Battlefield 4 PC performance thread

How would I do? Could I get 60FPS + with this on High/Ultra?

Intel i5-2500K @ 4.3Ghz
GTX 760 2GB
8GB DDR3
SSD
Windows 7 Pro 64 Bit

I have an i5 @ 3.6GHz, 4GB GTX 760 and Windows 8.1 (only 3 things different from yours) and I get 70+ with almost everything on Ultra. I used Geforce Experience recommended settings and I think there is one setting set to High instead of Ultra (can't remember which one it was).
The game is pretty much unplayable for me, even after running a variety of settings.

I'm using:

560ti
i5 2500k
4 GB RAM

I'm getting an insane amount of stuttering and hitching that make it a death sentence just to aim to the left or right. My overall FPS is fine.

The game also decides to crash very often, and loading into a match takes minutes.

I hope this gets fixed sometime reasonably.

Some servers really are just terrible. I'd say about half that I've played so far are good, other half have medium to bad lag.
 
I'm getting a lot of stuttering during the campaign. FPS goes from 40-60. Haven't tried the MP yet though. This is a terrible SP game, btw.

i7 920 oc'd 3.4
12 gb ram 1333
Asus r9 280x
Ultra with 2x MSAA and SSAO @1080p

We have similar specs, but my ram and CPU are clocked higher. I only got stuttering on the first level, afterwards everything was smooth.
 
i7 3820 @ 4.6
Titan + 100mhz
16GB @ 2133
OWC Mercury Extreme SSD
Windows 8.1

Runs flawlessly at max/ultra settings with 100 degree FoV @ 1080p. Always above 60fps except in the most extreme circumstances (less than 10 seconds total in an hour of playing) did it drop into the high 40s. Most the time hovers between 70 and 80fps.

I'm very new to FOV... What FOV would you guys recommend for a single monitor setup?
 
It's weird though, wasn't there someone that said this game was taking over 6GB of ram? What's the point of running the x64 client if it barely utilizes 2.5GB of ram?

I'm new to PC gaming so quick question; aren't x86 clients restricted to 4GB between RAM and GPU memory added together?

But yeah, it's not using as much as I thought it would.
 
I'm very new to FOV... What FOV would you guys recommend for a single monitor setup?

Field of View. The greater the FOV, the more you see. However, things can get a bit small and you can get fish eye effect if it gets too high. I like 90 myself.
 
What is your hardware and OS? With 8.1 I never go below 60 fps with a 3570K and a GTX 770 at 1080p and no AA.

Win 8.1, i5 2500K @ 4.3Ghz, 8Gb DDR3, GTX 770 4Gb.

I am using MSAA though. Are you talking multi or campaign?
 
Field of View. The greater the FOV, the more you see. However, things can get a bit small and you can get fish eye effect if it gets too high. I like 90 myself.

Thank you. Does FOV affect the performance since you can see more onscreen?
 
How good explosions, smoke etc - probably directly linked to particles/resoution of said effects.

Interestingly, i found that nerfing post-processing gained more FPS than effects with a Titan/3770/8GB/1440p @ stock clocks.


Interesting. I found almost no hit with posts processing at the same scene, the diff between low and ultra being around 4fps I think. Only MSAA and Effects seems to have any discernible effect on my FPS. Effects on Ultra introduces 20fps hit just by being stationary and staring at a fire.. I'm running windows 7 mind you (holding out for Mantle) and I wonder if "Effects" is tied to CPU enhancements/optimizations in DX11.1 or what.

Like, this one single setting is so lopsided for frame dropping, it almost seems broken to me.
 
For me, the Campaign by far. It will chew up most rigs for breakfast if you try to go all Ultra.

I am at the end of mission 3 (ship) and besides 2-3 moments when it dipped badly to 30-40fps, I'm running 50fps+ (60fps 90% of the time) on 7950 and i5 750. Everything ultra + 2xmsaa.
So performance in campaign is good for me.

I've tried 1 map on a 64 player server and I saw frequent 40-50fps dips... it didn't really seem to matter if I was running 2xMSAA or no AA. so it is probably caused by processor. (@3.6 but still not good enough I guess)

pclab.pl/art55318-4.html - their benchmark seem kinda low (in term of fps ofc), but compare NVIDIA/AMD and singleplayer/multiplayer. difference is huge depending on game mode... seems like AMD drivers are lacking?


Oh, also - zero stuttering which I have experienced on my previous GPU (5850)
 
Win 8.1, i5 2500K @ 4.3Ghz, 8Gb DDR3, GTX 770 4Gb.

I am using MSAA though. Are you talking multi or campaign?

Congrats on your upgrades since the beta.

I'm still debating whether to get W8.1 on my SSD come December or just stick to 7. Are you using any of those Classic Shell/Start8 ?
 
a0f6524d_10-30-20133-00-19PM.png


LL


My god, so much VRAM, took up nearly all my 4096 MB VRAM on both of my cards.=O Most VRAM I seen in a game yet.

Average FPS is 18-25 as well.
 
I've somehow been getting 30-60 FPS (mostly around 40-45) during Single Player on my old system with everything on Ultra. No MSAA, only AA post on High. Campaign is OK so far, but BF3's was way better IMO. Will dive into multiplayer after I finish the campaign.

Windows 8.1 @ 1920x1200
i5 2500k
HD5850
8GB
 
The game is pretty much unplayable for me, even after running a variety of settings.

I'm using:

560ti
i5 2500k
4 GB RAM

I'm getting an insane amount of stuttering and hitching that make it a death sentence just to aim to the left or right. My overall FPS is fine.

The game also decides to crash very often, and loading into a match takes minutes.

I hope this gets fixed sometime reasonably.
I'm running pretty much the same setup except with 8 gbs of ram and I'm running everything on high. Had one game where it was choppy (think it was the connection though), but mostly I'm in the 30s-40s frame rate wise. Thinking about dropping some of the settings to medium to up the frame rate a bit but so far so good.
 
Had to disable Hyperthreading to get rid of the ridiculous stuttering on my i7 950/GTX 580. Now getting perfectly smooth framerate and movement. Hope this will be fixed soon.
 
The game is pretty much unplayable for me, even after running a variety of settings.

I'm using:

560ti
i5 2500k
4 GB RAM

I'm getting an insane amount of stuttering and hitching that make it a death sentence just to aim to the left or right. My overall FPS is fine.

The game also decides to crash very often, and loading into a match takes minutes.

I hope this gets fixed sometime reasonably.

Same specs, same problem.

I'm going to try doubling my RAM soon and see if it helps.
 
Can an expert help me out? I recently bought a gtx 770.

The specs are:

Performance
NVIDIA GTX 770
1536 CUDA Cores
1150 MHz Base Clock
1202 MHz Boost Clock
147.2GT/s Texture Fill Rate

Memory
4096 MB, 256 bit GDDR5
7010 MHz (effective)
224.32 GB/s Memory Bandwidth

Since Nvidia recently slashed prices I was thinking about taking advantage of EVGA's step up program. The GTX 780 I can upgrade to has these specs:

Performance
NVIDIA GTX 780
2304 CUDA Cores
863 MHz Base Clock
902 MHz Boost Clock
165.6GT/s Texture Fill Rate

Memory

3072 MB, 384 bit GDDR5
6008 MHz (effective)
288.38 GB/s Memory Bandwidth

From what I have read going from 4 gigs of video ram to 3 shouldn't be an issue as no games use it and it's mainly for higher resolutions 2560x whatever or multiple monitors which isn't a factor for me.

Though the base clock speed and boost clock is slower on the GTX 780. I have no idea if these make a difference. I assume the 780 will be faster but I'm not sure by how much. Can anyone tell me if base/boost clock matters or is it how many cores the card has? Is it worth upgrading?
 
My god, so much VRAM, took up nearly all my 4096 MB VRAM on both of my cards.=O Most VRAM I seen in a game yet.

Average FPS is 18-25 as well.

That's NEAR the image quality you'd get from 5120x2880. I would expect that to destroy the VRAM of any card right now. Yikes.

Also, it saddens me to see that much super sampling, only to have that IQ ruined by High post AA (just turn it off - you don't need it!)
 
I assume the 780 will be faster but I'm not sure by how much. Can anyone tell me if base/boost clock matters or is it how many cores the card has? Is it worth upgrading?

The 780 is a different beast than the 770. It's much faster than the 770. The 780/Titan and 290x are really the only true next gen cards.

I'm not sure how much $ it is to step up to the 780 but if you're planning on staying with 1080p gaming, I wouldn't upgrade if it costs a lot. In games like BF3 and Crysis 3 you'd gain about 10fps @ 1080p over your 770. The gains increase as you go up the resolution scale.

I have a 770 too and I'm waiting for the 800 series before I upgrade.
 
The 780 is a different beast than the 770. It's much faster than the 770. The 780/Titan and 290x are really the only true next gen cards.

I'm not sure how much $ it is to step up to the 780 but if you're planning on staying with 1080p gaming, I wouldn't upgrade if it costs a lot. In games like BF3 and Crysis 3 you'd gain about 10fps @ 1080p over your 770. The gains increase as you go up the resolution scale.

I have a 770 too and I'm waiting for the 800 series before I upgrade.

Thanks for the response! It would be a free upgrade basically. I paid around $550 for the 770. The 780 is cheaper than that at around $530.
 
The 780 is a different beast than the 770. It's much faster than the 770. The 780/Titan and 290x are really the only true next gen cards.

I'm not sure how much $ it is to step up to the 780 but if you're planning on staying with 1080p gaming, I wouldn't upgrade if it costs a lot. In games like BF3 and Crysis 3 you'd gain about 10fps @ 1080p over your 770. The gains increase as you go up the resolution scale.

I have a 770 too and I'm waiting for the 800 series before I upgrade.

When the 8000 series comes out, I will have an MSI Gaming GTX 770 for sale. Day 1. I like the 770, but the 8000 is supposed to be different animal entirely.
 
I've somehow been getting 30-60 FPS (mostly around 40-45) during Single Player on my old system with everything on Ultra. No MSAA, only AA post on High. Campaign is OK so far, but BF3's was way better IMO. Will dive into multiplayer after I finish the campaign.

Windows 8.1 @ 1920x1200
i5 2500k
HD5850
8GB

Me and you have about the same rig, except I have a 7850, and I noticed that there was maybe a 2-5fps difference between no MSAA and 2x MSAA, and it looked much better in my opinion, you might want to give it a try and see how it works for you.
 
I'm getting an insane amount of stuttering and hitching that make it a death sentence just to aim to the left or right. My overall FPS is fine.

Had the exact same problem. FPS was fine at 40 - 55, but unplayable due to extremely choppy movement controls. Disabling Hyperthreading fixed the issue entirely.
 
Sound stutter + freeze = crash.

Could not reconnect with BF4. Please use task manager to close it down.


FFS, I just patched the game and this issue still here :/
 
Sound stutter + freeze = crash.

Could not reconnect with BF4. Please use task manager to close it down.


FFS, I just patched the game and this issue still here :/

Hmmm. This happened to me and I thought it was because of Nvidia Shadow Play (I turned it off and was able to complete a few rounds).
 
pclab.pl/art55318-4.html - their benchmark seem kinda low (in term of fps ofc), but compare NVIDIA/AMD and singleplayer/multiplayer. difference is huge depending on game mode... seems like AMD drivers are lacking?

Thx. Swedish site Sweclockers and russian site GameGPU just posted their review too.

Sweclockers (MP)

4964


Perf difference between settings:

4977
[/QUOTE]

GameGPU (SP)

Vram usage (200% resolution scale is a massive vram eater)

[
http--www.gamegpu.ru-images-stories-Test_GPU-Action-Battlefield_4-test-bf4_vram.jpg
 
Right I've played about 30mins of SP and on the High preset @1080p V-Sync on I was getting a rock solid 60fps. I tried the Ultra preset and it didn't feel quite as solid but was still perfectly playable.

I still need to update my GPU drivers so maybe that will help.

i5-3570 (non K)
8gb DDR3 1333MHz
Sapphire 7870xt@1100
Windows 7
64-bit .exe
 
After downloading that 600MB patch earlier the game crashes on startup--campaign and multiplayer. Last night when I played a couple hours of both I had no crashes in SP and a few in MP, usually after the end of a round during the next map's load screen. The game also seems to kill my entire system's audio until I switch audio output devices in control panel, then it all comes back on.

Win 8.1 64-bit
GTX 690 4GB VRAM
8GB DDR3
i5 2500k @ 4.2GHz
 
Yep it's started crashing for me now, day 1 I had 0 crashes, yesterday 2, now today after a 600mb update and new AMD drivers it crashes almost every game.... :(
 
Me and you have about the same rig, except I have a 7850, and I noticed that there was maybe a 2-5fps difference between no MSAA and 2x MSAA, and it looked much better in my opinion, you might want to give it a try and see how it works for you.

Thanks! I'll try this.
 
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