Hitman is kind of an outlier I'd say, definitely not the norm for the genre, and even then, I think it being made the way it was and supported for quite a while helped at least keep that franchise alive. And I do agree with what you say about Tears of the Kingdom, easily one of the best games I've ever played. I'd argue that Nintendo keeping the difficulty at a standard across the board definitiely tailors the experience to really enhance the immersive sim design elements incorporated into Totk. I hope people that have been enjoying TotK give games like Dishonored or Prey or Weird West a good honest attempt and see if they surprise themselves..