roosnam1980
Member
looks really impressive
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Its all the more impressive when you know this isn't done with the official SDK and it was ported in a matter of weeks to a level of finesse you don't even see on current games anymore:Looks like a PS1 game but smoother and with texture filtering etc. I.e. not that impressive IMO, the DC can do a lot better.
They tried a few times but they always try to make it " more " than original and that messes up the feel of the originals. They were just perfect out of the gate.Man... Sony should really make a new Wipeout. I gladly sacrifice Ghost of Yotei and the Wolverine game and Intergalactic for one.
Everyone loves Sega and everyone REALLY loves racing games...and everyone loves new Dreamcast games even more! (or at least I do) so what happens when a modder comes along and takes the the Wipeout source code and ports the game to Dreamcast....this!
It also has higher draw distance.Looks like a PS1 game but smoother and with texture filtering etc. I.e. not that impressive IMO, the DC can do a lot better.
Everyone loves Sega and everyone REALLY loves racing games...and everyone loves new Dreamcast games even more! (or at least I do) so what happens when a modder comes along and takes the the Wipeout source code and ports the game to Dreamcast....this!
NOTE: Music was eaten again
and now with an upgrade enhancing the graphics and presentation for Dreamcast!
The hardware being relatively easy to code on is also a plus. And there's always that feeling it got cut short: if Sega had more money, it could've definitely lasted at least throughout 2001, since the release list that year was pretty solid.The Dreamcast community is really something else. Between this and the GTA ports, they really love their console.