Con_Z_ǝdʇ
Live from NeoGAF, it's Friday Night!
I highly appreciate
John Bilbo
's metaphors.
If the racing game is well designed it is difficult to discuss or share the experience of overcoming a particular challenge in the game between players using assists and those who do not use assists as the experiences of those players will differ so much it is like they are playing a different game.I guess I just have a different outlook as someone who is usually more into games like racing sims. They can be infamous for their difficulty if you are hardcore about them, which I usually am, but then they also tend of have a bunch of assists for people who want it to be a lot easier. Do I enjoy the challenge of turning off traction control and assists and controlling my car myself entirely with my ability? Definitely. Does the fact that some people can turn on assists and basically have half the challenge taken away effect me? Not at all.
Then there are 1000 up on 1000 other games just for people like you, FROM has their own way making games and people who enjoy what they make without without try to appeal to everyone.From Soft has a lot of loyal fans, I get that, but not everyone is interested in a hardcore sweaty challenge. By a certain point it seems like some people simply enjoy being punished by video games, and take offense when others don't enjoy that.
Im shit at games and I beat AC6, dont sell yourself short.I passed on this because it just seemed too sweaty/difficult. They really need to discover the concept of difficulty options, so they can please all those hardcore challenge fans while making their games accessible to others.
Pretty high considering past titles have sequels.Chances AC6 gets DLC?
Good move buffing the Rifle class so its more viable, they mentioned an online patch is coming, too, so I'm assuming some of the more oppressive weapons in PvP will get a nerf.Patch 1.02 is out
I was expecting plenty of nerfs to known OP assemblies so this is really interesting - there is none of that and patch buffs most "cheap" machine guns and rifles, making them likely a more viable addition to a heavy back loadout. Very nice. Curious about the listed bosses' attack tweaks.
Balance Adjustments
- Weapon Unit Balance Adjustments
- MA-J-200 RANSETSU-RF: Increased attack power/rate of fire, decreased reload time.
- LR-036 CURTIS: Increased attack power, decreased reload time.
- RF-024 TURNER: Increased attack power/projectile speed, decreased reload time.
- RF-025 SCUDDER: Increased attack power/projectile speed, decreased reload time.
- MA-J-201 RANSETSU-AR: Increased attack power/projectile speed, decreased reload time.
- MG-014 LUDLOW: Increased attack power/total rounds/projectile speed, decreased recoil and reload time.
- DF-MG-02 CHANG-CHEN: Increased attack power/total rounds/projectile speed, decreased reload time.
- MA-E-210 ETSUJIN: Increased attack power/total rounds/projectile speed, decreased reload time.
- Adjusted certain attacks performed by the enemy units AAP07: BALTEUS, IA-13: SEA SPIDER and IB-01: CEL240.
Bug Fixes
- Fixed a bug that prevented certain weapons from dealing damage to the boss of the mission “Destroy the Weaponized Mining Ship”.
- Fixed a bug that caused the boss of the mission “Prevent Corporate Salvage of New Tech” to be unable to detect the player.
- Fixed a bug that caused certain enemies to not be displayed correctly during the mission “Survey the Uninhabited Floating City”.
- Fixed a bug that caused certain enemies and background objects to be displayed incorrectly during the mission “Attack the Old Spaceport”.
- Fixed a bug that caused vertical missiles and certain coral weapons to deal unintended amounts of damage.
- Improved camera controls when spectating online arena battles.
- Fixed a bug that caused the punch animation to not be displayed correctly on the opponent’s screen during online arena battles.
- Other bug fixes.
- [Xbox One / Xbox Series X|S / Steam] Fixed a bug that caused the game to enter offline mode and unable to save progress after the device recovers from sleep mode.
- [Steam] Fixed the text displayed onscreen after selecting “Quit Game” from the System Menu on the title screen.
- [Steam] Fixed a bug causing certain bosses to be rendered incorrectly.
(Tons of people have said the same thing you did, so I'm not talking to just you. Your comment just happens to be a good jumping-point.)From Soft has a lot of loyal fans, I get that, but not everyone is interested in a hardcore sweaty challenge. By a certain point it seems like some people simply enjoy being punished by video games, and take offense when others don't enjoy that.
Re: the boss nerfs
I've used this same loadout pre-patch (double Zim/Songbird/pile bunker) re-fighting Balteus and still had to sweat a little. Now he's a fucking joke. Seems way less aggressive and the missile tracking got nerfed into the ground. I'm a bit disappointed.
Re: the boss nerfs
I've used this same loadout pre-patch (double Zim/Songbird/pile bunker) re-fighting Balteus and still had to sweat a little. Now he's a fucking joke. Seems way less aggressive and the missile tracking got nerfed into the ground. I'm a bit disappointed.
Well I can. It’s why I buy physical. Revert stuff updates bring. Obviously means I would also get the bad with the good but it’s a tradeoff I would take on a game by game basis.That's disappointing. The missile tracking was a crucial part of the battle puzzle.
So now we cannot play the original Balteus anymore. Feels a bit like they took a part of the game away after launch.
I'm glad I got to experience him as intended. It was a fun and exhilarating fight.
I'd love it if PC supported physical releases.Well I can. It’s why I buy physical. Revert stuff updates bring. Obviously means I would also get the bad with the good but it’s a tradeoff I would take on a game by game basis.
Well on PC, there are certain ways I was told to make stuff physical. I’ve seen people recommend buying at GOG and storing the files on a hard drive or burning that specific version of the game on a CDI'd love it if PC supported physical releases.
Buy the disc and install it without being online.That's disappointing. The missile tracking was a crucial part of the battle puzzle.
So now we cannot play the original Balteus anymore. Feels a bit like they took a part of the game away after launch.
I'm glad I got to experience him as intended. It was a fun and exhilarating fight.
Didn’t see this.Well on PC, there are certain ways I was told to make stuff physical. I’ve seen people recommend buying at GOG and storing the files on a hard drive or burning that specific version of the game on a CD
The main issue I guess is not everything is on GOG. Steam is the main Platform. Any other solution would be treading the line between piracy.
Updated with better video. Fought Balteus with starter AC and chapter 1 weapons, and removed most OS chips.
He got hit way harder than I was expecting.
Yeah it’s super lame we live in a society where whining is incentivised because nobody will tell people to stfu.Damn looks like all that whining about Balteus finally made its way back to FromSoftware.
I can't believe people had a hard time with the C-Spider to justify a nerfing. I got it on my second try with a pile bunker, and that's coming from someone who got thrashed by Balteus.
At least some of the kinetic weapon buffs have been great.
I really hope they just give an easy mode in thier games in the future to shut up the people who dont have any drive to better themselves so the main game isnt affected, the only time I wanna see a change in bosses are when bugs are clearly going on, the missile shit was clearly not a bug it was intended to teach the player how to assault boost. Appealing to the Lowest common denominator is trash.Yeah it’s super lame we live in a society where whining is incentivised because nobody will tell people to stfu.
Paints a Grim outlook for the future honestly.The sad thing is - Armored Core's mission structure makes for replaying bosses quick and easy. Like I posted previously, since launch I have basically just been fighting Balteus over and over with different builds. Thats the whole fun of the series in general. Now the original version of that boss is gone. I had no clue a boss nerf was incoming.
Unless im misremembering, in the souls games you have to replay the entire game to replay bosses, or play them again in co-op only (which is not the same). Sekiro had a boss replay feature though which was nice - but you were stuck with a certain build and stats. Armored Core, you can fight any boss with any build at any time.
From Software done fucked up with these boss nerfs. Sucks.
That's the thing though, I think adding a conventional easy mode where the AI and mission conditions are changed would be a misstep, as It would impact the fundamental design of these games for the worse.I really hope they just give an easy mode in thier games in the future to shut up the people who dont have any drive to better themselves so the main game isnt affected, the only time I wanna see a change in bosses are when bugs are clearly going on, the missile shit was clearly not a bug it was intended to teach the player how to assault boost. Appealing to the Lowest common denominator is trash.
I know what you mean. Although in defense of whining, it plays part in the discourse and proves a useful tactic for consumers.Yeah it’s super lame we live in a society where whining is incentivised because nobody will tell people to stfu.
I know Balteus has for sure, his missile tracking is really bad now, i think hes less aggressive tooThought I'd take a break from Starfield (and the Pokemon DLC is done for mw now) and finally get back into AC, I patched the game on Steam and reading the notes, has Bateaus and Sea Spider really been nerfed? That's kinda a shame I didn't think they were that bad, hard but perseverance and the right build forces you to get good at the combat, anyway the mission I'd left it was the aforementioned Sea Spider and destroyed it in 2 attempts, I'm gonna watch a video of what this was like before the patch, I need to see why people were struggling.
Also, my Mech is wrecking Arena battles in like than 30 seconds, Double Railguns on the Shoulders, a Missile Launcher and Gatling gun on a Biped Mech for the win
Thats too bad, I can understand the missile tracking as that could be too much, but aggression wise he was fineI know Balteus has for sure, his missile tracking is really bad now, i think hes less aggressive too
Same, still my favorite fight even after finishing NG++Balteus is the most memorable fight in the game for me. Shouldn't have been nerfed.
Well the missile tracking was used to teach the player that assault boost is better at dodging certain things, now you dont need to learn this lesson.Thats too bad, I can understand the missile tracking as that could be too much, but aggression wise he was fine
But what about the shitty ass Iceworm?Balteus is the most memorable fight in the game for me. Shouldn't have been nerfed.
Oh is it that bad now? Yea you kinda needed that lessonSame, still my favorite fight even after finishing NG++
Well the missile tracking was used to teach the player that assault boost is better at dodging certain things, now you dont need to learn this lesson.
Those lasers arentbbad once you know the timing, just wait for a certain point in the sound cue and quickboostOh is it that bad now? Yea you kinda needed that lesson
I will say one thing that I wish was nerfed a bit, those lasers at the beginning of some missions before you get to an area, some of those just feel unfair
Overall they're not bad, but I seem to always get hit by splash damage or something even when I doge perfectly, its a minor issue tbh just annoying and I am really nitpicking hereThose lasers arentbbad once you know the timing, just wait for a certain point in the sound cue and quickboost
I agree, like I get why something being nerfed for just being unfair can be warranted (keeping with FromSoft, Rahdan at launch for example) but everything here in AC felt somewhat fair and learnableI beat balteus in 2 or 3 tries and never gave him a second thought. The Spider actually made me sweat for like 10+ attempts lol.
The late game baltheus fight was way harder than the first one IMO.
Either way the nerfs suck, Im not good at fromsoft games and I beat this game, anyone could do it in the OG difficulty, just had to keep going and trying new builds/strats.
Im done with the game now so this doesnt affect me but still kinda sucks.
Oh Snail haha, yeah he was one tough SOB. I AM ARQUEBUS. That music that played before you enter the door drove me mad..I beat balteus in 2 or 3 tries and never gave him a second thought. The Spider actually made me sweat for like 10+ attempts lol.
The late game baltheus fight was way harder than the first one IMO.
Either way the nerfs suck, Im not good at fromsoft games and I beat this game, anyone could do it in the OG difficulty, just had to keep going and trying new builds/strats.
Im done with the game now so this doesnt affect me but still kinda sucks.
Yeah him haha, most annoying part was that dying put you behind a stupid door before the arena and it opens sooo slow lolOh Snail haha, yeah he was one tough SOB. I AM ARQUEBUS. That music that played before you enter the door drove me mad..