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Baldur’s Gate 3 Joins The List Of PS5 Pro Enhanced Games

Do you guys recommend this game to someone who loves story and character focused games, western RPGs, fantasy, etc. but dislikes turn based games for the most part?
 
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Mister Wolf

Gold Member
Do you guys recommend this game to someone who loves story and character focused games, western RPGs, fantasy, etc. but dislikes turn based games for the most part?

If you already have it set that you don't like turn based then no I don't recommend it. This game has long drawn out turn based battles that require strategic thinking.
 
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Larxia

Member
Do you guys recommend this game to someone who loves story and character focused games, western RPGs, fantasy, etc. but dislikes turn based games for the most part?
It depends what it is that you don't like about turn based.
I myself hate turn based most of the time, especially in JRPG, because it's actually never strategic at all, you just spam the same actions, the combats are repetitive, it's boring, and it also often came with random encounters in older jrpg making the whole thing even worse. I think it never really provided anything beneficial that action couldn't do, in most of these JRPGs it's just tedious.

However, I really enjoyed the combats in Baldur's Gate 3.
It's actually really strategic, you can move your character around for strategic positioning and play with the environment (your position is very important in this game), you have to take your time to think about your next action, and you can really experiment with ton of crazy things. it has a very heavy "immersive sim" aspect to it, if you're familiar with that. You can really improvise a lot of stuff depending on how the environment is, what objects are around you, how the terrain is, what items you have on you etc...

And related to that, one key important thing about Baldur's Gate 3 combat is that all the combats, all the encounters, are UNIQUE.
It doesn't have the same feeling as other turn based jrpgs because it doesn't have this repetitive, grindy feeling. If you encounter ennemies somewhere, and kill them, this combat won't happen again. Ennemies don't respawn. Most human ennemies actually are unique characters with a specific name to them, characters which you can in a lot of situations not even fight if you turn the situation around through dialogue etc... And if you do kill them, well they're dead, forever.

This absolutely change the feeling of the combats. Each combat is a fun interesting and unique situation, making the game always feel fresh, you won't feel like you're playing the same combat over and over.

Absolutely loved it. The only thing I'm still not a fan however is the RNG, I never liked random things, so I did tend to save scum a lot in this game lol.
 
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It depends what it is that you don't like about turn based.
I myself hate turn based most of the time, especially in JRPG, because it's actually never strategic at all, you just spam the same actions, the combats are repetitive, it's boring, and it also often came with random encounters in older jrpg making the whole thing even worse. I think it never really provided anything beneficial that action couldn't do, in most of these JRPGs it's just tedious.

However, I really enjoyed the combats in Baldur's Gate 3.
It's actually really strategic, you can move your character around for strategic positioning and play with the environment (your position is very important in this game), you have to take your time to think about your next action, and you can really experiment with ton of crazy things. it has a very heavy "immersive sim" aspect to it, if you're familiar with that. You can really improvise a lot of stuff depending on how the environment is, what objects are around you, how the terrain is, what items you have on you etc...

And related to that, one key important thing about Baldur's Gate 3 combat is that all the combats, all the encounters, are UNIQUE.
It doesn't have the same feeling as other turn based jrpgs because it doesn't have this repetitive, grindy feeling. If you encounter ennemies somewhere, and kill them, this combat won't happen again. Ennemies don't respawn. Most human ennemies actually are unique characters with a specific name to them, characters which you can in a lot of situations not even fight if you turn the situation around through dialogue etc... And if you do kill them, well they're dead, forever.

This absolutely change the feeling of the combats. Each combat is a fun interesting and unique situation, making the game always feel fresh, you won't feel like you're playing the same combat over and over.

Absolutely loved it. The only thing I'm still not a fan however is the RNG, I never liked random things, so I did tend to save scum a lot in this game lol.

That’s helpful info, thank-you. I think I’ll have to get my hands on a demo.
 

FireFly

Member
That is a really old CPU.
Did they at least pair it with a decent GPU?
They paired it with a 4090. However actually, there is a DF video covering the PS5 version with Patch 5, which showed that framerates had improved from the low twenties to the low thirties.



So for the PS5 Pro to get a locked 60 here, performance would need to almost double.
 

FrankWza

Member
Uh oh for the DOA crew
Another One Drake GIF by DJ Khaled
 

sachos

Member
They paired it with a 4090. However actually, there is a DF video covering the PS5 version with Patch 5, which showed that framerates had improved from the low twenties to the low thirties.



So for the PS5 Pro to get a locked 60 here, performance would need to almost double.

Based on this video seems like the Pro would be enough to clean up the remaining frame drops on the Quality mode to get a perfect locked 30 at least. I dont see how they achieve locked 60 here, even if the extra CPU clock translated 1 to 1 to performance it would still be like 20 fps short.
 

thatJohann

Member
I think I read somewhere that due to PS5 Pro having a very minor CPU bump that bad performing games won't have transformative changes. So I imagine here, it would go from 20-25fps to like 25-30 fps?
 
Once you complete it - the "Dark Urge" origin story. One shouldn't do that as the first playthrough. But after that, oh yes. It's honestly a completely different experience. And you can go all in on the evil (and you should).

This is what I started doing it sounded interesting. I normally hate going evil in games with choices but I don't know BG3 just hits different and I want to do it. Like Mass Effect though nothing could make me play renegade in those games.
 
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Once you complete it - the "Dark Urge" origin story. One shouldn't do that as the first playthrough. But after that, oh yes. It's honestly a completely different experience. And you can go all in on the evil (and you should).
I went for Dark Urge on my first play through and it's amazing. I can't imagine having a better first experience with the game. Being evil in BG3 is just so much fun and actually viable. There are so many ways you can play through the game, it's crazy. Can't wait to sink time into future playthroughs.
 
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