twilo99
Gold Member
I still think the Series S is a pointless nerf. Like an ugly, asymmetric haircut/shave.
Not pointless for people who can't afford $500...
I still think the Series S is a pointless nerf. Like an ugly, asymmetric haircut/shave.
No but they could have just cut the drive and left the specs the same for a $400 price.Not pointless for people who can't afford $500...
These devs have done a great job with their Switch port though.Devs who ported games to switch are lmao at those who struggle porting to series s
I thought general RAM usage on consoles was lower than VRAM.
Except it’s not , it’s for example a low entry point to even play Baldurs gate 3.. for 285, a console and buy the game. And Gamepass for games Like Forza 8 or Star field . Not everyone wants to spend 500 - 550 to play the latest games.It's a matter of working with what you have.
I still think the Series S is a pointless nerf. Like an ugly, asymmetric haircut/shave.
Baldur's Gate 3 dev shows off the level of optimization achieved for the Xbox Series S port, which bodes well for future PC updates
Larian must have cast a transmutation spell on the code to get these gains.www.pcgamer.com
What's crazy about all this...is people talk and then create a narrative....then they go back and do some actual work, suddenly they come back with how they've actually got something to work...
It's wild. I would piss myself if it launched with co op on series s, in the end.
people are good with an impossible port of doom on switch but if an impossible port of a game on series s, people get mad about it.
i dont get it.
they could have simply said: we dont do series s, fuck you and that would be ok. i dont know whats the issue.
people are good with an impossible port of doom on switch but if an impossible port of a game on series s, people get mad about it.
i dont get it.
they could have simply said: we dont do series s, fuck you and that would be ok. i dont know whats the issue.
I think problem is that it's you optimize for ram in s, those same optimizations usually carry to ps5 and x as well. Not a problem now, but for next game it could be.What's crazy about all this...is people talk and then create a narrative....then they go back and do some actual work, suddenly they come back with how they've actually got something to work...
It's wild. I would piss myself if it launched with co op on series s, in the end.
Watch for NPCs that appear as black shadows and are only fully rendered when you talk to them.Clearly, we have no idea what Larian has specifically done to achieve this
I think problem is that it's you optimize for ram in s, those same optimizations usually carry to ps5 and x as well. Not a problem now, but for next game it could be.
Uhhh duh!? IT forces devs to properly optimize their games. Lessons learned can be put to use for other platforms and future titles.So, series s development actually benefits the other machines!?
are you sure?They can't fuck series s, MS says: both consoles or none.
They made special case for them anyway, they are allowed to make Series S version without split screen co-op.
are you sure?
what about the ms flight simulator? i thought that is only on pc and series x?
and i remember seeing dmc 5 being 120fps and only available on series x...
or was i wrong?
Feature parity is slightly different to what you are describing.are you sure?
what about the ms flight simulator? i thought that is only on pc and series x?
and i remember seeing dmc 5 being 120fps and only available on series x...
or was i wrong?
It could be because they prefer to dedicate time to improving the game itself rather than succumbing to Microsoft's spoiled sales strategy. It's absurd that they have to deal with this instead of focusing on DLC.Yeah, but why months after release? Why spending years in early access (beta) to no avail?
It could be because they prefer to dedicate time to improving the game itself rather than succumbing to Microsoft's spoiled sales strategy. It's absurd that they have to deal with this instead of focusing on DLC.
They don't have to do anything. Series S is the leading system. If they want to put the game on it they can, or they can skip it. If they want to make DLC they can do that too. Acting like they're victims for just making their game run on the system is pretty absurd.It could be because they prefer to dedicate time to improving the game itself rather than succumbing to Microsoft's spoiled sales strategy. It's absurd that they have to deal with this instead of focusing on DLC.
No but they could have just cut the drive and left the specs the same for a $400 price.
Honestly $299 is a good price, but for what it is it should be even cheaper. No disk drive, half the SSD, a third of the power and you don't even get it at half the price of the X.Sure, but they weren’t going for the $400 price point, where they?
Honestly $299 is a good price, but for what it is it should be even cheaper. No disk drive, half the SSD, a third of the power and you don't even get it at half the price of the X.
For consumers, yes. Developers will use it as an excuse to charge more.We had already gotten a good glimpse of what developing and optimizing for the SS allowed Remedy to do with Alan Wake 2 (having a 60fps mode), so it’s great that Larian has all but confirmed that, indeed, the Series S will be a boon for optimization going forward.
That’s actually a poor reflection on the industry as a whole.See folks, Series S isn't holding back the generation, it's forcing optimization
Not pointless for people who can't afford $500...
Well they did get divnity 2 running on switch, so I don't doubt it. First we need a switch 2Switch 2 version incoming.
I think Phil Spencer is using creative accounting to get to that number. He is likely including R&D and a bunch of other metrics to justify that number. No one in hell is the BOM for a Series S at $400.Phil Spencer said they are losing $100 to $200 on every console sold. From a value perspective, I think you are right, but from a cost to build view I don't think they wanted to lose any more than they already were.
Maybe, but when asking for it as a xmas/bday gift , most people aren't going to spend half a grand for their son/daughter (kids or adults), spouse, or friend. $300-350 is more reasonable. this only applies if you are buying yourself.Saving is also possible. The new series s costs 350 bucks.
I'm not complaining about them, I love Larian. I blame Microsoft for this. In an attempt to release budget-friendly consoles, they are dragging down the performance of the next-gen consoles, causing studios like Larian to make unnecessary extra effortsIt’s ridiculous to complain about them making the game run better, and how do you know they aren’t working on a DLC at the same time?
Ps 4 is better if you are talking about sale numbers. Series S leads nothing.They don't have to do anything. Series S is the leading system. If they want to put the game on it they can, or they can skip it. If they want to make DLC they can do that too. Acting like they're victims for just making their game run on the system is pretty absurd.
Not everyone has that luxury, some people budget. Others have have a limit they will spend on entertainment out of their income. Really rubs me the wrong way when people generalise about this shitSaving is also possible. The new series s costs 350 bucks.
Maybe, but when asking for it as a xmas/bday gift , most people aren't going to spend half a grand for their son/daughter (kids or adults), spouse, or friend. $300-350 is more reasonable. this only applies if you are buying yourself.
I bought myself a ps5, but I wouldn't of asked my wife or mom for such a gift. I may put on a series s to my list as someone may actually buy it, series x way to pricey. Unless you are rich, like those ridiculous commercials where the spouse or parents are gifting mercedes and lexuses...
Ps 4 is better if you are talking about sale numbers. Series S leads nothing.
I'm not complaining about them, I love Larian. I blame Microsoft for this. In an attempt to release budget-friendly consoles, they are dragging down the performance of the next-gen consoles, causing studios like Larian to make unnecessary extra efforts
It was ready for Series X, but they couldn't release it because Microsoft's strategy. It's like forcing everyone to make their games compatible for Ps4 or Switch. It's not about optimizing, it's about mandatory Series S tax.Optimizing the performance of their game is unnecessary ..
Ok.
God I freakin love Larian
Honestly $299 is a good price, but for what it is it should be even cheaper. No disk drive, half the SSD, a third of the power and you don't even get it at half the price of the X.
Hot Take: Series S is necessary to put developers back into optimizing stuff, Baldur Gate 3 on PC has horrendous CPU usage like most releases, it stucks at 12 threads at best and anything above that doesn't do anything, even Starfield manages to use 24 threads. Alan Wake 2 runs the performance mode at 30 FPS and less technically demanding games run like shit.Good job on their part, but when I see such a huge gain (in what, a few months ?) I can't help but think that developers have taken bad habits because of how powerful hardware is nowadays.
I don't see how. It's a cheap 512GB SSD with only 10GB of GDDR6 and a tiny SoC. Maybe at launch and early on due to component shortages, COVID, and rising TSMC costs but certainly not now when prices for everything (SSD, DRAM, Wafers) have crashed.$250 would’ve been better but realistically, like Topher said, they are already losing money on them.
Devs who ported games to switch are lmao at those who struggle porting to series s
I don't see how. It's a cheap 512GB SSD with only 10GB of GDDR6 and a tiny SoC. Maybe at launch and early on due to component shortages, COVID, and rising TSMC costs but certainly not now when prices for everything (SSD, DRAM, Wafers) have crashed.
They had a whole, fully working game engine that perfecty suited DOS2! They started development around 2017. Game was announced in 2018. They went Early Access in 2020. And they released it this year august. So working around 5-6 years with close to 400 people and only the first act was done? The rest was a stiched together frankenstein shit. And you just can't imagine how can the last 2 acts became so shitty when the engine has to deliver the same performance throughout the game. But somehow they created this sloppy, slow, buggy piece of garbage. What the holy fuck were they doing? Everyone was wanking or what the fuck?It could be because they prefer to dedicate time to improving the game itself rather than succumbing to Microsoft's spoiled sales strategy. It's absurd that they have to deal with this instead of focusing on DLC.
Except it’s not , it’s for example a low entry point to even play Baldurs gate 3.. for 285, a console and buy the game. And Gamepass for games Like Forza 8 or Star field . Not everyone wants to spend 500 - 550 to play the latest games.
Sure, but they weren’t going for the $400 price point, where they?
Optimizing the performance of their game is unnecessary ..
Ok.