The max bar, with all the hearts from Rodin and all the hidden ones, is two full life bars long.Class_A_Ninja said:How do I tell if I upgraded my life bar to the max? I keep buying the hearts from Rodin, and he gladly keeps selling them to me. I can't tell if the bar is getting bigger anymore, just that my health is replenished a bit.
abq said:Take your time and enjoy the game. Then work on your time. After that, platinums.
When you replay a chapter, at the end you get to choose whether you want to update your time and score or not. Under 3 hours isn't as hard as it might sound. I only had to run through a couple of chapters to bring my playtime under 3 hours.
- Angels die in one shot if you shoot them in the head.SHOTEH FOCK OP said:I don't understand the minigame... I always get like 27 points or whatever, and that isn't even enough to buy the cheapest item. Sometimes I find a bullet or two in a level, and then I can finally get enough points to get a green lollipop. Is there something I'm missing?
rocK` said:The story was great, but I don't think I got the full understanding of what's going on and why the angels are considered 'bad'
akachan ningen said:I just finished the game. It was amazing overall, naturally. But I don't think it's as good as DMC3 or, to a lesser extent, DMC4 and here's 10 reasons why.
- The combos don't change that much, depending which weapons you have equipped. What I liked about getting new weapons in DMC3 was that they were all radically different and changed the way you played the game. In Bayonetta, the only ones that really change your moves are the whip and the sword. I didn't like the whip much though.
- QTE bullshit. DMC4 had a little of this and DMC3 had none. What's worse is that most of them are "hit the QTE or die instantly" which is mental.
- Most of the bosses were big set pieces designed to compete with GOW in the battle of epicness. They are great to look at, but at the end of the day I wanted smaller, more personal fights.
- The Bike scene, missile scene. needs no explanation.
- The camera was fucking nutty, especially in small areas, like the scene where you fight jeanne on a missile. It took way to much effort away from the buttons to move the camera.
- Loading the gates of hell shop level every time was pointless. It should have just been a menu.
- The story was terrible. I wasn't expecting Shakespeare but it didn't capture my interest on any level. DMC4 was actually around the same level but DMC3 was better. And having to read books to find out more about the story was lame. Not that it interested me enough to find out about it but reading has no place in a crazy action game like this.
- Alfheim portals. A lot of them require BACKTRACKING to find. They couldn't just hide them all in clever places? DMC3/4 hide them in great places.
- Re-using areas from earlier levels. Another complaint from DMC4 makes an appearance in this game. It gave me a bad feeling of deja vu, which was supposed to be a joke in the game?
- Half the cutscenes are done in this "still image" style, even though they are using the actual character models. Why didn't they just animate them all? Maybe it was a style choice, maybe they wanted to save money. Either way, I didn't like it.
The boss fights with jeanne were probably the best part but I don't think they were even as good as the DMC3 fights with Vergil or the fight in DMC4 with this guy:
Augemitbutter said:got around and finished infinite climax mode, was fun, but a bit too easy. been playing this game since early november, so i certainly took my time, short bursts of fun all the way! now to finish the last few of alfheim portals and then i'm gonna take a break i think.
bayonetta and ninja gaiden sigma 2 = best action games in existence. i'll be playing both until something better comes around, but i'm not counting on it anytime soon.
Zeliard said:Has this happened to anyone? Is my 360 essentially on the verge of dying at any second, or was it just some temporary hardware malfunction?
HYDE said:I think you'll be retracting this statement come March, unless awesome=sucks for you.
The God of War hears your blasphemy!
ShockingAlberto said:The max bar, with all the hearts from Rodin and all the hidden ones, is two full life bars long.
Snuggler said:It may be unrelated, but I've got the 3 Red Lights when certain cables become unplugged while the 360 is turned on. I turned it once without realizing that the AV wire wasn't connected to the Xbox, the red lights flashed and scurred the shit out of me. Hopefully yours still has a full life ahead of it.
HYDE said:I think you'll be retracting this statement come March, unless awesome=sucks for you.
The God of War hears your blasphemy!
HYDE said:I think you'll be retracting this statement come March, unless awesome=sucks for you.
The God of War hears your blasphemy!
HYDE said:I think you'll be retracting this statement come March, unless awesome=sucks for you.
The God of War hears your blasphemy!
HYDE said:I think you'll be retracting this statement come March, unless awesome=sucks for you.
The God of War hears your blasphemy!
andymcc said::lol this is funny.
Ultimo hombre said:God of War is very different. The game will be much more about story telling and flash than combat.
akachan ningen said:I just finished the game. It was amazing overall, naturally. But I don't think it's as good as DMC3 or, to a lesser extent, DMC4 and here's 10 reasons why.
[*]Re-using areas from earlier levels. Another complaint from DMC4 makes an appearance in this game. It gave me a bad feeling of deja vu, which was supposed to be a joke in the game?
TheCardPlayer said:I could give you DMC3 even if I disagree...but DMC4? :lol :lol :lol :lol :lol The biggest DMC fansite on the internet is on the verge of shutting down, due to the game's insane suckage. That's right, most hardcore DMC fans lost interest in the series after DMC4. Just ask Dahbomb. Man is the biggest DMC fan on the forum, and I'm pretty sure he could tell you the same thing.
And reusing levels. No. DMC4 had you play through the same levels with no differences, fighting the bosses in the same areas. Bayonetta has you play through different dimensions, in the same city. The city stays the same but the level layout goes batshit crazy. In Paradiso, the place is totally fractured and you have to play through broken, floating parts, reaching them on goddamn spinning light platforms.
Not the same thing at all.
ShockingAlberto said:The max bar, with all the hearts from Rodin and all the hidden ones, is two full life bars long.
How far are you? If you're in like the first two or three levels I'll say you should give it more time. For people who picked up the game or played the demo without any expectations were mostly impressed I think. I know I was. But if I saw people saying "OMG OMG GOTY IT'S SO GREAT" I might have to get a few chapters in before I saw it. Also, if you're mashing buttons then you may need to suffer through the first playthrough to unlock the harder difficulties in order to really enjoy it. Whether or not you're patient enough to do that is up to you.Chao said:I don't know, maybe I need more time with the game.
TheCardPlayer said:I could give you DMC3 even if I disagree...but DMC4? :lol :lol :lol :lol :lol The biggest DMC fansite on the internet is on the verge of shutting down, due to the game's insane suckage. That's right, most hardcore DMC fans lost interest in the series after DMC4. Just ask Dahbomb. Man is the biggest DMC fan on the forum, and I'm pretty sure he could tell you the same thing.
And reusing levels. No. DMC4 had you play through the same levels with no differences, fighting the bosses in the same areas. Bayonetta has you play through different dimensions, in the same city. The city stays the same but the level layout goes batshit crazy. In Paradiso, the place is totally fractured and you have to play through broken, floating parts, reaching them on goddamn spinning light platforms.
Not the same thing at all.
Chao said:I'm not having the amount of fun I though I would have.
The game is good, but everything looks the same. The levels are different, yet feel very similar. I don't know if is the color palette or what, but it's like I'm on the same place all the time, which makes it boring.
The story is pointless, good vs evil bullshit and mystic sages crap all over again. The characters are really boring too. Bayonetta and the dude from the shop are cool, but that's it.
The combo system... I don't find it very rewarding. In DMC I worked hard to get those SSS combos and felt kind of badass afterwards, but in Bayonetta I feel like I'm just mashing buttons at times, even using combo interruptus and doing all kinds of shit.
I don't know, maybe I need more time with the game.
ConcealedBlaze said:Which site?
Giolon said:Ok guys, I blew 500K on Eternal Testimony (the item that regens up to 2 blips of magic) and it seems worthless to me. WTF am I going to do with only 2 blips of magic? You can't even do a <-->Y/B insta-weave with that little. If using the Eternal Bracelet, that's not enough Witch Time to spit at.
So what gives? Is there some awesome use for this thing that I'm missing?
Giolon said:Ok guys, I blew 500K on Eternal Testimony (the item that regens up to 2 blips of magic) and it seems worthless to me. WTF am I going to do with only 2 blips of magic? You can't even do a <-->Y/B insta-weave with that little. If using the Eternal Bracelet, that's not enough Witch Time to spit at.
So what gives? Is there some awesome use for this thing that I'm missing?
Class_A_Ninja said:Oh my. I just realized a second bar appeared and that is why the first bar wasn't getting any longer. It can go unnoticed if you never have max health.
XenoRaven said:How far are you? If you're in like the first two or three levels I'll say you should give it more time. For people who picked up the game or played the demo without any expectations were mostly impressed I think. I know I was. But if I saw people saying "OMG OMG GOTY IT'S SO GREAT" I might have to get a few chapters in before I saw it. Also, if you're mashing buttons then you may need to suffer through the first playthrough to unlock the harder difficulties in order to really enjoy it. Whether or not you're patient enough to do that is up to you.
ConcealedBlaze said:The game is in fact the antithesis of good vs. evil. You're playing as the "evil" and instead of one being right or wrong, it's simply about the balance maintained between light and dark.
And the combat system really only shines in hard or climax. It's a pretty shitty decision not to have those open from the beginning.
HYDE said:I think you'll be retracting this statement come March, unless awesome=sucks for you.
The God of War hears your blasphemy!
Hmm...if you're not impressed by now, there probably isn't much that will really blow you away on Normal. Maybe on Hard. On Hard you have to know more of the combos and be able to dodge offset and stuff. What kind of medals do you normally get?Chao said:I'm right now at, so I think I still have a few chapters to go. Maybe on harder difficulties the game feels more strategic.bayonetta surfing against a boss at the sea
cosmicblizzard said:Wow. I can't even beat the prologue on infinite climax mode. Is there some crazy accessory that will make this easier? This is seriously the only game I've had the motivation to do everything in since the generation started and I don't want to stop now.
XenoRaven said:Hmm...if you're not impressed by now, there probably isn't much that will really blow you away on Normal. Maybe on Hard. On Hard you have to know more of the combos and be able to dodge offset and stuff. What kind of medals do you normally get?
I highly doubt it. God of War has some steep competition now.HYDE said:I think you'll be retracting this statement come March, unless awesome=sucks for you.
The God of War hears your blasphemy!
HYDE said:I think you'll be retracting this statement come March, unless awesome=sucks for you.
The God of War hears your blasphemy!
XenoRaven said:How far are you? If you're in like the first two or three levels I'll say you should give it more time. For people who picked up the game or played the demo without any expectations were mostly impressed I think. I know I was. But if I saw people saying "OMG OMG GOTY IT'S SO GREAT" I might have to get a few chapters in before I saw it. Also, if you're mashing buttons then you may need to suffer through the first playthrough to unlock the harder difficulties in order to really enjoy it. Whether or not you're patient enough to do that is up to you.