Nothing beats a blunderbuss.
Indeed...but it carries a heavy civilian toll:
Don't ask about the bugs, or what the lady is doing.
Wrong thread for a gif:
http://a.pomf.se/ssyorb.webm
On the flipside:
http://a.pomf.se/uwvyph.webm
Nothing beats a blunderbuss.
Yeah, and what's this assertion about "the leap we've ALL been waiting for"...? When did visuals alone constitute any sort of "leap" for videogames at all, what about performance/gameplay leaps? That's the only "leaps" we should ever be concerned with. When did this "community" as it calls itself, become so infatuated by surface layer visuals alone as some sort of real talk selling point for the "quality" of a GAME. Seems like a bunch of hot air and personal IQ masturbation to me, completely ignorant to the fact that aspect alone is simply a complimentary accoutrement of gaming, not what it's really all about which these day's comes down to gameplay and performance, period.
So when OP talks about this imaginary "leap" we've all been waiting for, I don't know what the fuck he's talking about.
I think this shitty LOD in that area has to do with its openness. Seems like ground textures and objects degrade much worse at distances. The building LODs could still be better, but most of the vantage points look really good.
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Watch Dogs too, but You cant see it, because the framerate is locked in 30hz.
Its irrelevant if thats 40 or 35fps. Every game that has stable, locked 30 fps generally runs at around 40, because devs optimize around the most expensive situations.
https://www.youtube.com/watch?v=nVLNVdkxYOE
And this is hardly average 40fps in open world. It cant keep up with 40fps while not doing nothing other than standing on the train and after.
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I've played Warframe in 60fps with Physx on and much more particles with turbulence physics than Infamous.
And no, its not a bullshit with 30fps cap game. And the best example would be that You cant lock framerate at 40fps and do not have frame drops in Infamous. Game is constantly hitting low 30 and sometimes even lower than 30 for a brief moment, which exactly means that it is the same as other locked 30hz games.
You just dont see framerate in those, because hey, they are locked.
Actually it is bullshit and from watching the digital foundry analysis and playing the game myself it runs at 35+ FPS just about in its entirety and often above 40 during gameplay. I have NEVER seen a dip below 30 no matter how many particles were on screen or no matter how much other shit was going on at that time.
Hey, just a little tip: if you can't get a smooth framerate at 1080p with the settings you like, it doesn't necessarily mean you have to drop down to 1600 x 900. Remember that you can also make custom resolutions as well in the Nvidia Control Panel, just like we do for downsampling. Make several custom 16 x 9 resolutions (such as 1728 x 972 or 1856 x 1044) and try them out to find the sweet spot.
Nobody said that visuals were the only important/redeeming thing in games. The thread title specifically mentions he is talking about graphics here.
But yes, we're all so ignorant and doing things wrong and you're doing it right by coming into a graphics thread and complaining about people caring about graphics. Well fucking done man.
>Caring about graphics enough to make threads about it
>Not caring about graphics enough to make threads about it
Coming into a "graphics thread" to comment on the intense, often misplaced, sickening level of obsession solely with and in desperation of a "leap" for dialog of this irrationality of:
>Caring about graphics enough to make threads about it
= Job well done.
Thanks man, and I agree, you're welcome.
Maybe we should make a thread about the prevalent lack of feet on FPS main chars and how well or not their rendered realistically to all traversal of the environment, which games make the better "leaps" and what game has that "leap we've all been waiting for" just to make connect them dots for consistently. By god I do say that might just be a more interesting thread, less predictable at least...
Have fun with your graphics though guys, I'm sure after enough surface level realism and pixels are rendered on screen our medium will improve immediately, then hopefully we can permanently move along to the next redundant topic.
What's stopping you?
Wow, genius, the thread title specifically states "graphics leap." What's the point of whining in a graphics thread about the gameplay? And why is community in quotes? Are you implying that gaf isn't a community by putting it in quotes?Yeah, and what's this assertion about "the leap we've ALL been waiting for"...? When did visuals alone constitute any sort of "leap" for videogames at all, what about performance/gameplay leaps? That's the only "leaps" we should ever be concerned with. When did this "community" as it calls itself, become so infatuated by surface layer visuals alone as some sort of real talk selling point for the "quality" of a GAME. Seems like a bunch of hot air and personal IQ masturbation to me, completely ignorant to the fact that aspect alone is simply a complimentary accoutrement of gaming, not what it's really all about which these day's comes down to gameplay and performance, period.
So when OP talks about this imaginary "leap" we've all been waiting for, I don't know what the fuck he's talking about.
Wow, genius, the thread title specifically states "graphics leap." What's the point of whining in a graphics thread about the gameplay? And why is community in quotes? Are you implying that gaf isn't a community by putting it in quotes?
ArynCrinn -- not sure why the hostile tone in my thread. There are several threads about graphics.. just do a search. Mine is no different.
Am I overly excited about the graphics in AC:U ? Yup. Is that ok to make a thread about it? Yup.
Have fun with your graphics though guys, I'm sure after enough surface level realism and pixels are rendered on screen our medium will improve immediately, then hopefully we can permanently move along to the next redundant topic.
Come on guys, there's no need to argue....Let's just all agree that Unity is the best looking game out right now
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Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better, and Infamous is miles ahead of it.Even on Xbox One with the shitty frame rate I think this game looks way better than anything on consoles. Playing the cross-gen titles released today (DA:I, FC4, and GTAV) really solidifies that opinion for me.
Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better, and Infamous is miles ahead of it.
I don't see the point of AC having such crazy detailed assets and textures when you can't even see them without a $1000 PC. PS4 version is so blurry it almost looks last gen.
Same, but i don't want my experience to be ruined by bugs so i'm hoping if i wait, something will happen.Damn...these screens are kinda selling me on the game
Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better, and Infamous is miles ahead of it.
I don't see the point of AC having such crazy detailed assets and textures when you can't even see them without a $1000 PC. PS4 version is so blurry it almost looks last gen.
Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better, and Infamous is miles ahead of it.
I don't see the point of AC having such crazy detailed assets and textures when you can't even see them without a $1000 PC. PS4 version is so blurry it almost looks last gen.
Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better, and Infamous is miles ahead of it.
I don't see the point of AC having such crazy detailed assets and textures when you can't even see them without a $1000 PC. PS4 version is so blurry it almost looks last gen.
The image quality in Unity is nothing compared to Black Flag.The lighting in Black Flag is nothing compared to Unity.
Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better, and Infamous is miles ahead of it.
I don't see the point of AC having such crazy detailed assets and textures when you can't even see them without a $1000 PC. PS4 version is so blurry it almost looks last gen.
The textures, facial animation, hair simulation, character animation, and cloth simulation in 4 is nothing compared to Unity, people really need to go back and play AC4 if they think that AC4 looks better.The lighting in Black Flag is nothing compared to Unity.
And to add to that The Order still seems like it's hiding alot behind those cutscene QTEs. They can get away with a lot using those.. take the example of the werewolf fight scene. It's beautiful but then it's linear because you can't really control the camera in that scene. Also, in this GIF
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There is no hint of global illumination anywhere. All the areas that have shadow are black and dark. The lighting isn't consistent there like Unity.
Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better
Watch Dogs too, but You cant see it, because the framerate is locked in 30hz.
Its irrelevant if thats 40 or 35fps. Every game that has stable, locked 30 fps generally runs at around 40, because devs optimize around the most expensive situations.
https://www.youtube.com/watch?v=nVLNVdkxYOE
And this is hardly average 40fps in open world. It cant keep up with 40fps while not doing nothing other than standing on the train and after.
---
I've played Warframe in 60fps with Physx on and much more particles with turbulence physics than Infamous.
And no, its not a bullshit with 30fps cap game. And the best example would be that You cant lock framerate at 40fps and do not have frame drops in Infamous. Game is constantly hitting low 30 and sometimes even lower than 30 for a brief moment, which exactly means that it is the same as other locked 30hz games.
You just dont see framerate in those, because hey, they are locked.
I can't believe anyone could possibly say AC4 looks better than AC:U in ANY aspect.
Different people have preferences for different aspects of visuals, whether they are aware enough to explain it in words or not.I can't believe anyone could possibly say AC4 looks better than AC:U in ANY aspect.
In cases like these, even though I play on PS4, it seems widely known that the issues with image quality in Unity compared to Black Flag on consoles wouldn't be present on PC. Thus saying Black Flag looks better, but using what largely comes down to resolution and AA seems to disregard the advancements that are clear on a system capable of giving both games their higher potential IQ.Different people have preferences for different aspects of visuals, whether they are aware enough to explain it in words or not.
AC4 is 1080p on PS4, so if resolution/clarity is something quite important to you, Unity's impressive interior detailing and lighting(among other improvements) may not be enough to make up for the 1600x900 resolution in their eyes.
Hell, some people think an image looks better without any aliasing at all compared to what it looks like with FXAA! And that's ok. I don't agree, but its not my place to tell others what they should prefer.
Somebody trying to say it looks like last gen is not something I'm going to say is reasonable, though. That's not just nonsense.
The hell are you talking about, there is plenty of GI there. just the fact that its subtle and not boosted to hell and back does not mean it isn't there, this is a way darker scene then those in ACU. and inconsistent my ass, the fact that they use a PBR renderer means that everything behaves the same and realistic.
Even on Xbox One with the shitty frame rate I think this game looks way better than anything on consoles. Playing the cross-gen titles released today (DA:I, FC4, and GTAV) really solidifies that opinion for me.
In cases like these, even though I play on PS4, it seems widely known that the issues with image quality in Unity compared to Black Flag on consoles wouldn't be present on PC. Thus saying Black Flag looks better, but using what largely comes down to resolution and AA seems to disregard the advancements that are clear on a system capable of giving both games their higher potential IQ.
Whoa...didn't know so much hyperbole could fit into one paragraph. I don't think Black Flag is pulling this off...
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Yes, that is what I told him. The GI is very subtle there and may even be more accurate than Unity which looks always bright and over boosted or exaggerated like you said.in every scene. If there is no GI , the some parts will only look completely black and I proved him with examples. Also chracters' shadows won't look natural at all , the same for reflections.
The game looks really sick. I´d love to play it. But I havn´t played 3rd and 4th and I´m not sure I wanna play them.
Would I miss out a lot by skipping them?
I can't make any definitive judgements on The Order until I can really see it on my own TV. As of right now, even if it had the same new features that Unity has -- Unity still bests it in art direction alone.
-M
The game is beautiful. Hopefully next time it won't be as glitching as this years version.