Two things that I hate and believe should be stricken from the Book of RPGs forever: Random Encounters and Excessive Mandatory Grinding.
Is anyone else finding that even after scanning bosses, trying to exploit their weaknesses is proving pointless? Every boss I've basically had to strong arm. Grind, then go into battle and unleash everything you have Excel wise, go on defensive, repeat. Is upgrading your magic that important and does it really change the dynamic that much if you upgrade it constantly? I've primarily focused on grinding about 30-60 mins before each major dungeon when I find one, and I spend a good 2 hours unlocking all the weapon skills and creating the best weapon arrangements for my team. Like, there is zero strategy in this game to me other than grinding and winning the war of attrition.
And do your custom outfits hardly ever work in the 2D cut out convos? It's like random when they show up. Oh, and the Role AI options are absolute crap. Heal only should make my character ONLY HEAL, not heal whenever it's convenient, but attack and put yourself at risk at all other times. And haha @ manually fighting the remedial battles. Set all chars to No Magic, auto-fight, win. So emotionless and boring, yet there's so much to the battle system.