Hey subset of fitness-GAF,
I've been using
this site since it was linked to me in this thread by opticalmace (thanks again buddy), and it's the best tool I've found for keeping track of caloric intake. It has a bunch of advantages over a pad and paper:
- It does all the math for you
- You can access it from anywhere, there's basically no way to forget it (unlike leaving a notebook at home)
- You enter both food and exercise into the same system.
I imagine it's the same thing Weight Watchers' software does except without points, it just shows you everything in calories. And it gives it to you as a balance of calories to "spend" (so you
don't want to be negative for the day); this is just fundamentally different to me than the way I usually look at it, starting from 0 calories and taking in more over the course of the day.
Anyway, it's really been effective for me so far. At the end of the day you have a certain number of calories left over and it uses that (your deficit) to calculate the path of weight loss (or whatever) you're on.
While using it for the last week though I just kept getting
reminded of something. And I realized it was
Fitocracy. Fitocracy tries to make the process of exercise into a game, and it's pretty impressive. But I could never stick with it; there are things I don't like about the site design, and there's no tracking of food. But the concept of "leveling up" and achievements and stuff is a pretty clever idea.
Anyway, I think what really should happen is for these two concepts to be combined. I don't know if Fitocracy is planning on adding food/calorie tracking or not, but the myfitnesspal system is already so close.
See, the problem with Fitocracy as a game is that it's just an upward slope, forever. You can enter your weight of course, but you gain experience from exercise and just go up in levels the more you exercise. But there's a lot more to fitness than exercise obviously.
You need to be able to fuck up. You need to be able to go backwards for it to be more representative of total fitness. And at the end of the day if you only have a few calories remaining, you really, really don't want to go into the negative.
When you enter exercise (like P90X or whatever), you're earning more calories to "spend" for the day, or you can "store" the remaining balance (your caloric deficit) at the end of the day. This seems like a way better measure of "experience points" than just a linear progression the more you exercise. It means that if you have a negative balance you could actually lose experience and go down a level.
MFP asks you to estimate your recommended daily intake in the initial setup. It asks you about your job, height-weight, etc, and it's pretty easy. The site will make suggestions if it thinks you're not getting enough calories if you try to complete a day with a ton left just for the "points." It's already so sophisticated, and just seems like it would be a lot of fun and easy to stick with if it went a little further into making it into a game. It would be so much more healthy an addiction than an MMO.