HeisenbergFX4
Member
Last edited:
Imagine going onto the battlefield in real life and because you were trained in a-school to be a medic they tell you that you can't have an assault rifle to fight with because you are a medic. Dumbest shit I've ever heard.If this is just for the purposes of collecting data during the beta, fine. If they intend to keep this for launch, I think it's a stupid move that will only splinter the playerbase down the line.
Grow some balls, add class restrictions to weapons, and make that part of the standard ruleset. Enough of this "play how you want to!!" bullshit. Battlefield was founded upon the idea of specialized kits working together in units and teams to cover each other's weaknesses and effectively tackle objectives. Go back to that design philosophy.
Don't penalize people with subpar weapons because they want to heal people or whatever the example may beImagine going onto the battlefield in real life and because you were trained in a-school to be a medic they tell you that you can't have an assault rifle to fight with because you are a medic. Dumbest shit I've ever heard.
Imagine going onto the battlefield in real life and because you were trained in a-school to be a medic they tell you that you can't have an assault rifle to fight with because you are a medic. Dumbest shit I've ever heard.
Don't penalize people with subpar weapons because they want to heal people or whatever the example may be
I will for sure be playing the open weapon play lists
Yes I have played a lot of 2042 and I don't think any class should have a weapon restrictionHave any of you played Battlefield before 2042 ?
You could be a Medic with very good offensive weapons that were restricted to your class in the previous games so I don't understand your replies.
YupThe balance is better when weapons are locked to classes in my opinion. Otherwise you typically have everyone using one or two weapons between all classes.
Yes I have played a lot of 2042 and I don't think any class should have a weapon restriction
Yes I have played a lot of 2042 and I don't think any class should have a weapon restriction
They don't get it lol.Have any of you played Battlefield before 2042 ?
You could be a Medic with very good offensive weapons that were restricted to your class in the previous games so I don't understand your replies.
Yup sorry misread that and yeah I have played every BF game ever madeQuestion was "have you played any Battlefield before 2042?"
They don't get it lol.
And its been working out so well for them recentlySo you don't know what the Battlefield IP is unfortunately.
Battlefield is all about class synergy and kits that are tailored-made for said classes.
It's how the IP worked for decades and what made its success.
Imagine going onto the battlefield in real life and because you were trained in a-school to be a medic they tell you that you can't have an assault rifle to fight with because you are a medic. Dumbest shit I've ever heard.
Good one lol.It better have a [decent] singleplayer
Exactly! I will never understand the argument against shared weapons. "Everyone will be using the same 3 weapons" So what?! Get better than them and it doesn't matter.Don't penalize people with subpar weapons because they want to heal people or whatever the example may be
I will for sure be playing the open weapon play lists
Talking about weapons bro, don't try to derail from the actual topic to make a different argument.Imagine being a medic in real life and finding out you can't bring someone back to life with a syringe or defibrillator paddles after they got shot in the head with a 50-cal.
Imagine comparing real life combat to an FPS game which has to be designed to provide a gaming experience that adheres to a certain vision behind it (and Battlefield as a game concept has a very clear vision behind it, provided you're not trying to reinvent the wheel just for the sake of reinventing it). THAT is the dumbest shit I've ever heard.Imagine going onto the battlefield in real life and because you were trained in a-school to be a medic they tell you that you can't have an assault rifle to fight with because you are a medic. Dumbest shit I've ever heard.
How are you going to say they have a clear vision behind it, when y'all are arguing and complaining about that exact vision? The wheel already got reinvented…Battlefield isn't what it was 3 games ago, sorry. If it's that big of a deal, get over it or move to a different game. The 5% of Battlefield fans mad about this shit is wild to me…Some more dumb shit. That why devs can't come out with a good game anymore, because people can't stop bitching about every little thing in a game.Imagine comparing real life combat to an FPS game which has to be designed to provide a gaming experience that adheres to a certain vision behind it (and Battlefield as a game concept has a very clear vision behind it, provided you're not trying to reinvent the wheel just for the sake of reinventing it). THAT is the dumbest shit I've ever heard.
He used real life as if that makes a good argument for gameplay balance. I'm pointing out the silliness of that, bro.Talking about weapons bro, don't try to derail from the actual topic to make a different argument.
Pretty much.Wow possibly the best solution because even the community doesnt know what it wants. This way anyone can play the way they want. Awesome stuff and open beta in early august!
Yes I have played a lot of 2042 and I don't think any class should have a weapon restriction
I was really looking forward to this but the all guns, all classes thing puts me off. But more annoying was the brickheaded response of not even considering why its a bad idea for the BF formula annoyed me more.
They easily could have had open battlefield mode and classic to manage that.
Im still on the fence right now tbh
I said it, "he" didn't…at least take a moment and realize who you are even arguing with. Also, have you ever heard of a metaphor?He used real life as if that makes a good argument for gameplay balance. I'm pointing out the silliness of that, bro.
How very scientific of you to come up with that "5%" claim... And it's EA/DICE we're talking about here, the very people who have brought us 2 Battlefield trainwrecks in a row, the second one being even worse than the first.How are you going to say they have a clear vision behind it, when y'all are arguing and complaining about that exact vision? The wheel already got reinvented…Battlefield isn't what it was 3 games ago, sorry. If it's that big of a deal, get over it or move to a different game. The 5% of Battlefield fans mad about this shit is wild to me…Some more dumb shit. That why devs can't come out with a good game anymore, because people can't stop bitching about every little thing in a game.
I said it, "he" didn't…at least take a moment and realize who you are even arguing with. Also, have you ever heard of a metaphor?
Loved old BF games but doesn't mean they need to adhere to certain rules todayI'm sorry, but is 2042 the only Battlefield game that you've ever played? Cause if you've actually played any pre-2042 games, not wanting class weapon restrictions is VERY weird and kinda puts into question whether you actually understand what makes Battlefield work as a game.
This.Don't penalize people with subpar weapons because they want to heal people or whatever the example may be
I will for sure be playing the open weapon play lists
You're the type of guy to make everything your girlfriends fault, aren't you?Minor detail. So you're the one who made a worthless argument. My bad. And LOL at claiming that was a metaphor. That's special.
This seems to be the extent of your capacity. Weak arguments, such as using real life as the rules for gameplay mechanics (lol), and even weaker insults.You're the type of guy to make everything your girlfriends fault, aren't you?
It's not how the Battlefield franchise actually works. It's all about having synergy between roles and kits being specific to a class.You're the type of guy to make everything your girlfriends fault, aren't you?
I love this thread because all of you who literally can't come up with a legitimate argument why weapons shouldn't be shared, make it feel like I'm talking to a brick wall. More people to ignore though, I'm good with that!
Yes I have played a lot of 2042 and I don't think any class should have a weapon restriction
Oh I for sure don't mind if people disagree with meI usually agree with you, but not here. BF is all about classes, and how they control points. A sniper with an LMG, SMG, or Assult Rifle would be bonkers.
Don't know why you're getting the lol reactions. If it doesn't, they better forget about charging full price. The last time, they listened to the dumbasses clamoring that multiplayer only would make the game better. What we got instead with their last "multiplayer" only game was a giant scam. 2042 had bad animations, no destruction, bad netcode, missing score cards, bad design, bad maps, f2p mobile game tier gunplay, no replay value at all. No way will I or many others consider paying full price for a multiplayer only game.It better have a [decent] singleplayer
My fav class in every BF game and the engineer ofc. They also getting the ammo bag hereMedic class be winning again. Medbags, syringe and lmgs oh my.
Pretty much this. Shared weapons is fine. Just find another way to differentiate classes.I'm a long time BF player (since 1942 when I picked it up without knowing exactly what it was) and think that weapons should be unlocked. I understand balancing issues but I feel it's even worse when everyone flocks to the class that holds the weapon that is currently high ranked in the meta.
Gadgets should be locked, though.
I can enjoy it either way but I hope they are unlocked.
Pretty much this. Shared weapons is fine. Just find another way to differentiate classes.