Geometric-Crusher
"Nintendo games are like indies, and worth at most $19" 🤡
A myth was created that Sega made mistakes in the past.
In fact, every company makes mistakes, but the impacts vary according to the capital the company has.
In the console market, the so-called mistakes is something necessary, few companies are as rich as Microsoft that can afford to make a mistake with Xbox One and basically relaunch the system with versions S and X or have enough money to put the best processor and the best gpu like they did Original xbox.
All other companies are forced to look for smart solutions to balance the scales.
Sega planned the Genesis successor as a console with limited 3D and excellent 2D capability, we are talking about 1991 here, very different from the myth that the console would be fully 2D (not even SNES was fully 2D ) this early concept, later became a console with single SH-2 so that after Sega discovered the PS1 specs and its 3d emphasis, they added the second SH-2 and other chips to make it our beloved Sega Saturn .
Why did this happen?
Simple, Money.
The plastic of the PS1, the length of the wire and quality of the cannon were not the best, memory card transferring this additional cost to the consumer save its games. But PS1 internal components were some of the best in 1994 and there were contracts ensuring exclusivity.
there was no way for SEGA to have a competitive console against companies that have dozens of times its capital, note that Nintendo, being richer than SEGA, did not dare to put CD-Rom in its consoles. This conclusion inexorably leads to the use of so-called mistakes ( wich are mistakes only when it goes wrong when it goes right they call it genius)
What would a hypothetical Sega console look like in modern times?
There is the 12TF 16GB Xbox Series X on the market today, there is also the 6TF 12GB Xbox Series S representing the minimum power to receive multiplatforms.
SEGA would have two options
Making a console above 12tf and using a lower quality cpu than the Wii U did, maybe 12gb of memory or
Make a console with 8 teraflops and 16GB of memory with expansion to 24GB sold separately.
This configuration would allow SEGA to surpass the Xbox Series X graphics but using Series S resolutions
I anticipate that this strategy of looking for more power is bad due to the advent of PRO consoles
Sega has enough money to put a console on the market, a Switch would be easy, I hope they still have a competitive instinct in them.
In fact, every company makes mistakes, but the impacts vary according to the capital the company has.
In the console market, the so-called mistakes is something necessary, few companies are as rich as Microsoft that can afford to make a mistake with Xbox One and basically relaunch the system with versions S and X or have enough money to put the best processor and the best gpu like they did Original xbox.
All other companies are forced to look for smart solutions to balance the scales.
Sega planned the Genesis successor as a console with limited 3D and excellent 2D capability, we are talking about 1991 here, very different from the myth that the console would be fully 2D (not even SNES was fully 2D ) this early concept, later became a console with single SH-2 so that after Sega discovered the PS1 specs and its 3d emphasis, they added the second SH-2 and other chips to make it our beloved Sega Saturn .
Why did this happen?
Simple, Money.
The plastic of the PS1, the length of the wire and quality of the cannon were not the best, memory card transferring this additional cost to the consumer save its games. But PS1 internal components were some of the best in 1994 and there were contracts ensuring exclusivity.
there was no way for SEGA to have a competitive console against companies that have dozens of times its capital, note that Nintendo, being richer than SEGA, did not dare to put CD-Rom in its consoles. This conclusion inexorably leads to the use of so-called mistakes ( wich are mistakes only when it goes wrong when it goes right they call it genius)
What would a hypothetical Sega console look like in modern times?
There is the 12TF 16GB Xbox Series X on the market today, there is also the 6TF 12GB Xbox Series S representing the minimum power to receive multiplatforms.
SEGA would have two options
Making a console above 12tf and using a lower quality cpu than the Wii U did, maybe 12gb of memory or
Make a console with 8 teraflops and 16GB of memory with expansion to 24GB sold separately.
This configuration would allow SEGA to surpass the Xbox Series X graphics but using Series S resolutions
I anticipate that this strategy of looking for more power is bad due to the advent of PRO consoles
Sega has enough money to put a console on the market, a Switch would be easy, I hope they still have a competitive instinct in them.
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