't have the game listed; I preordered it from ebgames' site and chose in-store pickup; the game better be there today waiting for me.

Guess I just wanted confirmation that it is indeed in stores today.
 
I bought mine tonight.

My first time with the game.

My thoughts:


Graphics are a mixed bag. The Third Strike and Red Earth sprites still look pretty good, Ingrid looks pretty good too, and the redrawn sprites from Capcom vs SNK still hold up alright...but the Alpha sprites and Darkstalker sprites are looking pretty bland. Animation seems to be good. Not SF3 quality but a step up from the CPS2 games (The Alpha and DS sprites seem to have some extra frames, the SF3 and Red Earth sprites seem to have a few frames cut to balance it off, and the CvS sprites seem about the same).
This game has the same graphics filter as the PS2 version of SF3 Third Strike, so it looks ok. Certainly much nicer than the PS2 Marvel vs Capcom 2 but also not as nice as say, Guilty Gear X in terms of image quality.

Backgrounds are pretty nice in terms of color and detail and really shitty in terms of animation.


Music is pretty good actually. A BIG improvement from Marvel vs Capcom 2 and Capcom vs SNK 2. Sound effects are pretty standard stuff.


Gameplay seems ok. Control is tight, but the DS characters DO seem over powered. I've only played for about 20 minutes with a few characters, so I don't know what's going to happen with balance issues.

Unlockables: I've unlocked Pyron and a few music tracks. The endings are kind of neat, if non sensical. The ending for each character is a few panels of art arranged like a comic book, but without words. Doesn't really add any storyline though.


Overall, I'm having fun. It's not really ground breaking but it's not the worst fighter Capcom has ever done. B+
 
Yes, you can unlock an option to play them during the fights. It makes the game about 3.4 times more tolerable.
 
SiegfriedFM said:
Another question: are Chun-Li and Yun's sprites from CvS2 or their full-color SF3 sprites? I really can't tell from screenshots.


SF3 full-color from what I can tell. However, Alex sprite is horrendous (i.e. think MvC2 on PS2)
 
SiegfriedFM said:
Another question: are Chun-Li and Yun's sprites from CvS2 or their full-color SF3 sprites? I really can't tell from screenshots.

They are the CVS2 sprites, but something seems different about them, and I can't quite pinpoint what it is. I think it's the color schemes used; they look better.

Alex got a HEAVY animation cut for his standing animation mostly; it looks a lot worse than SF3, but at the same time, is not anywhere near as bad-looking as I'd heard. Urien seems to have had little cut from him.

What I really like about this game (and what I don't seem to remember reading in reviews...surprise surprise) is that it really does feel like five games combined into one. CFE isn't just taking these characters and throwing them into one game; the game actually takes the GAME PLAY ELEMENTS THAT ARE UNIQUE TO EACH GAME and character and pits them against each other.

In other words, if you pick a SF3 character, you can dash, use the MP+MK overhead attack, use EX moves, and YES, PARRY. If you pick a Darkstalkers character, you get chain combos, EX moves, and down-hit attacks. Street Fighter Alpha characters can dash or run, but can airblock, use alpha counters, and V-ism combos in addition to super moves. The balance in the game comes from the amount of damage given and received. Since the Street Fighter II characters are the most "limited" in what they can do, they dish out the most damage. The Darkstalkers characters appear to take the most damage. Obviously time will tell how balanced this title is.

So while other Capcom fighting games take existing characters and change the way they play to fit into that particular title (like Marvel Vs. Capcom 2), CFE is more about preserving the original character's play style and really making it feel like it's "Street Fighter II vs. Street Fighter 3" and such. Although CvS2s and SFA3 ISM's let you change certain elements about a character's play style, this game actually makes it feel like the character you are using from one game will play differently from a character from another game, and it's a cool idea. There are still definitely changes in what characters can do from their original titles, but for the most part, the "feel" of each game is really retained with the characters, with the exception of the SF2 characters, simply because they have more supers compared to the original game.

So far, I'm loving Kenji and Leo from Warzard the most out of the "new" additions. Ingrid is basically Capcom's version of Athena from the KOF games. :)

Anyway, it's pretty late and I still have some schoolwork to do, but I'm hoping to do a write up with some screen grabs (still need to FIND my install disc for my capture card!) for the forum.

I never thought I'd say this about a *CAPCOM* game (usually have to do it with SNK games. :P ), but this game needs some love.

Also let me point out that the reason I'm probably not disappointed in any way with this title is that I was expecting a rehash ever since I saw the first screenshots months ago.
 
Chun Li's sprite is from Third Strike, not CvS2.

Yun I'm not sure, it looks like his 3rd Strike sprite with cut animation, but I don't really use Yun much.
 
Fatghost28 said:
Chun Li's sprite is from Third Strike, not CvS2.

Yun I'm not sure, it looks like his 3rd Strike sprite with cut animation, but I don't really use Yun much.

Can't be. She has normals straight out of CvS2 and her supers are DEFINITELY the CvS2 versions.

OR AM I GOING CRAZY.

Now I need to load the game back up. :)
 
Lyte Edge said:
Can't be. She has normals straight out of CvS2 and her supers are DEFINITELY the CvS2 versions.

OR AM I GOING CRAZY.

Now I need to load the game back up. :)


You're going crazy. Her normals are out of SF3, not CvS2. Check out her d/f+roundhouse flip kick, or her taunt, or her fierce punch.


Her supers ARE the Third Strike versions, but she only has the same two she had in CvSX2 (Kikosho and Houyosuken).
 
Fatghost28 said:
You're going crazy. Her normals are out of SF3, not CvS2. Check out her d/f+roundhouse flip kick, or her taunt, or her fierce punch.


Her supers ARE the Third Strike versions, but she only has the same two she had in CvSX2 (Kikosho and Houyosuken).

I bet I'm wrong about Yun too then. Makes me feel better though. ^_^; I guess her supers are sped up to along with the game then? They seem to come out much quicker.

BTW, Anakaris seems SICK in this game. I don't play MvC2, but I heard he can be pretty nasty in that game too...he just seemed really damn good when I tried him out.

The real question will be how balanced this game is...
 
Both are definitely the SF3 sprites. It's the sped-up animation on Chun-Li that made me think it was the CvS2 version.

So the only sprites that don't match their original game are the SF2 characters.

What's everyone think of the game so far? *INITIAL* thoughts are that it seems balanced enough, needs more characters and more animated backgrounds, and that it plays well. I'd probably give it a 7.5 or a possibly an 8.
 
Lyte Edge said:
Both are definitely the SF3 sprites. It's the sped-up animation on Chun-Li that made me think it was the CvS2 version.

So the only sprites that don't match their original game are the SF2 characters.

What's everyone think of the game so far? *INITIAL* thoughts are that it seems balanced enough, needs more characters and more animated backgrounds, and that it plays well. I'd probably give it a 7.5 or a possibly an 8.


That's how I feel too. Obviously more animation/better looking sprites for the older characters, and more animated backgrounds would be an improvement, but the balance seems ok, although I find the DS characters a bit over powered.

I look forward to an improved CFE2.
 
How are the SF2 characters' sprites? Same ol' ugly? They ruined Ryu and Ken with the CvS sprites, IMO. Even the Alpha sprites look better.
 
You didn't like the CvS sprites? I thought that they were good remakes of the SF2-style sprites personally, and wished that they had redrawn EVERYONE. But that just won't happen. :)

The SF2 sprites are using CvS Ryu and M Bison, and Street Fighter Alpha Guile and Zangief. 'Gief got a new head that makes him look psycho, and he's got steam coming out of his nose when he breathes.
 
A Solid 7, seems pretty balanced but also kinda lacks depth too since these characters are basically building off old playstyles and techniques.
 
It was already known but hell...I hate CvS Ryu/KEn/Gouki sprites...From Lyte Edge's impressions I think I might get it.
 
I guess you could look at it from the perspective that the depth will come from pitting play styles against each other and how a character from one game will be able to deal with the tactics from a character from another game. The standard vs. game stuff I guess.

ourumov said:
It was already known but hell...I hate CvS Ryu/KEn/Gouki sprites...From Lyte Edge's impressions I think I might get it.

It's just Ryu and Super Akuma anyway. :)
 
Trust me, Lyte, Chun-Li and Yun indeed have their Third Strike sprites. I can't believe you could actually mistake 3s chun for Cvs2; CvS2 Chun has far worse shading and much less animation. I actually think they changed or added some stuff because I saw a winpose of Yun's i've never seen in any of the SF3 games ( I think; I rarely use him anyways). I don't think Alex lost a lot in his standing, it just seems that they slowed down the animation cycle. They tweaked a lot of the animation timings actually; if you look at Urien's walking animation, all the frames seem to be there, but they cycle through slower than in SF3.

Anyways I did end up picking up the game yesterday (wedsnday) I like it a lot. It feels really solid and the cast, although small, was well picked. Too bad about the awful backgrounds and stretched sprites; Red Earth and 3s characters look fine, but the alpha/DS characters don't look too hot; especially Demitri. It appears they weren't happy with his height so they really stretched his sprite vertically, it looks pretty bad. They also changed some of the palettes so that they look a bit worse color-wise, such as the blue outline for Sakura's hair.

I like CFE's music, actually, but is there really a way to use the unlocked tracks? And has anyone managed to meet/unlock Shin Akuma?
 
MoxManiac said:
I like CFE's music, actually, but is there really a way to use the unlocked tracks? And has anyone managed to meet/unlock Shin Akuma?

I don't think its possible...I've beaten the game several times and have yet to unlock such a feature.


BTW, checkout these high-res koF sprites from Nona's interview.
yamasaki.jpg
 
The music thing is possible. It was an early unlock in the preview version. It seems harder to get in the retail. Just keep beating that arcade mode! ^_^;
 
Gotta wonder if that Nona pic is a preview of what's coming next year. Looks like 2004 isn't going to make it out and they're taking their time on the next one.

That pic looks like it's supposed to be from feudal Japan...that's definitely Orochi on the right. I bet it's Kyo, Iori, and Chizuru's ancestors on the left. :)

MoxManiac said:
Trust me, Lyte, Chun-Li and Yun indeed have their Third Strike sprites. I can't believe you could actually mistake 3s chun for Cvs2; CvS2 Chun has far worse shading and much less animation.

In my defense I was playing the game on a portable screen (about 5 inches) when I picked Chun-Li. I brought my PS2 to school with me before my night class...couldn't wait play the game with a buddy of mine.


MoxManiac said:
I like CFE's music, actually, but is there really a way to use the unlocked tracks? And has anyone managed to meet/unlock Shin Akuma?

I hear there is but haven't seen a way to do it yet. I would assume you have to unlock all the tracks first though.

You get Shin Akuma playable as soon as you beat him. Just play through arcade mode without losing a round.
 
Lyte Edge said:
Gotta wonder if that Nona pic is a preview of what's coming next year. Looks like 2004 isn't going to make it out and they're taking their time on the next one.

That pic looks like it's supposed to be from feudal Japan...that's definitely Orochi on the right. I bet it's Kyo, Iori, and Chizuru's ancestors on the left. :)

KOF "2004" set in the 17th century featuring those guys + Goddess Athena *jizz jizz*
 
It's a cool picture, but it's obviously based on the original sprites with new clothes overlayed. Still, I wouldn't mind a King of Fighters 1197 or so...
 
Okay, I've now confirmed that you need to unlock all tracks (finish the game with every character in your team at least once, but you don't actually have to use them... I use the SF2 characters to "carry" the Warzard guys I don't know yet) to get the music option. Then hold Square as you press X to enter Arcade Mode and you get character music.

To meet Shin Akuma, you must not lose a round and it seems that you must win one or two perfects. Doing Super Finishes has nothing to do with it, that only lets you fight Ingrid. I played with Bison and crushed the lvl 1 CPU and never even got enough meter for a super, and still unlocked Akuma.

BTW, has anyone noticed that the CPU is EXTREMELY unbalanced? On lvl 1 most characters never even fight back, but Demitri, Ryu and Guy are monsters. Seriously, if I face them with a character I don't really know, I'm doomed.
 
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