The console T6 was inferior to the arcade T6. Tekken 6 was regardless beautiful but you can't really compare that sort of realistic artstyle to the more colorful Smash Bros.
And the same team that made Tekken 6 is helping with Smash Bros. 4, FYI.
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You'd be hard-pressed to make me believe that the game is built from the ground up. Just compare Marth from Brawl and SSB4, the models look close to identical.
Different team, but not from the ground up.
And, being from a different team, some things will just be different rather than better. Like the art style. It's a different direction.
It's not worse textures. It's a different art style.
the game is made from the ground up. lol.
what kind of nonsense is this?
My only proBlem with it is that these threads aren't about how nice a game looks, but how absolutely god awful it is that a developer have a single bad texture stuck in a corner that most people won't ever look at or notice.
I'd much rather these threads be about the real meat and potatoes of what matters, which is how clean and beautiful this art style is, and holy cow they squeezed it into 1080p 60fps.
They are considerably less detailed. To me that's worse.
They are considerably less detailed. To me that's worse.
Then you can't know what those words mean.
they borrow assets like the skyward sword stage from other games, but as far as the character model, they've all been redone. and the animations have been touched up or improved.
pretty sakurai even mentioned the 3ds version being made from scratch.
Highly doubt it'll be 1080p/60fps. I know they've said it will be, but I'm having a hard time understand how it's possible. Wii U isn't really capable.
Either way, the game looks great. Much more colorful than Brawl, which helps.
Not from scratch, then?
"New and improved"? Sure. But it's certainly not "from scratch".
SSBB vs SSB4 Marth
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Reskined texture pack Sakurai you HACK!
Come the fuck on, Mario's overall's in brawl were flat out ugly.
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Well to you, and thats perfectly understandable.Well, I can't understand how you guys are impressed with that simple graphics. To me, it really looks exactly like Brawl, rendered in HD.
you can choose to be willfully ignorant, that's on you.
clearly the same model.
:lol
Honestly, it looks like a Wii game
I'm confused by the from scratch thing going on....
Should a sequel be made completely from scratch or something? Why does it matter?
Who cares?
I'm not convinced any game is made competely "from scratch" nowadays. If you have assets, even from other series, use them.
Making it "from scratch" would make the game take like 10 years to make.
"Mario needs a fire ball attack."
"Should we base it off of Brawl's?"
"Nah, trash it. Make it from scratch. In fact, trash every Mario animation ever. Just delete everything. We'll do all it again. We'll do it live."
"..."
This makes no sense to me.
Exactly. I don't understand why SpinDasher brought it up as a defense for the graphics. "From scratch" or even moderately "from scratch" isn't a common thing, and certainly doesn't apply to Smash 4.
I'm confused by the from scratch thing going on....
Should a sequel be made completely from scratch or something? Why does it matter?
Who cares?
I'm not convinced any game is made competely "from scratch" nowadays. If you have assets, even from other series, use them.
Making it "from scratch" would make the game take like 10 years to make.
"Mario needs a fire ball attack."
"Should we base it off of Brawl's?"
"Nah, trash it. Make it from scratch. In fact, trash every Mario animation ever. Just delete everything from every character. We'll do all it again. We'll do it live."
"..."
This makes no sense to me.
(And isn't every game that used the Unreal Engine 3 or any engine not made from scratch? Is any game made form scratch period?)
Exactly. I don't understand why SpinDasher brought it up as a defense for the graphics. "From scratch" or even moderately "from scratch" isn't a common thing, and certainly doesn't apply to Smash 4.
no different from you refuting any polygonal differences in the marth model really. whether or not it's "from scratch", doesn't make your texture pack comments any better. lucario, ddd, sonic, samus, marth, zelda, bowser, donkey kong, and so on all have noticeably improved models. you can continue to ignore it if you choose too. i've seen brawl in hd w/the hd texture packs on pc, and far away in motion it looks great- brawl is still a good looking game. but i wouldn't say it matches this game in visual fidelity. my mistake for the from scratch or ground up comments, but im done having this argument- since clearly we are seeing two different things.
Mario's a weird one for me. I LOVE the facial expressions he has going on here, but the overall textures are such a downgrade. Maybe I'm too used to the detail in Melee/Brawl? It probably won't matter when the game comes out, I guess.
Right, here you go (actually saw some images in the press site that I had never seen before. Going to compile them and post them in the Smash Bros thread later)
1920x1080. No signs of up-ressing. All in-game shots as we know that is how Sakurai has been doing them.
i never said that every bit of the wii u version was from scratch. i acknowledged that assets have to be reused, especially when bringing certain stages in and whatnot. that said, if you're throwing around the words "texture pack." i think you're just choosing to ignore the improvements. not to say that someone can't think the game doesn't look all that great, but there are obvious improvements and NEWLY redone character models.. what more can a person want them to do.. ?
Playstation Battle Royale is one ugly looking game, dear lord.
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You're done having the argument because you didn't have a coherent one to begin with.
Yeah, it was just the wording. The characters are definitely not upressed, and a lot of things are redesigned.
I am wondering if people's movesets will be changed more than what's been shown so far...