Is Batgirl actually Barbara Gordon? Or someone else?
Cause Barbara Gordon is uh... in a wheelchair in the campaign.
Read her bio in the bio screen.
Is Batgirl actually Barbara Gordon? Or someone else?
Cause Barbara Gordon is uh... in a wheelchair in the campaign.
Is Batgirl actually Barbara Gordon? Or someone else?
Cause Barbara Gordon is uh... in a wheelchair in the campaign.
Is there a way to grapple on ledges without Batman automatically going over them. I want him to hang there in order to take out dudes.
Yes there is. Hold R1/RB down while grappling up the ledge and you will hang at the ledge.
You still have quite a few missions to do.so anyone that has beat it is right after thecloudburst goes off and i go through that tunnel and have to go fight the tank is that the end of the game or is there more it only says 80% on the story.....
answer with out spoiling pls if you can...
Fuck the Riddler and his stupid trophies. It's the only think holding back 100% completion.
You still have quite a few missions to do.
Batgirl question
In the mission to go save your dad, what the hell are you supposed to do to get across the area where you move the boat with the hacking device? I can't boost and I can't grapple anything across the long gap
nevermind, got it.
I forgot I even had the line launcher, that's the first time I had to use it the whole DLC
The Batmobile was introduced in the first Batman comic and absolutely belongs in this game. Fans have been wanting to control his rides since the first Arkham game. If you don't like it, it's fine, but stop calling something shitty just because you have shitty reflexes. I personally loved the tank missions, especially the end. It was awesome, exhilarating, and fun.Why does every god damn fight near the end of the game turn into a shitty gimmick fight in the batmobile?
This game is downright ridiculous with the forced (shitty) batmobile combat and racing. ENOUGH, let me be the god damn batman!
You can one hit kill drones from the very first battle, just aim for the turret of a drone with R2.
Ooooh ok, thank you! That should make the batmobile battles a lot easier
What other Batman games let you use the Batmobile, or for that matter, which ones give you such a feature-complete Batmobile?Why does every god damn fight near the end of the game turn into a shitty gimmick fight in the batmobile?
This game is downright ridiculous with the forced (shitty) batmobile combat and racing. ENOUGH, let me be the god damn batman!
Wait is the Batgirl DLC out? I don't see it under my DLC section.
It seems like all the characters have a few unique special takedowns. Nightwing, for example, has a group stun move that functions similarly to Bat Swarm with the Multi-Takedown input.I usually just blitzed through the dual fights in the main game, but messing around with them a bit made me realize how entertaining it is to use two different characters in tandem in normal play, to see how the dual takedown animations unfurl and to mess with the possibilities of being able to switch at will.
I did a "batclaw into super stun + kick" with Batman, switched to Robin and kicked the guy out of the air. Which was awesome
Also seems Robin has an odd spin attack that takes the place of the "weapon destroy" input. Not sure what it does.
I need some dual challenge maps.and legit co-op challenge maps
What other Batman games let you use the Batmobile, or for that matter, which ones give you such a feature-complete Batmobile?
I seriously do not comprehend the complaints about the Batmobile. I have just as much fun flying/Batclaw-ing around the city as driving, so it's not like you have to use the Batmobile all the time.
And are you playing the side-missions too? I'm not even talking about Challenges, just side-missions. With those mixed in, the "Batmobile required" sections make up about 1/3rd (if that) of my playtime so far, which isn't bad at all.
It seems like all the characters have a few unique special takedowns. Nightwing, for example, has a group stun move that functions similarly to Bat Swarm with the Multi-Takedown input.
It would be really nice if we could a move list for each character, though maybe we already do, since I've never entered the WayneTech menu with another character active before.
As a huge fan of the 1st 3 Arkham games, I will definitely purchase this game once I have gotten a few pay checks at my new job. I do have a question though, how does the story in this game compare to Origins? I know it was a buggy mess at times and the PR disaster of them not continuing to patch it paints it in a bad light (I don't blame WB Montreal for that though, that's on the publisher), but I really enjoyed the story it told. I also like the characterizations in Origins a lot more than in previous games.
The boss fights, while simple, were also much better than anything in Asylum or City. Are the boss fights in Knight at least fun to play?
Sorry if these have been asked before.
As a huge fan of the 1st 3 Arkham games, I will definitely purchase this game once I have gotten a few pay checks at my new job. I do have a question though, how does the story in this game compare to Origins? I know it was a buggy mess at times and the PR disaster of them not continuing to patch it paints it in a bad light (I don't blame WB Montreal for that though, that's on the publisher), but I really enjoyed the story it told. I also like the characterizations in Origins a lot more than in previous games.
The boss fights, while simple, were also much better than anything in Asylum or City. Are the boss fights in Knight at least fun to play?
Sorry if these have been asked before.
I picked is up for a very reasonable price recently, and finally got it all updated this afternoon, so I turned it on for about an hour. God damn at the jump scare right at the beginning! Anyway, I played Arkham Asylum years ago (and loved it) but have forgotten alot of how combat and gadgets work. Like, what the hell is freeflow? Will the game explain it all to me, or is it worth brushing up on some skills somehow?
That's cool man, but are the intricacies of the combat system taught to me, or do I just have to 'get it' via the vague button prompts that pop up every now and then?Freeflow is basically when you get your momentum going and can fly across the area to hit out of reach enemies.
http://arkhamcity.wikia.com/wiki/Freeflow_Combat
The basics like countering and which tool you need to use specifically for special enemy types is taught to you as the game goes on, the game relies on you to figure out the depth behind the combat though when it comes to incorporating gadgets to get 50x combos. You can find button prompts in the Wayne Tech menu.That's cool man, but are the intricacies of the combat system taught to me, or do I just have to 'get it' via the vague button prompts that pop up every now and then?
"Collect all my trophies and riddles, only then will I consider you worthy."If I save Catwoman and go fight riddler before getting all his collectables, what happens?
Thanks.The basics like countering and which tool you need to use specifically for special enemy types is taught to you as the game goes on, the game relies on you to figure out the depth behind the combat though when it comes to incorporating gadgets to get 50x combos. You can find button prompts in the Wayne Tech menu.
Thanks.
I guess I missed the part that tells me how to take down enemies that charge at you.
Is the gadget you use in battle determined by what you have selected in the the gadget wheel, or are they context sensitive?
I really enjoyed my time with Arkham Knight. Probably my least favorite in the series when it comes down to it. Origins being my favorite.
I wanna applaud Rocksteady for bringing him back for the last game.
Just wish that Conroy would put some more power into his interrogations, they sound so tame compared to Roger Craig Smith.
https://www.youtube.com/watch?v=LwIcJW6f2m0
Conroy had some great lines in City though.
I think there was an interrogation line like "Do you have any idea how hard it is to pick up your teeth with broken fingers?". Like shieeet.
Say what you want about the plots, but damn, did City (and Asylum, to a lesser extent) nail the moment to moment dialogue.
John Noble thoSay what you want about the plots, but damn, did City (and Asylum, to a lesser extent) nail the moment to moment dialogue.
I haven't replayed them recently, but I don't recall the dialogue and delivery ever being that great in those games. I'll always remember Batman's "I eat punks like these for breakfast" line in Asylum though
John Noble tho
John Noble tho
I haven't replayed them recently, but I don't recall the dialogue and delivery ever being that great in those games. I'll always remember Batman's "I eat punks like these for breakfast" line in Asylum though
Like, it's not amazing, but it's a lot more enjoyable than I remembered it being. (The Asylum line you mentioned is one of my favorites)
I do like that it gets more brutal with each passing game. At first, it kind of irked me just how much it escalated from Asylum to City, to Knight, but given the overarching story and the circumstances, said escalation makes complete sense and doesn't seem out of character at all.
Best nonVA performance in the game. But Scarecrow is my favorite Batman villain, so I'm probably biased there.Joker
I don't even like Scarecrow that much but I absolutely love this rendition of Scarecrow. Always so calm and collected. Every voice in the game though sounds incredibly natural. It's definitely one of those rare times where you don't feel a disconnect between the movement of guys/gals who did mocap and the VAs.Best nonVA performance in the game. But Scarecrow is my favorite Batman villain, so I'm probably biased there.Joker
I am very close to (I am assuming) discovering Arkham Knight's identity, at the bit whereso I take it that that I am close to the end. Is this the point where I am supposed to start hating the batmobile? Because I am still loving it. The only slightly frustrating part has been theI am supposed to be lowering the batmobile into the fans to reach Gordon, everything else has been really fun.Cloudburster Tank battle
I am like you and was loving the batmobile until just after this section so be prepared .
The Batmobile was introduced in the first Batman comic and absolutely belongs in this game. Fans have been wanting to control his rides since the first Arkham game. If you don't like it, it's fine, but stop calling something shitty just because you have shitty reflexes. I personally loved the tank missions, especially the end. It was awesome, exhilarating, and fun.
Because Riddler designs the most unfair traps ever. It's on purpose but it's so frustrating to fail those courses and have to restart.I don't understand how the Bat Mobile has poor controls... but that's just me. Seems perfectly responsive.
Especially when you get the double tap boost move for the tank.
Because Riddler designs the most unfair traps ever. It's on purpose but it's so frustrating to fail those courses and have to restart.
Never. It was mostly the crushanator and final challenge that pissed me off.Did you try first person view? I beat the most of the Riddler courses in two tries.
I do know that they at least have their own gadget wheels, since I accidentally opened Catwoman's and saw her bolas in there.I never thought to check that. I'll need to guve it a try during NG+.
Never. It was mostly the crushanator and final challenge that pissed me off.