It's currently sitting 7th on the Top Sellers list. Quite respectable considering racing sims have a far stronger history with consoles rather than the PC.
What?
It's currently sitting 7th on the Top Sellers list. Quite respectable considering racing sims have a far stronger history with consoles rather than the PC.
That's highly debatable...
What?
. Quite respectable considering racing sims have a far stronger history with consoles rather than the PC.
I mean, sure, you have the multiplats, but to the best of my knowledge the PC has never really had its own beloved franchises comparable to the likes of Gran Turismo and Forza. That's changed in recent years, though, with Project Cars being the most obvious example (yes, I realise it's going to be multiplat now, but it was born and matured on the PC).
I could forgive the question if I had fumbled my words, but considering my post is quite clear, you just come across as condescending.
Do you have any sources for that?
rfactor.
Ah, duh.
But you don't need a franchise to have a strong history in racing sims, I personally don't consider GT or PGR above rfactor but yes we (PC) don't have a series like those.
I didn't mean to suggest that PC didn't have a strong history; what I was getting that is that the association of the genre has, by and large, favoured consoles, which appears to be in the process of gradually shifting.
With mainstream gamers if you say rfactor they probably are gonna look at you weird buy if you say Grand Turismo they'll say sure I played those; so yes, you are right if we consider mainstream audiences, but we know PC racing sims are not mainstream at all (thank you codemaster) and yet they have quite the following, but yes I get your point now.
what & by whom, console players, or maybe just you?I didn't mean to suggest that the PC didn't have a strong history; what I was getting that is that the association of the genre has, by and large, favoured consoles, which appears to be in the process of shifting somewhat.
I very much doubt they'd ever bring a Forza game to PC. While MS are still making consoles, Forza will be console exclusive. Too many people buy their hardware solely for these exclusives and if more and more make the jump, people won't invest in them in the future.
I know a good number of folk who bought a One only for FM5 and Horizon 2, MS would never piss away that goodwill.
what & by whom, console players, or maybe just you?
Serious simulations has always been associated with the PC since decades. Just because there is now a Steam sale going, does not mean the entire GP series, Papy's Indy/Nascar & GPL, ISI's Sport Car & F1 game (later rFactor), all the SimBin games and LFS, probably all sold more than AC in their lifetime, did not exist ?
No I indeed do not see "simcades" as GT or Forza as full simulations, but that does not matter for my reasoning (post). I also do not see AC selling big numbers and it therefore "shifting that process" (association of the genre). It is a niche game, that lacks the content and the game (career) structure to do so. Being on the front page helps, but that does not mean 100K numbers are flying of the shells. (some of those older titles sold mil +). Yes, fully agree, everyone should buy AC and it is great to see that happening, but it is not going to be a GT or Forza.
I disagree strongly with your suggestion that simracers, full or more arcady, have a stronger history with the consoles, but maybe that just a generation difference(?) and you missed out on the early days of racing games in the late 80's.
I have sad it before, but as non native you often say things that leave the other guessing what you/I meant, so all ok hereI wasn't referring to just AC, to be clear.
Sure, it stands to reason that the genre has existed longer on the PC owing to the PC's longer existence itself. I don't disagree with that.
Edit: Participating in this thread has made me realise that I haven't actually bought AC yet. I should fix that, especially since it has a slighter lower base price for Early Access.
It's half price this weekend too.Edit: Participating in this thread has made me realise that I haven't actually bought AC yet. I should fix that, especially since it has a slighter lower base price for Early Access.
I have sad it before, but as non native you often say things that leave the other guessing what you/I meant, so all ok here
What I wanted to get across is that I believe that history is more than "what's popular" (sells) and racing games go a long way back, even before the first Playstation was released.
And once you bought it, go have some fun and I would suggest you start out with some of the road cars, think the game shines the brightest with them.
It's half price this weekend too.
I only raced against the AI in single races, have not looked at any career structure, so long answer short, no ideaDoes the game have championships/cups or is it still just single races? I haven't been keeping much of an eye on how development has progressed throughout Early Access.
Does the game have championships/cups or is it still just single races? I haven't been keeping much of an eye on how development has progressed throughout Early Access.
I think its worth differentiating games like Forza and GT with games like rFactor and Assetto Corsa. The former games are sim-style racers, but with slightly dumbed down physics and built with mainstream appeal. The latter are what most sim racers would actually call 'sims', with no compromise driving models and few frills to appeal to anyone whose priority isn't the driving/racing.I didn't mean to suggest that the PC didn't have a strong history; what I was getting that is that the association of the genre has, by and large, favoured consoles, which appears to be in the process of shifting somewhat.
Its got a bunch of challenges, but the career mode is not completed. It is supposed to be part of the game however, we dont know to what depth though. My fun is all in beating my friends lap times using something like RSR Timing, or OV1 leaderboards and also racing online. And the quality of some of the mods are insanely good. Mods will keep the game alive if nothing else does.
Cheers. I didn't realise mod support was in; that's always a good thing.
Very cool.NICE!!
Assetto Corsa TOYOTA MOTOR CORPORATION License officially revealed!
With more than 10 milions vehicles produced per year, Toyota Motor Corporation is one of the most popular car brands in the world.
It is also one of the most wanted car brands for racing games: drift lovers and race enthusiasts know very well many of its most iconic models, like the Supra MK IV, the Celica, as well as the modern GT-86.
Therefore we are so glad to announce that Assetto Corsa will include in future, as officially licensed contents the following Toyota car models:
Production:
GT-86
SUPRA MK IV
CELICA
AE-86
Racing models:
GT-86 GT4
TS040 HYBRID
I mean, sure, you have the multiplats, but to the best of my knowledge the PC has never really had its own beloved franchises comparable to the likes of Gran Turismo and Forza. That's changed in recent years, though, with Project Cars being the most obvious example (yes, I realise it's going to be multiplat now, but it was born and matured on the PC).
So, any idea when this game will reach "complete" status?
Hopefully in the next couple months in terms of a 1.0 release.So, any idea when this game will reach "complete" status?
Gotta agree with you.I mean, sure, you have the multiplats, but to the best of my knowledge the PC has never really had its own beloved franchises comparable to the likes of Gran Turismo and Forza. That's changed in recent years, though, with Project Cars being the most obvious example (yes, I realise it's going to be multiplat now, but it was born and matured on the PC).
I could forgive the question if I had fumbled my words, but considering my post is quite clear, you just come across as condescending.
Nice!NICE!!
Assetto Corsa TOYOTA MOTOR CORPORATION License officially revealed!
With more than 10 milions vehicles produced per year, Toyota Motor Corporation is one of the most popular car brands in the world.
It is also one of the most wanted car brands for racing games: drift lovers and race enthusiasts know very well many of its most iconic models, like the Supra MK IV, the Celica, as well as the modern GT-86.
Therefore we are so glad to announce that Assetto Corsa will include in future, as officially licensed contents the following Toyota car models:
Production:
GT-86
SUPRA MK IV
CELICA
AE-86
Racing models:
GT-86 GT4
TS040 HYBRID
Again, difference between racing games and racing simulators.Gotta agree with you.
Always seen racing games associated with consoles. Hardly ever PC.
Hopefully in the next couple months in terms of a 1.0 release.
They are going to continue to develop the game and add features and content and whatnot afterwards still, though. For example, it wont have pitstops for 1.0. I think a full damage model(visual, mechanical, aero) is something that will happen a bit later as well.
Again, difference between racing games and racing simulators.
There are no racing simulators on consoles apart from a few rare exceptions, like RacePro. Project Cars will probably be the first real sim with any sort of attention on consoles.
OK. What are the biggest differences between this and project Cars?
AC is the superior driving model - in the opinions of many people - I think
I'll put some time in Pcars for the eye candy and "gameyness" of it, but AC is the definitive driving experience in terms of physics, force feedback, etc. IMO.
AC is the superior driving model - in the opinions of many people - I think
I'll put some time in Pcars for the eye candy and "gameyness" of it, but AC is the definitive driving experience in terms of physics, force feedback, etc. IMO.
OK. What are the biggest differences between this and project Cars?
Forza and GT are sim-style games, sure, but they are purposefully dumbed down so as not to be too hardcore(to keep mass appeal). In GT, I can chuck cars around with pretty reckless abandon compared to how I have to drive in AC. I think its a fairly massive difference.I do not fully agree.
Yes, Forza and Gran Turismo are for the masses. Yes, PC gaming makes the FFB really come alive. A good simulator is to be recognized by drivabilty.
I raced a lot in Gran Turismo, 1 to 6, with and without steering wheel. With is way better, because it delivers so much more feeling in game.
But, the step from GT to AC was a reel small one. In GT I was driving with no abs, or any other driving aid, like I am doing in AC.
There are differences, but a lot of simularities aswell.
Yea, I'm still struggling with that at times.AC has its flaws too though, especially in some oversteer situations where it actually gets hard to put some opposite lock in instead of easier because the wheel gets so heay.