Uh ... ?
Yeah? Not the subtle animations (hair/expressions). But that's a re-textured model, pretty much.
3ds version looks good for the hardware. Wii shots look bullshotty.
Ok. Someone (not necessarily you) needs to back up this way too common accusation. As far as I can tell, I'd say that Smash 4 and Brawl are as close as Brawl was to Melee.
Does every Nintendo game need to be hyped as "best in graphics?"
Every previous Smash had completely different art styles, while Smash 4 is basically just a brighter Brawl, to make it line up with Nintendo's other games.
First, I think Nintendo's decision to go for closer art styles in most of their first party games was stupid in the first place. Mario Galaxy was clearly a Mario game in spite of the different lightning and background details from other titles. They didn't need to make them look even closer.
Second, Smash's adaptation to that artstyle was lazy like previously mentioned. Even Melee and Brawl, in spite of being in very close hardware, looked vastly different, so there's no reason they needed to stick with Brawl's art style, but more colorful. Unless this brings some advantage in the end (like a much higher number of characters since they didn't need to be completely redesigned), it's a fairly disappointing look.
Now, obviously, the 3d models were improved and such, but looking at them up close still shows a bunch of imperfections and visible polygons, and, from far away, the difference won't be big anyway. It just seems like a bad choice.
It's really looking that way, haha.
First there was a "is 3D World on par with PS4/Xbone games" (lol). Then the one for MK8 a day ago. And now Smash. I think there was one Tropical Freeze as well.
Smash visuals are solid, but nothing special. Not as bad as 3D World, but not as good as Mario Kart 8.
watch the e3 dev direct for smash on the Wii U eshop.Is there any 60FPS footage of the game out yet?
Which says a lot, because Nintendo doesn't do bullshots and the game looks much better in movement.
Stop projecting your anti-agenda agenda on a thread that has none.It's really looking that way, haha.
First there was a "is 3D World on par with PS4/Xbone games" (lol). Then the one for MK8 a day ago. And now Smash. I think there was one Tropical Freeze as well.
Smash visuals are solid, but nothing special. Not as bad as 3D World, but not as good as Mario Kart 8.
Not literally, but coming from the Mario Kart thread and the DK one not too long ago it's kind of annoying that it seems like there's a need to talk the games up.
I'm sorry. Next time I'l do a Sedond Son, Titan Fall or a MGS thread. Those somehow dont seem to bother people simply by existing.Not literally, but coming from the Mario Kart thread and the DK one not too long ago it's kind of annoying that it seems like there's a need to talk the games up.
If anything 4 is a brighter Melee. That huge screenshot makes it apparent. If 4 was really following Brawl we would have seen more emphasis on details like Mario's jeans. Instead they totally abandon that and go for something much more stylized, bright and happy.
Every other game can have a graphics thread but when it come to this and MK something is wrong. I dont understand at all.
My only proBlem with it is that these threads aren't about how nice a game looks, but how absolutely god awful it is that a developer have a single bad texture stuck in a corner that most people won't ever look at or notice.Every other game can have a graphics thread but when it come to this and MK something is wrong. I dont understand at all.
In all honesty, if you have a quick glance, this shot can put you into a state of thinking it is a Wii U shot, I mean because of the detail on Little Mac, the stage is the exact same as the Wii U stage and backing board is rendering the match on it.
It's a simple mistake, but it does look it at first glance..
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