The latest one / AKA BF4 driver.
News to me. Details?
The latest one / AKA BF4 driver.
The latest one / AKA BF4 driver.
I did the same thing with my 120hz monitor and saw a massive improvement in smoothness. Are you using BF4's vertical sync option, or your video card's option? (I am using Nvidia's adaptive sync and it seems to be even smoother, but it's hard to tell.)
News to me. Details?
Did you try 331.65?
What FXAA/SweeFX or anything similiar are you using? I want some AA which won't hurt my performance and some more vivid colors.
I did the same thing with my 120hz monitor and saw a massive improvement in smoothness. Are you using BF4's vertical sync option, or your video card's option? (I am using Nvidia's adaptive sync and it seems to be even smoother, but it's hard to tell.)
You could leave it on 120hz and choose "Adaptive Vsync (half refresh rate)".
SweetFX works fine with the 32-bit exe. I haven't had any luck with the 64-bit version.
So I decided I'm gonna move my PC and get a dual-screen setup so you guys can shut up about me having a 720p screen. (Or maybe just one.)
Any screens suggestions?
So 7670M.
I've seen some people in youtube playing the beta with this card (AA and so on disable, Texture high, everything else medium or low) at 30-45fps. How does the performance of the final build compares to the beta? Anybody else has this card?
So I decided I'm gonna move my PC and get a dual-screen setup so you guys can shut up about me having a 720p screen. (Or maybe just one.)
Any screens suggestions?
Can anyone tell me what the "Effects" setting does exactly? And what the differences might be, between Ultra/High/Medium etc?
How good explosions, smoke etc - probably directly linked to particles/resoution of said effects.
Interestingly, i found that nerfing post-processing gained more FPS than effects with a Titan/3770/8GB/1440p @ stock clocks.
$40 OC that 2500K - you can get 4GHz easy, probably 4.5GHz even with a $30 cooler (Cooler Master Hyper 212 EVO)...watch some YouTube vids to make sure you apply the thermal paste correctly. This is an often overlooked problem with temps - it will get hotter with too much thermal paste. And hotter with not enough.
$70 Buy Windows 8 Pro, then get the free 8.1 upgrade once installed.
Then see what's up. Maybe after that upgrade your video cards - but that's $$$. RAM at 16GB would be nice...but probably not necessary once at Win8.x.
Is there a noticeable visual difference of high post processing and effects vs ultra?
Why is Windows 8 Pro? I have read nothing but terrible things about it.
Never gave any serious thought about OC'ing the processor. I may try that. Thanks.
Why is Windows 8 Pro? I have read nothing but terrible things about it.
Never gave any serious thought about OC'ing the processor. I may try that. Thanks.
Why is Windows 8 Pro? I have read nothing but terrible things about it.
I'm really conflicted on the issue - I don't like that PostAA blurs textures, but (especially on tree-full levels) the vegetation is distractingly "speckled" with it disabled. See this comparison:
MSAA Only: http://i1.minus.com/iEawSz6FZIJJ3.png (trees' leaves look ugly and distracting)
FXAA Only: http://i1.minus.com/ibdbooD24xkn4P.png (vegetation is much nicer, but slightly blurrier ground/gun textures)
A majority of people just trash talk it because of metro. Then everything just boils down to "Oh it's such a bad OS" because of that. Truth is, the OS itself is great and very much an improved Windows 7 but the metro UI can easily be removed by installing something like Start8. Then you have Windows 7 basically with what feels like a solid service-pack. You could obviously also get to know the metro UI and enjoy that but I'd rather just get a start menu.
Hmm, I thought I read that they were going to be adding the start button back? Maybe i'll upgrade.
Good post about AA from a HardOCP user: http://hardforum.com/showpost.php?p=1040328042&postcount=13
Perhaps a low level of Post AA, or injected SMAA, would fix the vegetation?
So a SMAA and MSAA mix would be beneficial it seems.
It's what I'm thinking, but I don't have time to test. Who wants to volunteer?![]()
Kinda odd seeing people make claims of 60fps+ constant on similar hardware, speaking of the campaign. If I run a fraps benchmark of a level playthrough I'll average 60+fps, but only because the less hardware stressful parts greatly skewer the average. Most encounters in open areas with dudes shooting the shit out of things, dust flying everywhere, absolutely do not run at 60fps, and instead anywhere between 40-60. Some areas tank performance big time. There's that one room early in the first level, tree growing and sun streaming through the roof, that knocks a good 20+fps whenever I look at it. The vista of the guarded Shanghai hotel from the second level, before you infiltrate it, tanks performance even worse, I assume because of all the lighting going on. And, of course, DICE's fancy DOF bokeh slaughters the framerate during those few scripted cutscenes.
Does anyone know which is more hardware intensive; single player or multiplayer?
For me, the Campaign by far. It will chew up most rigs for breakfast if you try to go all Ultra.
Not sure. I just click on the 64-bit BF4 shortcut that is on my desktop that the installer made.
Kinda odd seeing people make claims of 60fps+ constant on similar hardware, speaking of the campaign. If I run a fraps benchmark of a level playthrough I'll average 60+fps, but only because the less hardware stressful parts greatly skewer the average. Most encounters in open areas with dudes shooting the shit out of things, dust flying everywhere, absolutely do not run at 60fps, and instead anywhere between 40-60. Some areas tank performance big time. There's that one room early in the first level, tree growing and sun streaming through the roof, that knocks a good 20+fps whenever I look at it. The vista of the guarded Shanghai hotel from the second level, before you infiltrate it, tanks performance even worse, I assume because of all the lighting going on. And, of course, DICE's fancy DOF bokeh slaughters the framerate during those few scripted cutscenes.
EDIT: I suppose I should add I'm forcing 16x high quality anisotropic texture filtering through the drivers, instead of leaving the game to decide.
I noticed the game never uses more than 2.3GB of ram for me even though I'm sitting on 16GB, what gives?
What graphic card do you have?