You seem to be giving Crytek a lot more credit than they warrant about the downfall of the pc at the start of the HDtwins generation.
Nearly all of the traditional pc devs were saying irresponsible shit about piracy and viability of the pc as a gaming platform back during the dark days of early last gen. I would go as far as saying Epic are more responsible for those times than Crytek were.
Agreed
A lot of the bigger (AAA I guess) pc devs saw that console money and immediately turned their back on the audience that had helped them grow to where they were.
Especially epic as you said, cliffy B with his big mouth.
And now he is crawling back ofc because he has a new game to peddle to us. A free2play game ofc because like the fairweather guy he is he's always chasing the next big thing.
I just laughed when I read about it, sure cliffy I'll support your game for old time's sake
http://i.imgur.com/vlEk8uO.gif
Observing that little exodus to consoles by formerly pc exclusive devs and their arrogance and disdain towards their old fanbase taught me some valuable lessons.
-devs are not your friends(big part gaf loves to think they are), they don't do the things they do for you (the audience), they are not the digital equivalent of artist who live to please the crowds
-your fandom is expendable to them and any loyalty you have to them is misguided
-the idea that your support will see a return in the form of more of that output that you enjoy from them is naive
-you cannot reinforce positive behavior using your wallet, you can only collectively veto through a lack of support (people threw money at epic over the UT years because they loved modding, dedicated servers and high skillcapped arena gameplay)
-as cynical as this may sound to you, it's not half as cynical as the behavior of studios like epic in 2008
PC gaming often aint cheap but the constant upgrade rhetoric is just so got danged dumb for lots of reasons not the least being that it's debunked over and over again in like every second PC thread on this site
Yeah the upgrade rhetoric is stupid.
I was playing on a 6 year old cpu (that only cost 130 euros when I bought it) and a 4 year old (160 euro) gpu till last month and it was still good enough to match xbox one performance.
which ofc is not great, but it's playable and it's still better than playing on an xbox one.
that gpu would've still been fine too with my new cpu, gave it a whole new life.
But meh, technology moved on, I bought a 970 because I could and because 60fps 1440p is awesome, not because I had to.
The main issue atm with pc hardware is performance/dollar stagnation, making it shittier for people who want to upgrade.
But buying an entry level pc is still pretty cheap. If you bought an i5 4 years ago though there's no significant upgrade path that'll give you more performance/dollar then you could get back then.
PC gaming is great, but I still have a lot of problems with it. (Yes, my personal problems are just anecdotal evidence and don't mean anything, I know.) The Witcher 3 stays in borderless window mode and will not enter fullscreen mode no matter what I do. Metal Gear 5 always starts in a very low resolution and won't let me change resolutions unless I go into windowed mode and then back to fullscreen mode every time I start the game. And I have a million other examples of stuff like this. It gets exhausting.
Be glad you can actually fix your problems (virtue of gaming on pc)
I WISH I could have fixed those shitty black borders or done something about that framerate in dragon's dogma on my ps3 (my favorite game last gen), but I couldn't.
That's always the inconsistency with people complaining about pc 'fiddling'
You're on pc, you immediately have ten times higher standards for what is acceptable and what you want to deal with, but you also immediately take them for granted.
"Oh I have to unlock the framerate in this one shitty port to play at 60fps"
"oh I was able to turn off shitty chromatic abberation but had to go into an ini file to do it"
"oh my game is stuck in borderless window and I didn't want vsync so I have to tab in and out"
When you're on consoles you're defaulted to just dealing with this shit like 30 fps, forced vsync, post process crap etc etc.
It's twisting a huuuuuuuuuuuuge advantage of the PC into a negative...
I had to tab in and out of MGS5 once every time I boot up MGSV because of a bug in DSR (downsampling) (which seems fixed now) that made it mess up the resolution in this game (and only in this game).
So am I supposed to be upset that I'm able to downsample my games to pristine image quality and that in this particular game I have to jump through a hoop to do it?
I can be annoyed at nvidia for the bug, but twisting this into my pc being somehow lesser than a console is just stupid.
You don't complain about the xbox one's new backwards compatibility feature not working 100 percent in every game either and that it would be better not to have it, because that would be equally stupid. You just appreciate that you now have this
amazing feature. (and I really think the xbone getting BC is awesome)