So what's most important to me right now with VR headsets is the Field of View. That's one of the most immersion-breaking aspects of the tech still today.
Here's a FOV chart that seems to compare different gadgets and also our eyes' ability. I don't know how accurate it is, but for sake of argument I'll use it.
The Vision Pro's FOV is rumoured to be 100
°. I have done a completely non-measured and non-scientific approximation of what you'll see compared to what you CAN see.
And it's disappointing. The technology is getting better and it's cool to see how far it has come since the days of Palmer Lucky. But I have a hard time taking Apple's Vision Pro reels seriously.
But I guess it'll be excellent for city horse simulators: