Battlefield 6 Beta |OT| Open Beta/Closed Weapons.

I also will say I like the game when I played it. I'm not going to get it right now because I'm not in the mood for a live shooter but I like it. And again it's not nearly as bad as what they did with 2042, not even close. Still I don't know why they do stupid stuff when they are so close.
The worst part of this little story is where they will inevitably congratulate themselves on achieving lower sales than BF1. They're like the Alex Kurtzman of Battlefield, on acid. It's all too cringe to even write about.

I can't look away, it's too amazing, lmao. At this point out of morbid curiosity I'm hoping for enough sales that the studio gets to make more stuff, I want to see how deep this straight up vibe psychosis goes.

It's completely unhinged, that bf subreddit is the craziest funniest fucking thing I've ever seen in my life in this hobby.

A genuinely honest faithful and vibe locked BF6 would have comfortably cruised past double BF1s sales, this is an enormous tragedy. No cynical gaslighting or clown shit would have been needed. They could have achieved this two games ago already, it's wild. If they faithfully followed that path the game today would absolutely bully the fuck out of COD, no jokes.

Now everyone's stuck with this GAAS brained 2042/delta force adjacent little gimped cod wannabe retard product again, fucking AGAIN!!! hilarious.

Best of all is you just know the Saudi deal will be lined up as an excuse for poor reception if the game catches heat from reviewers or internally.
 
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a broken clock is right twice and a day and all that, but yeah this is fucking hilarious to watch, the subreddit is in meltdown as its currently full of Call of Duty fanboys pretending to be ex battlefield players and defending this outcome as the correct course of action. EA themselves originally stated that stats showed that open weapons had a better class pick rate which is why they had to have open weapons, after testing they found only 2% difference in closed compared to open, which they don't mention which way that swings, so its likely that closed was closer to a 25% pick rate per class than open. So instead they have pivoted to "more players preferred open as it was the more popular mode" which is BS because the unlock challenges required specific game modes and closed was a single game mode on a weird ass rotation meaning that if you need 42 flag caps and closed is Rush only, then your not going to play closed weapons if you want the challenges done because the game mode has no flags.

remember if its so close, why bother changing it at all? hmm well lets say you release a premium Assault Rifle skin for money in the store, and one player only plays Recon and Engineer, classes they on closed would not have access to it, I wonder why they would push for open when players like this exist, im sure its all to do with the love of the game and nothing to do with the MTX store.
 
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So is everyone diving straight into MP or gonna rip through the SP campaign first? I'm assuming the servers this weekend have a solid chance of being a shit show so I'll probably just rip through the campaign over the weekend. These things tend not to be too long.
 
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a broken clock is right twice and a day and all that, but yeah this is fucking hilarious to watch, the subreddit is in meltdown as its currently full of Call of Duty fanboys pretending to be ex battlefield players and defending this outcome as the correct course of action. EA themselves originally stated that stats showed that open weapons had a better class pick rate which is why they had to have open weapons, after testing they found only 2% difference in closed compared to open, which they don't mention which way that swings, so its likely that closed was closer to a 25% pick rate per class than open. So instead they have pivoted to "more players preferred open as it was the more popular mode" which is BS because the unlock challenges required specific game modes and closed was a single game mode on a weird ass rotation meaning that if you need 42 flag caps and closed is Rush only, then your not going to play closed weapons if you want the challenges done because the game mode has no flags.
I'm going to buy this game just to laugh at it, like that dude at the end of mouth of madness.
 
So is everyone diving straight into MP or gonna rip through the SP campaign first? I'm assuming the servers this weekend have a solid chance of being a shit show so I'll probably just rip through the campaign over the weekend. These things tend not to be too long.

Single player, it has multiplayer unlocks so might as well get it out of the way, im sure itl be a short one too.
 
The worst part of this little story is where they will inevitably congratulate themselves on achieving lower sales than BF1. They're like the Alex Kurtzman of Battlefield, on acid. It's all too cringe to even write about.

I can't look away, it's too amazing, lmao. At this point out of morbid curiosity I'm hoping for enough sales that the studio gets to make more stuff, I want to see how deep this straight up vibe psychosis goes.

It's completely unhinged, that bf subreddit is the craziest funniest fucking thing I've ever seen in my life in this hobby.

A genuinely honest faithful and vibe locked BF6 would have comfortably cruised past double BF1s sales, this is an enormous tragedy. No cynical gaslighting or clown shit would have been needed. They could have achieved this two games ago already, it's wild. If they faithfully followed that path the game today would absolutely bully the fuck out of COD, no jokes.

Now everyone's stuck with this GAAS brained 2042/delta force adjacent little gimped cod wannabe retard product again, fucking AGAIN!!! hilarious.

Best of all is you just know the Saudi deal will be lined up as an excuse for poor reception if the game catches heat from reviewers or internally.
It's a bummer, really, they spent like four years apologizing for what a piece of shit 2042 was, saying they know it wasn't what BF fans wanted, they spent a bunch of money redesigning elements, and then they make this game, like I said, it seems great, and I even gave them some slack in terms of leaning in to COD a little because they are trying to steal users from it... but then fumble right at the goal line.

I don't think it will kill the project or anything but open weapons is not BF, period. The interplay of the different classes is a key part of the BF design, not chasing some cringe meta.
 
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So is everyone diving straight into MP or gonna rip through the SP campaign first? I'm assuming the servers this weekend have a solid chance of being a shit show so I'll probably just rip through the campaign over the weekend. These things tend not to be too long.
SP always first, will only take a few hours anyways.
 
It's a bummer, really, they spent like four years apologizing for what a piece of shit 2042 was, saying they know it wasn't what BF fans wanted, they spent a bunch of money redesigning elements, and then they make this game, like I said, it seems great, and I even gave them some slack in terms of leaning in to COD a little because they are trying to steal users from it... but then fumble right at the goal line.

I don't think it will kill the project or anything but open weapons is not BF, period. The interplay of the different classes is a key part of the BF design, not chasing some cringe meta.
Where is the line drawn? Did you stop playing in BF3 when carbines were added to a shared weapon pool?

I play as a medic 99% of the time. Does that mean I should be forced to lug around an LMG all the time instead of say an MP5 so I can actually compete in close range combat?

There are also sub classes from what I can see. Recon has a 'sniper' and 'spec ops' specialisation with different perks. The latter is clearly intended to be a silenced SMG intel gathering playstyle.
 
Where is the line drawn? Did you stop playing in BF3 when carbines were added to a shared weapon pool?

I play as a medic 99% of the time. Does that mean I should be forced to lug around an LMG all the time instead of say an MP5 so I can actually compete in close range combat?

There are also sub classes from what I can see. Recon has a 'sniper' and 'spec ops' specialisation with different perks. The latter is clearly intended to be a silenced SMG intel gathering playstyle.

that was BF4, meaning that the entire of BF3 and game that everyone remembers very fondly over BF4 has carbines locked to engineer's. Which kind of proves a point if you "think" it was BF3 that introduced this rather than the one that took years of rebalancing and updates to become decent (and tons of people stopped playing with how bad launch was, so would not make this unusual)

so lets turn it around, what issues did you have playing with locked weapons in BF3? as for sub classes, isn't that just specialist's from 2042 under another name at this point?
 
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a broken clock is right twice and a day and all that, but yeah this is fucking hilarious to watch, the subreddit is in meltdown as its currently full of Call of Duty fanboys pretending to be ex battlefield players and defending this outcome as the correct course of action. EA themselves originally stated that stats showed that open weapons had a better class pick rate which is why they had to have open weapons, after testing they found only 2% difference in closed compared to open, which they don't mention which way that swings, so its likely that closed was closer to a 25% pick rate per class than open. So instead they have pivoted to "more players preferred open as it was the more popular mode" which is BS because the unlock challenges required specific game modes and closed was a single game mode on a weird ass rotation meaning that if you need 42 flag caps and closed is Rush only, then your not going to play closed weapons if you want the challenges done because the game mode has no flags.

remember if its so close, why bother changing it at all? hmm well lets say you release a premium Assault Rifle skin for money in the store, and one player only plays Recon and Engineer, classes they on closed would not have access to it, I wonder why they would push for open when players like this exist, im sure its all to do with the love of the game and nothing to do with the MTX store.
At the end of the day, 99.9% of people doesnt care about this, including me. I will play the class specific weapons for bonuses anyway and there will be a closed playlist aswell.
 
At the end of the day, 99.9% of people doesnt care about this, including me. I will play the class specific weapons for bonuses anyway and there will be a closed playlist aswell.

that's great, so then lets twist it around, if the generic audience do not care, but many veteran battlefield players do, why take the path that antagonises them? Just have open weapons as its own little fun mode off the side past 7 closed weapon playlists that the general audience can go and play sometimes. Seems like an easy win when EA needs all the good will it can get right now.

remember their still wasting development resources and time on a battle royal mode instead of more content for the actual battlefield game, how many maps do you think could of been worked on instead? How many vehicles and weapons? Their still going for the "a game made for everyone" which was exactly what 2042 was, this is the same sort of argument I heard for specialists before that came out "no one will care, its just a minority, their basically classes, you can still play classes in portal anyway" etc
 
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At the end of the day, 99.9% of people doesnt care about this, including me. I will play the class specific weapons for bonuses anyway and there will be a closed playlist aswell.
I haven't bought a BF in a decade or more, and the beta is pulling me in. So at least from my perspective they're getting something right. I couldn't give a fuck about locked weapons. If they're on fine, if they're not, also fine. Whatever. The game is just fun.
 
that's great, so then lets twist it around, if the generic audience do not care, but many veteran battlefield players do, why take the path that antagonises them? Just have open weapons as its own little fun mode off the side past 7 closed weapon playlists that the general audience can go and play sometimes. Seems like an easy win when EA needs all the good will it can get right now.
It's all framed as this old vs new audience thing, but it's really a plastic terrible cod clone vs BF argument.

Closed / Open weapons is the least of this game's issues IMO.

The reason these devs don't want to make a Battlefield game is because they can't, we've all seen 2042, even the BF6 beta, they have no idea what they're doing and banking off the brand alone, poorly. The DICE neon talent is at Embark and they're too busy making retarded scifi GAAS shit.

Ubisoft has XDefiant, EA had 2042 and now BF6. They don't fucking learn.
 
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that was BF4, meaning that the entire of BF3 and game that everyone remembers very fondly over BF4 has carbines locked to engineer's. Which kind of proves a point if you "think" it was BF3 that introduced this rather than the one that took years of rebalancing and updates to become decent (and tons of people stopped playing with how bad launch was, so would not make this unusual)

so lets turn it around, what issues did you have playing with locked weapons in BF3? as for sub classes, isn't that just specialist's from 2042 under another name at this point?
Or I just misremembered.

I just find the whole thing amusing really. Did Battlefield stop being Battlefield when they copied create a class? Or now they're copying gunsmith from Modern Warfare? It's a fart in a hurricane that no one will care about in a weeks time. I'll just stay out of the conversation now and let people get angry.
 
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