Are you happy with Smash Bros 4's graphics?

Just reminding that this is as much confirmed to be 1080p as skyward sword is confirmed to be 720p. Pre-release bullshots isn't new thing for nintendo. Also sakurai saying it's 1080p is different than him saying it's native 1080p.

Haven't you guys learned anything at this point?
 
SSBB vs SSB4 Marth

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Reskined texture pack Sakurai you HACK!

Actually, I feel Marth is one of the worst upgrades we've seen so far. Sure, he seems much cleaner in SSB4, but barely seems to have additional improved details.
 
Personally I'm concerned about input lag, online play and whether a GameCube controller will be released alongside it. The graphics are good enough for me
 
Man, I wish Nintendo would at least implement some sort of post-process anti-aliasing. It's virtually free and would completely clean up those visuals. The jaggies are severe. :\

I wouldn't be surprised if the final game did include it as an option. Both Melee and Brawl had optional deflicker "AA".
 
I think smash 4 looks a bit meh. 3d world, Mario kart 8, Nintendo land and pikmin all have a really nice look to them. smash 4 is lacking in comparison. it doesn't have the nice lighting or shaders, looks closer to the wii smash than a next gen one..

This is what I feel,everything just looks so flat, the improvements over the Wii models are often very small.
 
Sure? Graphics are like the last thing I care about when it comes to smash, though I do like the look of the 3DS version a lot.
 
Actually, I feel Marth is one of the worst upgrades we've seen so far. Sure, he seems much cleaner in SSB4, but barely seems to have additional improved details.

Considering they changed his face from looking like a cross between a barbie doll and a PS1-era CGI model to something that actually looks expressive it's a marked improvement in my eyes.
 
It's amazing how Melee to brawl was a bigger graphical jump than brawl to smash 4. Especially when u consider the hardwares

Huh? It makes perfect sense. As technology marches forward, you get more diminishing returns. That's why 64-to-Melee was the biggest jump for the series graphically, along with lots of other franchises during those earlier generations.

If and when Smash 5 comes out it'll not look much different from Smash 4 unless they go with a radical new art style.
 
think the characters look great but some of the backgrounds don't look great. probably the background details is not so important in a fast pace fighting game where your attention is focused on the foreground
 
Just reminding that this is as much confirmed to be 1080p as skyward sword is confirmed to be 720p. Pre-release bullshots isn't new thing for nintendo. Also sakurai saying it's 1080p is different than him saying it's native 1080p.

Haven't you guys learned anything at this point?
Who the hell ever said that Skyward Sword was 720p? If anyone ever did, I'm pretty sure wed laugh them out of the industry, given the Wii literally cannot even output a 720p image.
And we certainly didn't have 1080p direct feed shots. Its still possible 4 isn't 1080p, but its far more likely given what we've seen than not.
 
I don't blame anyone for saying it looks like a Wii game running on Dolphin. The game uses a visual style that is very close to Brawl on the Wii. Many staple PS360-era effects like normal mapping are either subtle (characters) or missing entirely (levels). There's no self-shadowing, SSAO nor object motion blur. The end result might deceptively look like a "Wii game" for some people, at least until they see them side by side.

It looks like Sakurai focused more on improving and refining what they had with the extra power available instead of creating a new style based on it (like Mario Kart 8). It's kinda like the bulk of first batch of PS4/Xbone games which on average don't look that far away from PS360 games unless you know where to look at.
 
"Good Enough" is what I say. Then again I say that about a lot of series I enjoy.

It has a noticeable upgrade from Brawl which is enough for me.

People saying it looks like an emulated wii game are crazy.
 
Looks damn good. The game is played zoomed way out, unlike those screenshots, so the nice character detail goes unnoticed. Regardless, it's beautiful and looks just how I'd hoped it would.
 
Who the hell ever said that Skyward Sword was 720p? If anyone ever did, I'm pretty sure wed laugh them out of the industry, given the Wii literally cannot even output a 720p image.
And we certainly didn't have 1080p direct feed shots. Its still possible 4 isn't 1080p, but its far more likely given what we've seen than not.

There was pre release 720p pics of Skyward Sword though. It had as much evidence being 720p as Smash 4 being 1080p has right now. As you yourself point out pre release pics can be (and have been) rendered at higher resolution than whats even possible on the console itself. Do you have any other "evidence" Smash 4 being 1080p than those screenshots that I just proved to be unreliable indicator of the finished product.

The baseline for WiiU games is definitely 720p. What makes you think this is different? There's only one 1080p 60fps game on Wii U that I know of and guess what? It's a 2D game. We are talking about a console which can't run Wind Waker in 1080p at 30fps without dips.
 
There was pre release 720p pics of Skyward Sword though. It had as much evidence being 720p as Smash 4 being 1080p has right now. As you yourself point out pre release pics can be (and have been) rendered at higher resolution than whats even possible on the console itself. Do you have any other "evidence" Smash 4 being 1080p than those screenshots that I just proved to be unreliable indicator of the finished product.

The baseline for WiiU games is definitely 720p. What makes you think this is different? There's only one 1080p 60fps game on Wii U that I know of and guess what? It's a 2D game. We are talking about a console which can't run Wind Waker in 1080p at 30fps without dips.

With the Wii U, Nintendo have been pretty honest in regards to it. Only DKC:TF has had screenshots released that were a higher resolution.

Plus, the fact Sakurai outright said at E3 that it will be.
 
"Good Enough" is what I say. Then again I say that about a lot of series I enjoy.

It has a noticeable upgrade from Brawl which is enough for me.

People saying it looks like an emulated wii game are crazy.

No, they're not. I actually think that the people who are satisfied with these graphics just have extremely low standards.

The main difference in terms of graphics between the PS2/GC/xbox generation vs PS3/360/WiiU (aside from the obvious resolution, poly count and texture improvements) is the SHADERS, LIGHTING and BUMP MAPPING. These effects are what made the new games stand out.

This is why the only game on Wii that could compete graphically with PS3 and 360 games was Super Mario Galaxy... Even today, it looks amazing. I don't know why it's the only Wii game to fully utilize these techniques but I can't really think of another game right now that did (maybe Resident Evil : Darkside Chronicles).

This is also why 3D World and Mario Kart 8 look absolutely phenomenal. Have you seen how much life the shaders and lighting give to these games? These games are UNIVERSALLY praised for how great they look. Smash looks absolutely bland in comparison. Hell, even Nintendo Land, a launch title, looks much better than Smash. This is also why DKC Tropical Freeze looks rather unimpressive to a large number of people.

The main improvement in SSB4 is resolution, poly count and textures. It doesn't look outright BAD (saying that is hyperbole), but I dare you to tell me with a straight face that it's in the same league as 3D World and MK8.
 
With the Wii U, Nintendo have been pretty honest in regards to it. Only DKC:TF has had screenshots released that were a higher resolution.

Plus, the fact Sakurai outright said at E3 that it will be.

Yet I've never seen that quote. Did he really? Did he make it clear he meant native 1080p or just 1080p?

Look, I just don't want to see another topic like we had when people got surprised that DKCR:TF wasn't 1080p. It never was never going to be and yet we had topic with title "DK confirmed 1080p" or something. There's just so much misinformation going around here that it makes my head hurt.
 
Yet I've never seen that quote. Did he really? Did he make it clear he meant native 1080p or just 1080p?

Look, I just don't want to see another topic like we had when people got surprised that DKCR:TF wasn't 1080p. It never was never going to be and yet we had topic with title "DK confirmed 1080p" or something. There's just so much misinformation going around here that it makes my head hurt.

Oh, DKC:TF is not 1080p? That is a shame, seems weird that they couldn't do it with that game. Is there a fillrate issue with the WiiU? I remember Shin'en mentioning something about it when they explained why Nano Assault Neo was 720p.
 
The iq in the game looks so good. I think it looks better than some 360/ps3 games that had a cartoony style too (banjo/ratchet). Those nintendo artists/devs do wonders
 
Yet I've never seen that quote. Did he really? Did he make it clear he meant native 1080p or just 1080p?

Look, I just don't want to see another topic like we had when people got surprised that DKCR:TF wasn't 1080p. It never was never going to be and yet we had topic with title "DK confirmed 1080p" or something. There's just so much misinformation going around here that it makes my head hurt.

He said it at the showcase in the E3 booth where he revealed Wii Fit Trainer. You can find quotes everywhere.

Plus, as said before, the 1080p screens of 720p games Nintendo has released have all been noticably upressed. These are not.
 
The main improvement in SSB4 is resolution, poly count and textures. It doesn't look outright BAD (saying that is hyperbole), but I dare you to tell me with a straight face that it's in the same league as 3D World and MK8.

Its in the same league as 3D World and MK8. I know you can't see right now, but I'm saying this with a straight face. Ta-da! Opinions!
 
I'm sure this game is 1080p. I'd be shocked if it wasn't. I mean, Wind Waker was 1080p so it's not like 1080p is impossible on Wii U. If Sakurai set out to make a 1080p/60fps Smash, wouldn't you expect it to look exactly how this looks? What would they need to tone down otherwise?
 
I'm sure this game is 1080p. I'd be shocked if it wasn't. I mean, Wind Waker was 1080p so it's not like 1080p is impossible on Wii U. If Sakurai set out to make a 1080p/60fps Smash, wouldn't you expect it to look exactly how this looks? What would they need to tone down otherwise?

Wind Waker can't even run 30fps without dips.

By the way I think this game looks great. Massive improvement over Brawl in terms of style. Thumbs up for dev team.
 
Wind Waker can't even run 30fps without dips.

Wind Waker's framerate situation is weird. It's obvious the Wii U should be able to run it at a more stable framerate (it IS a Gamecube game remastered), but the only dips in the Wii U version are ones that were already in the Gamecube version, so Nintendo just didn't fix them for some weird reason.
 
Wind Waker's framerate situation is weird. It's obvious the Wii U should be able to run it at a more stable framerate (it IS a Gamecube game remastered), but the only dips in the Wii U version are ones that were already in the Gamecube version, so Nintendo just didn't fix them for some weird reason.

Are you talking about the dips when you hit things? Those are intentional.
 
I dunno, happy is a weird word. Can I accept the graphics? Yes. Am I excited about the graphics? Nah, haven't been excited about the graphics since melee. The 3ds style is pretty nice though.
 
I like the colors and vividness of the palette but a lot of times it feels like the characters have really rough or blocky edges for a lot of things still. It won't bother me at all in motion, I'm sure, but if we are scrutinizing the graphics, then yes, I think they could be better.
I've never really noticed anything glaring about the backgrounds over the weeks and months though. I suppose because I just look at the character mainly and never too closely at the background. Which is why they're backgrounds, so hooray!
 
Oh, DKC:TF is not 1080p? That is a shame, seems weird that they couldn't do it with that game. Is there a fillrate issue with the WiiU? I remember Shin'en mentioning something about it when they explained why Nano Assault Neo was 720p.

No, they used the cycles for higher resolution alpha effects and even then they mentioned it was an unoptimised launch game.
 

I am really not liking how much megaman slides - look after the second hit. It's like when playing with luigi.

Honestly the graphics on the wiiu version will most likely not look much different from the wii version mainly because of the online functionality but at least i'm confident that the online will be awesome! I'm betting I'll be more impressed with the graphics on the 3ds because it's able to handle them.
 
Honestly the graphics on the wiiu version will most likely not look much different from the wii version mainly because of the online functionality but at least i'm confident that the online will be awesome!.

Yeah, they are probably putting their artists to program some incredible net code... Or maybe you meant that they'll use dat gpu time for some serious lag compensation.

???
 
I am really not liking how much megaman slides - look after the second hit. It's like when playing with luigi.

Honestly the graphics on the wiiu version will most likely not look much different from the wii version mainly because of the online functionality but at least i'm confident that the online will be awesome! I'm betting I'll be more impressed with the graphics on the 3ds because it's able to handle them.

uh, what?
 
I've been making these to post on my Tumblr daily but I should share some newer ones here too.

There are some areas where the difference is pretty hugely noticeable.

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New Kirby is so ROUND!

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New Pikachu looks a lot better.

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Old Marth is sort of a joke in comparison.

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In some ways I might like old Fox better?

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I like the design of new Samus a lot.
 
I think Samus' design is one of the few that might be better in SSBB. And Fox doesn't seem like much of an upgrade at all.
 
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