Ok, bro.
It looks like few of you have hard times getting my point.
Look at this video:
Silpheed.
Many magazines at the time wrongly spread the
information that the game actually ran the polygons in realtime. That it's not true, since it is a FMV running in background. Of course many readers wondered why no Virtua Racing in MegaCD since Silpheed looked better than Genesis SVP V.R.
By saying this or that are no actually realtime I'm not arguing it have good graphics, wich makes no sense since both tittles (U3 and Silpheed) looks damm good.
You don't need to activate damage control everytime someone clarify something about your favourite title.
As I said, best of Uncharted 2 and 3 is not about raw bruteforce effects. It's about how ND put together so many things in a restricted HW such as PS3. That is the expertise wich deserve our praise. It's like when someone yells at a plain high res texture and don't notice the lighting or any other more subtle tech achievement. It makes me feel sad.