Assassin's Creed Unity -- The graphics "leap" we've all been waiting for.

Yeah, and what's this assertion about "the leap we've ALL been waiting for"...? When did visuals alone constitute any sort of "leap" for videogames at all, what about performance/gameplay leaps? That's the only "leaps" we should ever be concerned with. When did this "community" as it calls itself, become so infatuated by surface layer visuals alone as some sort of real talk selling point for the "quality" of a GAME. Seems like a bunch of hot air and personal IQ masturbation to me, completely ignorant to the fact that aspect alone is simply a complimentary accoutrement of gaming, not what it's really all about which these day's comes down to gameplay and performance, period.

So when OP talks about this imaginary "leap" we've all been waiting for, I don't know what the fuck he's talking about.

I don't know what you are talking about. You're all over the place with that comment. This thread is about the visual aspects of the game, so of course we are talking about the visuals. If graphics didn't matter we wouldn't have a thousand graphics comparison threads all over the internet, we wouldn't have people hyping the visuals of games like Uncharted 4, we wouldn't even need new consoles at all. People care about graphics, period. It's not all that matters, but it certainly does matter.

This game is the most "next gen" looking game I've played. So, yeah, it is the visual leap I was waiting for.

Also, in your comment there is this implication that the game isn't good or doesn't run well. Although it might not run good for some people, it definitely runs well for me. I'm also enjoying the game a lot. Easily one of the best games I've played this year.
 
I think this shitty LOD in that area has to do with its openness. Seems like ground textures and objects degrade much worse at distances. The building LODs could still be better, but most of the vantage points look really good.

7Uhb.jpg

Very true. That's how the game looks most of the time for me. Even when up on the roofs. The areas with LOD problems are in the minority and I honestly have rarely noticed them. Most the time it looks similar to your screenshot in which there is a lot of detail everywhere you look.
 
Watch Dogs too, but You cant see it, because the framerate is locked in 30hz.
Its irrelevant if thats 40 or 35fps. Every game that has stable, locked 30 fps generally runs at around 40, because devs optimize around the most expensive situations.

https://www.youtube.com/watch?v=nVLNVdkxYOE
And this is hardly average 40fps in open world. It cant keep up with 40fps while not doing nothing other than standing on the train and after.

---

I've played Warframe in 60fps with Physx on and much more particles with turbulence physics than Infamous.
And no, its not a bullshit with 30fps cap game. And the best example would be that You cant lock framerate at 40fps and do not have frame drops in Infamous. Game is constantly hitting low 30 and sometimes even lower than 30 for a brief moment, which exactly means that it is the same as other locked 30hz games.
You just dont see framerate in those, because hey, they are locked.

Actually it is bullshit and from watching the digital foundry analysis and playing the game myself it runs at 35+ FPS just about in its entirety and often above 40 during gameplay. I have NEVER seen a dip below 30 no matter how many particles were on screen or no matter how much other shit was going on at that time.
 
Actually it is bullshit and from watching the digital foundry analysis and playing the game myself it runs at 35+ FPS just about in its entirety and often above 40 during gameplay. I have NEVER seen a dip below 30 no matter how many particles were on screen or no matter how much other shit was going on at that time.

How can you say that? I cap it at 30fps because I can't stand the judder of variable framerates and I still feel fairly regular dips below 30fps. It's clear the game is running between something like 27 and 40fps most of the time. There's no escaping the fact the game runs like just about any 30fps console game would run if they ran with an uncapped framerate. I'm not talking about games with regular dips into the teens or low twenties, but definitely any game that sticks to 30fps a majority of the time would run similarly to ISS if their framerate was uncapped.
 
Hey, just a little tip: if you can't get a smooth framerate at 1080p with the settings you like, it doesn't necessarily mean you have to drop down to 1600 x 900. Remember that you can also make custom resolutions as well in the Nvidia Control Panel, just like we do for downsampling. Make several custom 16 x 9 resolutions (such as 1728 x 972 or 1856 x 1044) and try them out to find the sweet spot.

Cheers, I somehow missed this obvious solution!
 
Nobody said that visuals were the only important/redeeming thing in games. The thread title specifically mentions he is talking about graphics here.

But yes, we're all so ignorant and doing things wrong and you're doing it right by coming into a graphics thread and complaining about people caring about graphics. Well fucking done man.

>Caring about graphics enough to make threads about it

>Not caring about graphics enough to make threads about it

Coming into a "graphics thread" to comment on the intense, often misplaced, sickening level of obsession solely with and in desperation of a "leap" for dialog of this irrationality of:

>Caring about graphics enough to make threads about it

= Job well done.

Thanks man, and I agree, you're welcome.

Maybe we should make a thread about the prevalent lack of feet on FPS main chars and how well or not their rendered realistically to all traversal of the environment, which games make the better "leaps" and what game has that "leap we've all been waiting for" just to make connect them dots for consistently. By god I do say that might just be a more interesting thread, less predictable at least...

Have fun with your graphics though guys, I'm sure after enough surface level realism and pixels are rendered on screen our medium will improve immediately, then hopefully we can permanently move along to the next redundant topic.
 
>Caring about graphics enough to make threads about it

>Not caring about graphics enough to make threads about it

Coming into a "graphics thread" to comment on the intense, often misplaced, sickening level of obsession solely with and in desperation of a "leap" for dialog of this irrationality of:

>Caring about graphics enough to make threads about it

= Job well done.

Thanks man, and I agree, you're welcome.

Maybe we should make a thread about the prevalent lack of feet on FPS main chars and how well or not their rendered realistically to all traversal of the environment, which games make the better "leaps" and what game has that "leap we've all been waiting for" just to make connect them dots for consistently. By god I do say that might just be a more interesting thread, less predictable at least...

Have fun with your graphics though guys, I'm sure after enough surface level realism and pixels are rendered on screen our medium will improve immediately, then hopefully we can permanently move along to the next redundant topic.

What's stopping you?
 
What's stopping you?

>Doesn't care about feet enough to make threads about it ;p

Again, I'm a gameplay guy who could care less about feet of FPS chars, as long as the gameplay is great and it performs great on given device.

By the by, the irony is, if the "community" really cared more about gameplay and performance. The quality of visuals would either stand still or probably go down due to it's irrelevancy and performance would drastically improve by miles, gameplay would also be given a bump by proxy of that performance boost. So soap boxing for "OMG so sexy graphics, here look at my IQ jerk screens" is kind of counter productive in terms of what we say we want as a gaming community in our medium.
 
Yeah, and what's this assertion about "the leap we've ALL been waiting for"...? When did visuals alone constitute any sort of "leap" for videogames at all, what about performance/gameplay leaps? That's the only "leaps" we should ever be concerned with. When did this "community" as it calls itself, become so infatuated by surface layer visuals alone as some sort of real talk selling point for the "quality" of a GAME. Seems like a bunch of hot air and personal IQ masturbation to me, completely ignorant to the fact that aspect alone is simply a complimentary accoutrement of gaming, not what it's really all about which these day's comes down to gameplay and performance, period.

So when OP talks about this imaginary "leap" we've all been waiting for, I don't know what the fuck he's talking about.
Wow, genius, the thread title specifically states "graphics leap." What's the point of whining in a graphics thread about the gameplay? And why is community in quotes? Are you implying that gaf isn't a community by putting it in quotes?
 
ArynCrinn -- not sure why the hostile tone in my thread. There are several threads about graphics.. just do a search. Mine is no different.

Am I overly excited about the graphics in AC:U ? Yup. Is that ok to make a thread about it? Yup.
 
Wow, genius, the thread title specifically states "graphics leap." What's the point of whining in a graphics thread about the gameplay? And why is community in quotes? Are you implying that gaf isn't a community by putting it in quotes?

Obviously, because I have a different opinion of what a real "community" is. Particularly in the context of a message board or shared interests. Whereas good communities do not attack other members opinions with adhoms or softist dismissals of some imaginary oneup-manship, they make arguments and try to learn and or understand more deeply somebody's else's argument with questions. Good communities also do not have the banning practices invoked here, they allow members to at least say their peace or apologize before "banning them", dispute resolution, etc. Not a small minority who have the right and obligation to initiate their own subjective choices on banning. While a lot of mods may be against censorship in the abstract, this position is rarely applied when somebody say's something that pisses them off, or brings up a hot button issue (piracy as example here) or advocates something they deeply don't like.

But that's just my preference/opinion of a real community and what I've experienced at certain places. Problem is, a lot of people are just too serious with "being right on the internet", or correcting somebody. Much less with providing substantive counter arguments. How often here and in how many threads do we see non-attacking discourse and substantive arguments about real issues or interests vs. meme posts, pic/gif posts (juvenile behavior), attacking dismissive posts, adhoms, etc. Obviously their are some exceptions, but what's the ratio do you think?

ArynCrinn -- not sure why the hostile tone in my thread. There are several threads about graphics.. just do a search. Mine is no different.

Am I overly excited about the graphics in AC:U ? Yup. Is that ok to make a thread about it? Yup.

That's not hostility, that's simply being critical of the idealism and providing my argument. Nowhere did I personally attack anybody.
 
Have fun with your graphics though guys, I'm sure after enough surface level realism and pixels are rendered on screen our medium will improve immediately, then hopefully we can permanently move along to the next redundant topic.

Hey, I'll admit that I am a graphics whore...I'll buy a game just because it looks amazing. It's the same for Blu-ray movies; I hate the Hobbit, the characters, and everything about the story, but guess what? I own both the movies because they are some of the best 3D Blu-rays to date. (that actually reminds me, I wonder what the 3rd vision support for unity is like...) And honestly, I really like Unity, it's a pretty damn good game; it just happens to be so pretty as well. I agree with the thread title.
 
Come on guys, there's no need to argue....Let's just all agree that Unity is the best looking game out right now :)

IWhb.jpg

This is like a prettier Witcher 2. Love it. Very curious to see what Witcher 3 brings.


That looks great. Can't wait to give that game a try even though I only put like 2 hours into Far Cry 3 without being bored. The Himalayas looks so much more interesting.
 
OK last two and then I am done with screen shots, for a bit. I need to just play the damn game! Well at least until the tessellation patch comes out....the game is only going to get prettier....

tXhb.jpg


uXhb.jpg
 
Even on Xbox One with the shitty frame rate I think this game looks way better than anything on consoles. Playing the cross-gen titles released today (DA:I, FC4, and GTAV) really solidifies that opinion for me.
 
Even on Xbox One with the shitty frame rate I think this game looks way better than anything on consoles. Playing the cross-gen titles released today (DA:I, FC4, and GTAV) really solidifies that opinion for me.
Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better, and Infamous is miles ahead of it.

I don't see the point of AC having such crazy detailed assets and textures when you can't even see them without a $1000 PC. PS4 version is so blurry it almost looks last gen.
 
Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better, and Infamous is miles ahead of it.

I don't see the point of AC having such crazy detailed assets and textures when you can't even see them without a $1000 PC. PS4 version is so blurry it almost looks last gen.

Got to agree. Infamous SS IMO is more visually pleasing. Considerably better FR, textures, AA, AF. 1080p, As an overall package it just delivers a more consistent experience.
 
Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better, and Infamous is miles ahead of it.

I don't see the point of AC having such crazy detailed assets and textures when you can't even see them without a $1000 PC. PS4 version is so blurry it almost looks last gen.

The lighting in Black Flag is nothing compared to Unity.
 
Where the heck is the tessellation patch? it's been a week since the game launch, i almost finished the game and nothing so far, i guess i'll beat Unity and move to Far Cry 4 without even see this tessellation...
 
Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better, and Infamous is miles ahead of it.

I don't see the point of AC having such crazy detailed assets and textures when you can't even see them without a $1000 PC. PS4 version is so blurry it almost looks last gen.

Frankly, you need more than a $1000 PC...but I wonder if you only feel that way about the PS4 version because the PC version looks ridiculous maxed out at crazy resolutions. If the PC version didn't exist, you might think differently about the PS4 game.

I also wonder if that's kind of the reason why they console versions run so poorly; that they tried to pack so much into systems that cannot complete with high end PCs...as if they rather not lock it at a steady 30 fps in order to get them as close as possible to what the PC looks like maxed out. Imagine how much more of a difference there would be if the game was a solid 30 on consoles...
 
Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better, and Infamous is miles ahead of it.

I don't see the point of AC having such crazy detailed assets and textures when you can't even see them without a $1000 PC. PS4 version is so blurry it almost looks last gen.

I don't even know what to say to that, other than there must be something wrong with your eyes. Either that or your only concept of "graphics" must be limited to bright colors and shiny lights. I literally just had the opportunity today to finally see the PS4 version and while it doesn't look as good as the PC version it is still the best looking game on the PS4. I have a PS4 and own Infamous Second Son, Tomb Raider Definitive Edition and Killzone Shadow Fall, which previously were what I considered the three best looking games on the platform. Unity has surpassed all three of them with better lighting, better materials, better animation, better volumetric effects, better shaders, more geometric detail, better character models and much greater scale. But those other games do run better, that's for sure.
 
People whining about the games graphics being the only good thing about the game, smh.
Its probably the best AC game ive played in a while. Id rank it alongside Brotherhood, 2, and BF as my most enjoyed so far. The co-op missions are great, the SP assassinations are great, the city is incredible, and guess what? Its also the best looking game around right now too lol
 
Weird cuz I played the PS4 version and it looked worse than almost every game I played on it. I think AC4 PS4 looks better, and Infamous is miles ahead of it.

I don't see the point of AC having such crazy detailed assets and textures when you can't even see them without a $1000 PC. PS4 version is so blurry it almost looks last gen.

Whoa...didn't know so much hyperbole could fit into one paragraph. I don't think Black Flag is pulling this off...

iyP4tAvWEVzXE.jpg

izDxRRuBzjE1V.jpg
 
The lighting in Black Flag is nothing compared to Unity.
The textures, facial animation, hair simulation, character animation, and cloth simulation in 4 is nothing compared to Unity, people really need to go back and play AC4 if they think that AC4 looks better.
 
And to add to that The Order still seems like it's hiding alot behind those cutscene QTEs. They can get away with a lot using those.. take the example of the werewolf fight scene. It's beautiful but then it's linear because you can't really control the camera in that scene. Also, in this GIF

2625686-lawpma.gif


There is no hint of global illumination anywhere. All the areas that have shadow are black and dark. The lighting isn't consistent there like Unity.

The hell are you talking about, there is plenty of GI there. just the fact that its subtle and not boosted to hell and back does not mean it isn't there, this is a way darker scene then those in ACU. and inconsistent my ass, the fact that they use a PBR renderer means that everything behaves the same and realistic.
 
Watch Dogs too, but You cant see it, because the framerate is locked in 30hz.
Its irrelevant if thats 40 or 35fps. Every game that has stable, locked 30 fps generally runs at around 40, because devs optimize around the most expensive situations.

https://www.youtube.com/watch?v=nVLNVdkxYOE
And this is hardly average 40fps in open world. It cant keep up with 40fps while not doing nothing other than standing on the train and after.

---

I've played Warframe in 60fps with Physx on and much more particles with turbulence physics than Infamous.
And no, its not a bullshit with 30fps cap game. And the best example would be that You cant lock framerate at 40fps and do not have frame drops in Infamous. Game is constantly hitting low 30 and sometimes even lower than 30 for a brief moment, which exactly means that it is the same as other locked 30hz games.
You just dont see framerate in those, because hey, they are locked.

What are you talking about? ISS has framerate unlocked and the option to lock it... if you run the game with an unlocked framerate you can see that the game moves at an average of 40 fps most of the time... the difference in locked and unlocked framerate is immediately noticed.
 
I can't believe anyone could possibly say AC4 looks better than AC:U in ANY aspect.
Different people have preferences for different aspects of visuals, whether they are aware enough to explain it in words or not.

AC4 is 1080p on PS4, so if resolution/clarity is something quite important to you, Unity's impressive interior detailing and lighting(among other improvements) may not be enough to make up for the 1600x900 resolution in their eyes.

Hell, some people think an image looks better without any aliasing at all compared to what it looks like with FXAA! And that's ok. I don't agree, but its not my place to tell others what they should prefer.

Somebody trying to say it looks like last gen is not something I'm going to say is reasonable, though. That's not just nonsense.
 
Different people have preferences for different aspects of visuals, whether they are aware enough to explain it in words or not.

AC4 is 1080p on PS4, so if resolution/clarity is something quite important to you, Unity's impressive interior detailing and lighting(among other improvements) may not be enough to make up for the 1600x900 resolution in their eyes.

Hell, some people think an image looks better without any aliasing at all compared to what it looks like with FXAA! And that's ok. I don't agree, but its not my place to tell others what they should prefer.

Somebody trying to say it looks like last gen is not something I'm going to say is reasonable, though. That's not just nonsense.
In cases like these, even though I play on PS4, it seems widely known that the issues with image quality in Unity compared to Black Flag on consoles wouldn't be present on PC. Thus saying Black Flag looks better, but using what largely comes down to resolution and AA seems to disregard the advancements that are clear on a system capable of giving both games their higher potential IQ.

There's no doubt to me that Unity looks better than Black Flag even on PS4, but the efforts to make it better are even more obvious when it is truly put head to head with Black Flag on higher settings.
 
The hell are you talking about, there is plenty of GI there. just the fact that its subtle and not boosted to hell and back does not mean it isn't there, this is a way darker scene then those in ACU. and inconsistent my ass, the fact that they use a PBR renderer means that everything behaves the same and realistic.

Yes, that is what I told him. The GI is very subtle there and may even be more accurate than Unity which looks always bright and over boosted or exaggerated like you said.in every scene. If there is no GI , the some parts will only look completely black and I proved him with examples. Also chracters' shadows won't look natural at all , the same for reflections.
 
Even on Xbox One with the shitty frame rate I think this game looks way better than anything on consoles. Playing the cross-gen titles released today (DA:I, FC4, and GTAV) really solidifies that opinion for me.

Excellent! Then I'm not seeing things then. I knew it was still better looking than the games on consoles.. but many argued that IFSS and DriveClub are better looking.

Have you had a chance to play through some of DA:I, FC4 and GTAV?
 
In cases like these, even though I play on PS4, it seems widely known that the issues with image quality in Unity compared to Black Flag on consoles wouldn't be present on PC. Thus saying Black Flag looks better, but using what largely comes down to resolution and AA seems to disregard the advancements that are clear on a system capable of giving both games their higher potential IQ.

best guess at what the console games are running at: 900p, FAXX, SSAO, no soft shadows, high textures, up scaled to 1080p

4Yhb.jpg



vs PC maxed 3200x1200 @ 4xMSAA

3Yhb.jpg


900p still looks fairly good by comparison. There's more aliasing, and it's not as sharp, but it's nowhere near a blurry mess
 
How do i get the last 2 points in the rewards section, anyone know? Been replaying it for a few times but can't seem to get those last 2 points.

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Yes, that is what I told him. The GI is very subtle there and may even be more accurate than Unity which looks always bright and over boosted or exaggerated like you said.in every scene. If there is no GI , the some parts will only look completely black and I proved him with examples. Also chracters' shadows won't look natural at all , the same for reflections.

I can't make any definitive judgements on The Order until I can really see it on my own TV. As of right now, even if it had the same new features that Unity has -- Unity still bests it in art direction alone.

-M
 
The game looks really sick. I´d love to play it. But I havn´t played 3rd and 4th and I´m not sure I wanna play them.

Would I miss out a lot by skipping them?
 
The game looks really sick. I´d love to play it. But I havn´t played 3rd and 4th and I´m not sure I wanna play them.

Would I miss out a lot by skipping them?

Nope. I stated playing AC3 and hated it. Started with AC4 as well, and got bored really quickly.
 
I can't make any definitive judgements on The Order until I can really see it on my own TV. As of right now, even if it had the same new features that Unity has -- Unity still bests it in art direction alone.

-M

I agree, art direction wise, Unity looks more appealing than the Order. Hell, even Infamous looks more appealing than The Order and both games makes me atracted to play them more than the order. Tech is not everything in a video game graphics, art style is very important too, the point that Crytek always missed and that always made their games suffer from (besides gameplay ofc).
 
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