Represent.
Represent(ative) of bad opinions
Do we know ANYTHING about the single player?
Not really, but i dont really care. Im gonna play that 4 hour campaign once and will be forgotten by the next dayDo we know ANYTHING about the single player?
Same.Not really, but i dont really care. Im gonna play that 4 hour campaign once and will be forgotten by the next day![]()
I play medic and I miss the BF6 defibs. You can do this manoeuvre where you slide over the downed player and revive them. In 2042 you have to stand there like a lemon for a couple of seconds giving snipers and easy shot.
Do we know ANYTHING about the single player?
It probably includes the upcoming Battle Royal game that releases next year. As well as marketing too. 400mil seems very realistic. Every Call of Duty apparently costs in the 500mil range. Which doesnt make a ton of sense to me. So many assets they reuseIs this game really costing 400 million or is that bollocks
Javelin and mortar is back! And look at those skins!![]()
For cod that sells a minimum of what 12 million copies that's absolutely fine.It probably includes the upcoming Battle Royal game that releases next year. As well as marketing too. 400mil seems very realistic. Every Call of Duty apparently costs in the 500mil range. Which doesnt make a ton of sense to me. So many assets they reuse
Lol, the hype is crazy for Battlefield. It will e easily recoup. On Steam top selling charts Battlefield is number 9 vs BO7 at 85. BO7 Just went live with Pre-orders tooFor cod that sells a minimum of what 12 million copies that's absolutely fine.
Battlefield doesn't. If this thing costs 400million and I've barely seen any marketing it will be lucky if it breaks even.
Assuming that any maps in BF6 will be as large as the ones in 2042... even after the leaks, I'm not convinced.Ngl im enjoying the new map in 2042 lol. BF6 on these big maps will be so fucking good
I mean they just released a big map for 2042 and it plays really well so im not too worriedAssuming that any maps in BF6 will be as large as the ones in 2042... even after the leaks, I'm not convinced.
I wish they would do one more beta weekend with a large map so we can actually get a good idea of what large maps will be like in 6. I don't understand why they're playing it so close to the chest when large maps are Battlefield's bread and butter.
Jesus I wish there was an option to turn off the colour grading
It plays well because 2042 is a 128 player game and the maps are designed with that player count in mind.I mean they just released a big map for 2042 and it plays really well so im not too worried
This is a 64 player map. Dont think it has a 128 player option at all. Firestorm, mirak valley and the other egypt map looks big enough to feel like old big BF maps and hopefully post launch we'll get more big maps since they saw the feedbackIt plays well because 2042 is a 128 player game and the maps are designed with that player count in mind.
BF6 is a 64 player game so it stands to reason that they probably won't be as large as the maps designed for 128 players, especially if we take into account their idea of a 32 player Conquest map in Brooklyn.
It's nice to have faith but this is EA we're talking about here.
Jesus I wish there was an option to turn off the colour grading
Surely there are more serious things that require divine intervention?
The game is good looking, filter wasn't on the... level of Deus Ex: HR.
Tinfoil hat theory:Assuming that any maps in BF6 will be as large as the ones in 2042... even after the leaks, I'm not convinced.
I wish they would do one more beta weekend with a large map so we can actually get a good idea of what large maps will be like in 6. I don't understand why they're playing it so close to the chest when large maps are Battlefield's bread and butter.
42 is nothing. Are you calling people psychopaths for enjoying a game?Did the 2042 challenges for the week... except the one for incendiary nade damage as it's a level 42 unlock, and what kind of a psychopath has gotten to level 42 in that game?
After looking at some more of the recommendations on the "10IQGAMING" videos, and more of the StreamersCheating subreddit (after running across that Swagg clip).. just wow. I had no idea such a 'hackusation community' even existed. Like this JoeWo thread. Pure insanity.I find it entertaining that the video basically boils down to 'you're too bad and too stupid to understand what you're looking at' in a more diplomatic way.
That contrast is... partly where the humor comes from...?42 is nothing. Are you calling people psychopaths for enjoying a game?
That's fucking weird, man.
Apparently aside from the one challenge on the right side of the screen for 10 points, the other ones will persist into later weeks. So based on the way you describe the system, with later dots costing more raw XP, wouldn't you want to save as many of the challenges as possible and knock them out at the very end once you're in striking distance?I heard that some of the dots later in the battle pass are like 30,000 xp.
They've clearly designed it to encourage you to come back every week to do the challenges. I'd recommend grinding now though because you want to save those challenge points for when it starts getting tedious. I'm level 24 and must be almost in the clear.
Edit: I just did the math. If you want to avoid grinding an insane amount in the later weeks then you want to be level 32.5 on the battle pass by the start of week 3. Then you can stop grinding and just come back each week to do the challenges.
I've seen people make the point that "skill based matchmaking" has absolutely ruined the perspective of shit players. They don't play against good players any more and really have no idea just how bad they are in comparison.After looking at some more of the recommendations on the "10IQGAMING" videos, and more of the StreamersCheating subreddit (after running across that Swagg clip).. just wow. I had no idea such a 'hackusation community' even existed. Like this JoeWo thread. Pure insanity.
Jesus I wish there was an option to turn off the colour grading
No because 60 of the points are only available for the bonus challenges that expire each week. The best strategy is to get it done now whilst the points cost less xp.Apparently aside from the one challenge on the right side of the screen for 10 points, the other ones will persist into later weeks. So based on the way you describe the system, with later dots costing more raw XP, wouldn't you want to save as many of the challenges as possible and knock them out at the very end once you're in striking distance?
No because 60 of the points are only available for the bonus challenges that expire each week. The best strategy is to get it done now whilst the points cost less xp.
Unless there are extra points available in the later weeks, I'd say it's best to just rip the band aid off now and earn with xp whilst its cheap. Each tier once you get into the 50s is going to be around 3 million xp otherwise.![]()
The bonus mission is the 20 revives (2x squad revive progression.) Implication being that all the other challenges for the week don't expire. Though I suppose I'll know once/if I get to level 42 and can try to progress the incendiary nade challenge.
Looks like Event Pass points earned from XP just escalate by another 500XP each time you earn one.
Ideal progression would be, assuming the normal weekly challenges don't expire, would to be to play each week just enough to complete the weekly bonus. Then do all the remaining non-expiring challenges the very last week as I'm sure many will complete synergistically.
Though you could/should probably get the bonus for first match of the day or first win of the day or whatever it is. I don't have a great feel for the regular XP gains in this game having not played it much and it being a 2XP weekend.
I don't think that's how it works:Unless there are extra points available in the later weeks, I'd say it's best to just rip the band aid off now and earn with xp whilst its cheap. Each tier once you get into the 50s is going to be around 3 million xp otherwise.
Sorry I misspoke.I don't think that's how it works:
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That fills up to 7k, I get a point for the pass. Next one costs 7,500. But from the UI it appears that these points are independent of your current level or any points from the challenges. How does it get to 3 million at level 50?
The 215 points you need from XP gains in the "did every mission" scenario will cost the same XP whether you do them before or after the missions. They have their own progression meter. The XP cost seems to be based on how many points you've gotten from XP, not how many total points towards the pass that you have gotten. I guess once I have fresh weekly challenges I can try to prove it, but every indication from the UI implies that is the case.Sorry I misspoke.
You would need 3 milliion xp approx between level 50 and 60 without any bonus weekly points. You need much less xp to get between levels 1 and 10.
So if you do all the weekly challenges first then you're screwed. You need 600 to complete the battle pass and only 385 come from the challenges.
It doesn't state this anywhere on the battle pass, so I'm assuming it is worst case scenario.The 215 points you need from XP gains in the "did every mission" scenario will cost the same XP whether you do them before or after the missions. They have their own progression meter. The XP cost seems to be based on how many points you've gotten from XP, not how many total points towards the pass that you have gotten. I guess once I have fresh weekly challenges I can try to prove it, but every indication from the UI implies that is the case.
The game is nowhere near as bad as some are making it out to be. It's not as satisfying as 6 by any stretch, but I didn't pay for it ( I think it was a PS Plus game at some point or something... either way). It's taken a bit of time to get used to it but i've been having fun.42 is nothing. Are you calling people psychopaths for enjoying a game?
That's fucking weird, man.
I'm curious if any Battlefield fans could answer this question...
Battlefield traditionally seems to have big opening numbers, but trails off pretty quick. Obviously this is still a successful franchise so that pattern doesn't need to be "fixed".
So I'm assuming many people here play it for a few weeks or months before hitting the wall and moving on.
Is there something Battlefield could do to make hours 100 - 500 more fun / interesting for you? Have there been any Battlefield games in the past that you felt had long legs?
Do they quit after a few months? Battlefield has always felt front loaded to me. Big launch, with big player numbers, and then after 3 - 6 months only the BF die hards are left playing the game.BF fans don't quit after a few weeks.
Most games are front loaded.Do they quit after a few months? Battlefield has always felt front loaded to me. Big launch, with big player numbers, and then after 3 - 6 months only the BF die hards are left playing the game.
True.Most games are front loaded.
I played 2042 for almost 300 hrs.True.
I was just curious to hear from BF fans what would make them play the game for a year + over the typical 3 - 6 months. You know EA is thinking about this stuff.