Battlefield 6 Beta |OT| Open Beta/Closed Weapons.

Reached the level cap already. Played it more last night. Some thoughts from a BF vet:

  • TTK is SUPER fast. Almost Call of Duty like. Not used to this at all here. Needs to be slowed down a bit.
  • King of the Hill is pretty fun. Not too long and it gives you a good sense of the map placements.
  • Shotguns are FUCKING BROKEN. Even from a very considerable distance, I was getting 1-shotted easily. Fucking bonkers. TONE THAT SHIT DOWN.
  • Siege of Cairo map is VERY restricting. Not my favorite at all. Too enclosed for Conquest.

I enjoyed my time with the Beta. Cant wait for the 2nd one.
 
It is, unless you are blind. People don't shoot on walls for nothing. There is no give away. He even adress his mistake.

Actually a marker indicating an enemy popped up on his mini map in that same direction. Its not unreasonable to think that he just has very fast reflexes and is extra good at shooters.
 
BF4 was honestly so ahead of its time. Its hard to believe its 12 years old.
12 years is a tiny blink in the fullness of time. BF4 feels like it came out centuries ago, can't believe it's only been 12 years, a heartbeat.

We have so precious little time on Earth, we owe it to ourselves & the legions who silently observe us to only fuck with the best shit.
 
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Put some time in the beta. Ttk is fast but shock pads are faster. Its funny seeing 3 teamates down in a row and I just revive them as quick as a I can press the trigger.
Agree with the cramped maps. Easy to get back from point to point in cq but the lanes only allows at most 2 tanks. Jeeps are pretty useless here and just generally less vehicle warfare overall than I was expecting.
 
Put some time in the beta. Ttk is fast but shock pads are faster. Its funny seeing 3 teamates down in a row and I just revive them as quick as a I can press the trigger.
Agree with the cramped maps. Easy to get back from point to point in cq but the lanes only allows at most 2 tanks. Jeeps are pretty useless here and just generally less vehicle warfare overall than I was expecting.
BF6 feels like a scientist jammed COD and BF together, forcing a mating of two genetically incompatible animals without much thought put into the fact that it's a terrible unpractical and cynical idea.

I feel uneasy when I play it, like it's an unholy violation of nature. To each their own, though. In a vacuum it's all good, but we just don't exist in a vacuum, it would be a big waste of money on marketing to attempt to establish or maintain that illusion, another violation of nature.

This precedes Vince, though, 2042 was the same, there's someone high up at EA or DICE who is a very fucking stupid individual with way too much decision making authority. Thats the only explanation I can think of, a tyranny of the retarded.

I have a theory, are there any executives at EA or DICE with direct oversight into 2042 and BF6 who themselves were the product of repeated incest? That would explain the nonsensical perverse decision making on display.
 
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This isn't even cheating...
Billy Madison Shut Up GIF
 
Gameplay is as deep as a puddle.

BF's gunplay at its best - used to be about recoil management and tap fire. You could outplay people with skilled shot placement and aim.
This is now lowest common denominator COD hold in the fire button, I see you first you die, casual junk.

Maps are hot trash. This is the biggest sin of the entire project.
Cramped beyond belief. Allowing for nothing but braindead "strategy".
The maps got super old in 2 hours. There's nothing to them - at all.
Have these devs even played a Battlefield beyond Operation Metro/Locker?

The franchise has been mediocre for over a decade which is a damn shame.
Battlefield aint what it used to be - and its aint ever going back.
You didnt have to use so many words to lets us know that you got wtf owned in the first 2 hours of the game.

You get 2 Squads that are using tactics and they will destroy the other team of player that think there is nothing but "brain dead strategy" in this game.

All they need to do is fix a couple things and they may have the best battlefield ever.
 
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You didnt have to use so many words to lets us know that you got wtf owned in the first 2 hours of the game.

You get 2 Squads that are using tactics and they will destroy the other team of player that think there is nothing but "brain dead strategy" in this game.

All they need to do is fix a couple things and they may have the best battlefield ever.
"All they need to do is fix a couple things and they may have the best battlefield ever."

Totally.
 
The voice over shouting for a medic when you want to be revive is very irritating. She sounds like Frau Farbissina from Austin Powers movie 🤣
The voice acting / direction has been consistently and violently fucking terrible since (including) BFV, yes.

To be fair, Call of Duty also suffered a catastrophic VA direction talent implosion in everything post MW2019.

The standards are so epically fucking low that "at least it's not nails on chalkboard" is considered great, and even that it seems is a hard target to hit for these clowns.

If the executives don't give a fuck, then I guess it doesn't matter anymore.

Maybe these games are inherently built for streamers to scream over the sound, so audio quality expenses take a back seat. It's a bit of a fatigue inducing problem if you're not a streamer, and outright dangerous to sustained player engagement, but what the fuck do I know.
 
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Got all the challenges done on my account and a friends, played the living shit out of it for the past three days straight. I love it, but I agree with everyone saying it's too fast paced.

Older BF games had balls to the wall moments like this too, like at choke points or critical moments, but it wasn't constant like it is in this game. I'm still enjoying the living shit out of it, but fuck it is it tough to get a flow for the map. Still, day 1. The base is fantastic. Hope the other maps break this coke fest up.
 
I'm not a big FPS player but I did spend a good time on BF4 for example. I didn't like it. The TTK is way too fast and the time to come back in combat is also really fast.
And maybe it was my connection issue, but with the really fast TTK and the latency I was getting, it was nearly unplayable sometime as I was dead before I see the opponent. You better have a tip top connection to play it.
 
HOzbc7iNPYrRDkTJ.gif

Oldie but a goldie. Off screen flick from MW2.

Again, just because you can't doesn't mean others can't.

March Climber March Climber I don't even know who they are. It's pretty obvious it's just decent skill with KBM. Bad players be mad that they really are that much worse than others.

Bonus clip, little flicks for spray transition with a spicy pistol
8GyMi7VCwLgarJQP.gif
 
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Gameplay is as deep as a puddle.

BF's gunplay at its best - used to be about recoil management and tap fire. You could outplay people with skilled shot placement and aim.
This is now lowest common denominator COD hold in the fire button, I see you first you die, casual junk.

Maps are hot trash. This is the biggest sin of the entire project.
Cramped beyond belief. Allowing for nothing but braindead "strategy".
The maps got super old in 2 hours. There's nothing to them - at all.
Have these devs even played a Battlefield beyond Operation Metro/Locker?

The franchise has been mediocre for over a decade which is a damn shame.
Battlefield aint what it used to be - and its aint ever going back.
Agreed, I'm not convinced at all based on this beta. I've had my share of fun with it, I don't think it's terrible, but I don't see what's so great about it either. And it doesn't feel like older Battlefields to me at all. I would also add the vehicles - not sure if it's just me, but they feel kinda shit, especially helicopters.
 
It feels like classic Modern Warfare COD, which ironic enough was scratching an old itch for me, the physics glitches are great I sort of don't want them to fix it.
 
Agreed, I'm not convinced at all based on this beta. I've had my share of fun with it, I don't think it's terrible, but I don't see what's so great about it either. And it doesn't feel like older Battlefields to me at all. I would also add the vehicles - not sure if it's just me, but they feel kinda shit, especially helicopters.
It's all so on the nose. Maybe all this is intentionally done to devalue the property so it can be sold off cheaper? At least that would be somewhat innovative.

It's too similar to 2042, borderline nonsensical, someone high up actually wants this trajectory, only explanation I can think of.

Should have known, of course Swedes are skilled at corporate fraud, I mean, they were vikings!
 
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Weekend 1 done, 25 hours played, all challenges done. Game has some issues, mostly minor stuff. But this was the first time in a long time me and my friends were playing a game together every night for hours.

I'm really curious to see what the feedback is and what DICE plan on doing going into weekend 2.
 
So on the one hand I wanted to go onto that dude's Twitch and take a look at a VOD for general gameplay rather than just 'muh clips', but he's been uhh.. banned. Now... that doesn't necessarily mean he was banned for cheating, I don't think there's that much of a case for Twitch to do it before EA does it themselves... could just be generally trans-leftist terrorism stuff (guy's listed twitter alt is "copwaster" ffs).

He posted this as a follow-up, gameplay from the next day with a handcam as everyone is calling him a cheater:


Downloaded a 1080p version and looked at it frame by frame in places. The handcam is a bit out of sync (lags behind the gameplay) which makes it a little hard... but in general it looks like it matches. There was one spot I thought where he flicked right then back to the left to the same spot, but ended up going farther to the left and snapping directly on a guy. But after further review the mouse angle went just a little farther (as it needed to), there was another bit where something similar happens but I can't make out the micro-correction. But the handcam res isn't the best and it's a very slight adjustment.

One thing's clear, SatansReverence SatansReverence is totally correct in saying that he doesn't flick directly to target. More often than not he overshoots slightly.

Also the dude has a CS in his name... and in that type of game sometimes you just have to go for those types of flicks.

I clocked his reaction speed and it's right in that quarter second at best range from first pixel until the flick starts. There are no wallhack type reactions. To me it looks like a really good FPS player who spent a lot of time in an aim trainer refining his technique.
 
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Oldie but a goldie. Off screen flick from MW2.

Again, just because you can't doesn't mean others can't.

March Climber March Climber I don't even know who they are. It's pretty obvious it's just decent skill with KBM. Bad players be mad that they really are that much worse than others.

Bonus clip, little flicks for spray transition with a spicy pistol
But the problem the posters responding to you are pointing out, aren't the specific types of aim flicks you are showing in those gifs.

The posters above are specifically talking about the full 180 flicks to instant perfect aim sights. That is a spider sense level of pinpointing an enemy location behind you, a few of which did not even shoot him yet but were simply running.

There is a clear difference between your gifs and the twitter video above.
 
Tried to play with a controller on pc and got decimated after a decent start, i'm super rusty with the genre but i never had this level of disparity...

I may be forced to pick the console version if i end up buying even if the pc version was maxed out and smooth as fuck...

Fuck why can't i just buy the multyplayer for like 30 euros? Who gives a flying fuck about bf campaigns?
 
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But the problem the posters responding to you are pointing out, aren't the specific types of aim flicks you are showing in those gifs.

The posters above are specifically talking about the full 180 flicks to instant perfect aim sights. That is a spider sense level of pinpointing an enemy location behind you, a few of which did not even shoot him yet but were simply running.

There is a clear difference between your gifs and the twitter video above.
There wasn't a single 180 degree flick in that video.

Actually watch it next time.

At most, there is a 90 degree flick to the general vicinity of a player but still far off where they actually were who was on the map before the flick.

Nothing here is even remotely suss to anyone who is actually half decent at shooters.

Meanwhile I've shown a clip of me quite literally flicking onto a character who is off screen without missing a shot. Granted the first was a leg shot but still.
 
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"Auto spot" needs to completely go. Maybe personal spot would be ok if you are ADS and looking straight at them.

Make spotting easier by making it one click not two (on pad not sure how it work on M+K). Give points for Spotting like the used to in previous games (if they don't already)
 
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There wasn't a single 180 degree flick in that video.

Actually watch it next time.

At most, there is a 90 degree flick to the general vicinity of a player but still far off where they actually were who was on the map before the flick.

Nothing here is even remotely suss to anyone who is actually half decent at shooters.

Meanwhile I've shown a clip of me quite literally flicking onto a character who is off screen without missing a shot. Granted the first was a leg shot but still.
I'm not talking about 'adjacent but off screen' like your gif, I'm talking about a full turn around perfect shot. One of them behind a wall.

I don't know why you are saying there are no 180 perfect shots in that video when it's quite clear there are. I watched it 3 times to be sure before posting my last post.

You can try and spin this to be 'well no it's 150 degrees' but that's still someone entirely behind the player's vision and beyond even the adjacent areas to the player's FOV.

And again, I don't know why you're going this far to run a defense for this random streamer.
 
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I'm talking about a full turn around perfect shot. One of them behind a wall.
You are quite literally imagining something that never happened in the video.

The better question is why do you need to default to crying about cheating?

It's obvious to anyone who is even half decent at shooters on KBM that this is legitimate gameplay.
 
Felt like there was no bullet drop in this. Even with the carbine. Sniping made accessible. Remember when I had to actually 0 the scopes in bf4 l
 
There's no point in arguing with a gaslighter.
Wouldn't the gaslighter be the one claiming 180 flicks that don't exist?
Felt like there was no bullet drop in this. Even with the carbine. Sniping made accessible. Remember when I had to actually 0 the scopes in bf4 l
Definitely some bullet drop but not much. I did notice the zero function is still there but didn't play with it. Sniping felt pretty crisp.
 
I never said those exact words.

Everything has a percent chance to occur in a video game.

Something with a very low percent chance, happening at a high rate, can appear suspicious.

Do you agree?

inb4 another sweat flex "...anyone who is even half decent at shooters..."
 
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