I wish this game did a better job at explaining attributes. From what I can tell, Electric is busted, Explosion is both cool and infuriating, Blind would be neat if it was on more ARMS (maybe in the future), and Fire and Wind have situational uses, especially against the heavies.
But, what is the point of using Ice and Stun over Electric? I don't even know what Stun actually does, either. Is there a comprehensive list of pros and cons to each attribute somewhere?
Yeah...I have no idea why, really.
Stun is just the best across the board, sets up guaranteed followup which is too strong overall. Fire is solid just for more damage and I can see the use of wind pushback since you can just spam bullshit to build a super and keep people out, but I have no idea what ice or that stun thing are for.
I can't believe the game doesn't even tell you arm weight classes when that's a big mechanic in the game.