Battlefield 6's Open Beta will feature a separate playlist option with Weapons locked to a specific class

It's not how the Battlefield franchise actually works. It's all about having synergy between roles and kits being specific to a class.
You are not powerless as a Medic, you have access to a wide variety of weapons and you saying that just shows that you know nothing about the license.
I don't understand why we should debate with you well it is obvious that you don't know a thing about what you're saying...
Bro, I've been playing Battlefield since the beginning of the franchise, gtfoh. I have no problem with class locked or non-class locked weapons, I will roll with whatever they want to do. Try to make it personal because I have an opinion, and try to act like I don't know what I'm talking about, 🤡. What's up with these newer profiles acting like they can take personal shots at people here recently?
 
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Oh I for sure don't mind if people disagree with me

I am just glad they are giving us the option as I might find the perfect weapon that fits my playstyle (which in the alphas has been an LMG) just don't force me into a class I don't want to play just to be able to have a gun I like
Why can't people talk to me the same way here that resilient banana does. A respectful disagreement would be incredible here. I would love to hear why people disagree with unlocked weapons, but everyone is trying to get personal and not give an actual reason why they want locked weapons.
 
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Just give me my M98B, x8 scope, ghillie suit with as much ammo as you'd get in BF4, put some ammo depots spread around the map and everyone else can pick whatever the fuck you want. Just don't put a recon class with fucking 14 bullets on the sniper rifle like it was done in the last shit game. Oh and fix the unrealistic spread, especially on scoped weapons.

Oh, and be cool if the sniper ammo can actually go through aircraft canopy windows like it used to :messenger_grinning_sweat:
 
Why can't people talk to me the same way here that resilient banana does. A respectful disagreement would be incredible here. I would love to hear why people disagree with unlocked weapons, but everyone is trying to get personal and not give an actual reason why they want locked weapons.
To avoid creating retard OP builds, like a character with medpacks and an LMG. Or a recon with a x40 scope laying in the mountains 5km from the frontline who can give himself some ammo. This sort if shit.

I think the weapons available to the classes in the older "modern" BFs (3,4) was pretty good and had a good reason to team up in balanced squads.
 
Bro, I've been playing Battlefield since the beginning of the franchise, gtfoh. I have no problem with class locked or non-class locked weapons, I will roll with whatever they want to do. Try to make it personal because I have an opinion, and try to act like I don't know what I'm talking about, 🤡. What's up with these newer profiles acting like they can take personal shots at people here recently?
I'm just calling your bullshit that's all.
It's obvious you've almost never played the IP and it's not an issue.

If you've no problem with whatever they do, then let people who wants to debate about that debate and mind your business instead of going all "this is the dumbest thing I've ever read" right in your first post.

You came with agressivity and then cry when getting a slap on your hand.

Confused Fantastic Four GIF by Marvel Studios
 
If this is just for the purposes of collecting data during the beta, fine. If they intend to keep this for launch, I think it's a stupid move that will only splinter the playerbase down the line.

Grow some balls, add class restrictions to weapons, and make that part of the standard ruleset. Enough of this "play how you want to!!" bullshit. Battlefield was founded upon the idea of specialized kits working together in units and teams to cover each other's weaknesses and effectively tackle objectives. Go back to that design philosophy.
100%. What is the vision for this game?

They are afraid of failure and are designing the game to revenue targets and data points instead of a vision.

At least that's what it feels like when they seem unable to commit to anything that was previously a hallmark of battlefield. Class locked weapons with some being faction specific added some interesting asymmetry and made factions actually feel different. I feel like they have been in this identity crisis for like 15 years now trying to nip at CODs heels.
 
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100%. What is the vision for this game?

They are afraid of failure and are designing the game to revenue targets and data points instead of a vision.

At least that's what it feels like when they seem unable to commit to anything that was previously a hallmark of battlefield. Class locked weapons with some being faction specific added some interesting asymmetry and made factions actually feel different. I feel like they have been in this identity crisis for like 15 years now trying to nip at CODs heels.
I don't know, people have complained that they are not "listening".

EA has been taking this stance lately. I have played a game during 2 or 3 playtests in the last few months. I think I can't disclose the name.

Not my cup of tea so my feedback has been worthless but they've been submitting surveys and things like that. I think it's OK to test some stuff, people that are very passionate about a specific approach have a chance to be heard.
 
I don't know, people have complained that they are not "listening".

EA has been taking this stance lately. I have played a game during 2 or 3 playtests in the last few months. I think I can't disclose the name.

Not my cup of tea so my feedback has been worthless but they've been submitting surveys and things like that. I think it's OK to test some stuff, people that are very passionate about a specific approach have a chance to be heard.
I'm very biased as an old bf fan, admittedly. It's good they take feedback, I just feel like every "designed by reddit" game ends up being the same slop, then people go back to their "main game" in the end anyway. BF needs an identity of its own to find success in the current market I think. I hope with zampella they have a hit this time.
 
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To avoid creating retard OP builds, like a character with medpacks and an LMG. Or a recon with a x40 scope laying in the mountains 5km from the frontline who can give himself some ammo. This sort if shit.

I think the weapons available to the classes in the older "modern" BFs (3,4) was pretty good and had a good reason to team up in balanced squads.
Fair enough! I personally would rather them be locked to classes, but I'm not going to lose any sleep over it like some people seem to be. To me it added more strategy to the matches back then. I am glad they are trying out both in the beta if true, it shows they are listening. While I feel like it will partially split the player base if they offer both in the full release, if the game is good enough, I don't think splitting it will be an issue…IE, the season pass back in the day split the player base partially in the past, but wasn't that big of a deal due to how large the player base was. I personally wish they would just carry the same class/weapon base style they did from 4. I think if you have enough weapons in your game, then locking to classes is no issue at all.
 
I don't know, people have complained that they are not "listening".

EA has been taking this stance lately. I have played a game during 2 or 3 playtests in the last few months. I think I can't disclose the name.

Not my cup of tea so my feedback has been worthless but they've been submitting surveys and things like that. I think it's OK to test some stuff, people that are very passionate about a specific approach have a chance to be heard.
This 100%! The people complaining that they aren't listening are clearly people who didn't get into any tests. The surveys have been super in-depth and they have made a lot of impactful changes basically on the fly.
 
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I'm very biased as an old bf fan, admittedly. It's good they take feedback, I just feel like every "designed by reddit" game ends up being the same slop, then people go back to their "main game" in the end anyway. BF needs an identity of its own to find success in the current market I think. I hope with zampella they have a hit this time.
I agree. I don't think they are taking all the feedback from Reddit and taking it as gospel but if you have visited the main sub in the last few weeks you know that locking weapons is a hot topic. I think that's the kind of stuff that is worth to be receiving feedback from players and at least take it into consideration.

Hardcore fans will get into the game regardless but I think the effort of involving the community in the decisions is something worthwhile.
 
I agree. I don't think they are taking all the feedback from Reddit and taking it as gospel but if you have visited the main sub in the last few weeks you know that locking weapons is a hot topic. I think that's the kind of stuff that is worth to be receiving feedback from players and at least take it into consideration.

Hardcore fans will get into the game regardless but I think the effort of involving the community in the decisions is something worthwhile.
And really the only argument against giving people the choice between locked or unlocked servers is that it will fracture the player base and hurt the game well then you don't have a great player base to begin with

COD has a ton of different modes to choose from and its doing fine
 
Game should let you load out how you want. So it's good they got both options.

I don't play BF games aside a touch of BF1. For you guys above saying medic class could have an LMG how does that any sense? You got a class scrambling for close quarters revives carrying biggest guns in the game?
 
Game should let you load out how you want. So it's good they got both options.

I don't play BF games aside a touch of BF1. For you guys above saying medic class could have an LMG how does that any sense? You got a class scrambling for close quarters revives carrying biggest guns in the game?

If they bothered to put a server browser in and let people build their own community, none of the shit would even matter


But DICE be DICING
 
Personally, I like the concept of class specialization. Would probably go with a perk system instead of outright restricting weapons though.

No way I'm preordering with the history (now at least), but hoping they capture the fun of 4.
 
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