Best looking Wii U game out right now?

I still see it on a daily basis. I mean yes it has had some positive press. People still do not care though. The average "core" gamer will not pick up a Wii U. Seriously there are still people waiting for nintendo to drop gamepad and offer it for 99 when I just saw an add on black friday for x360 for like 130 with a game.
I don't think the Wii U appeals to the average gamer these days and that's a damn shame. Those that want Nintendo style games seem to go for the 3DS while casual console games seem more interested in multiplayer shooters (which are not my thing).

The thing that hurts the Wii U is that it basically plays host to Nintendo style games - which isn't enough for everyone. I do firmly believe that Nintendo's low cost, low power approach to the system has actively harmed it in the market place. If you could play great versions of third party games AND all of Nintendo's great software it would be the ultimate console right now.

There's the stigma...and the hardware is great, in the proper hands. It's sleek and efficient as hell and when actually programmed by a team that gives a fuck, puts out some stunning visuals.
It's the same stigma that stuck with PS3, though. Multiplatform releases were often poor on PS3 but, in the right hands, it could produce beautiful results. Same deal with Wii U.
 
I'd say Mario Kart 8 with Zelda HD behind it

Also Super Smash gets a nod as well.

Nintendo stuff just looks amazing in HD.

edit: As far as the continued discussion around the Gamepad...

I really think they should offer a version of the Wii U without one. What do they have to lose? I guess they could anger people who already have one, but Nintendo isn't even using it in any innovative ways now, so why not give people who don't have a system the option.

The only worthwhile functionality of the Gamepad is the Off-TV play, and the people who want that can buy regular price for it.
 
I really think they should offer a version of the Wii U without one. What do they have to lose? I guess they could anger people who already have one, but Nintendo isn't even using it in any innovative ways now, so why not give people who don't have a system the option.
It just won't work.

You have to realize that there are a good number of games out there that will not function without the gamepad.

They could patch the OS to allow for full pro controller compatibility across the whole system (since it's hit or miss right now) but the games would remain an issue. Third parties aren't going to patch their old releases to solve this and it would lead to people buying games that they can't play.
 
I see this sentiment repeated a lot which suggests to me that a lot of people don't actually understand the issue with MK8. It's basically an issue with micro-stutter where there is a constant subtle hitch in the frame-rate as if it's skipping frames. It simply interrupts fluid motion. The same issue can be observed with the GameBoy Player on Gamecube - why? The refresh rate of the GBA is different than that of a TV and, for link compatibility, Nintendo simply chose to run the games as they were on GBA even though they do not sync up with a 60Hz display. That results in a skipped frame which produces stuttering just as we see with MK8 (though it happens more frequently in MK8).

I understand, but I find it extremely difficult to believe that anyone can actually notice a 1 frame micro-stutter in an otherwise 60Hz game, without a computer analysis pointing it out for them in slow motion. Hence, people are still noticing it, even after it's been patched out.
 
I understand, but I find it extremely difficult to believe that anyone can actually notice a 1 frame micro-stutter in an otherwise 60Hz game, without a computer analysis pointing it out for them in slow motion. Hence, people are still noticing it, even after it's been patched out.
I don't know what to tell you, it was obvious to my eyes within seconds of booting up the game. There was a highly visible, consistent skipping present. I didn't need to run it through the tools to discover the problem.

Has it really been patched out, though? I had to send the review copy back so I haven't been able to play it since a bit after launch. If so that would be amazing and I'd probably pick it up when visiting the US in a couple weeks.
 
Over analyzing video game graphics has to be the nerdiest shit in existence.

I wonder if there's a niche who do the same for CG movies.
 
are we talking about art of tech?

the art side is debatable..in the tech side wiiu games can ever touch one and ps4 launch games ( killzone or ryse) its not a even a discussion
 
I understand, but I find it extremely difficult to believe that anyone can actually notice a 1 frame micro-stutter in an otherwise 60Hz game, without a computer analysis pointing it out for them in slow motion. Hence, people are still noticing it, even after it's been patched out.
The fact that it's otherwise a smooth 60Hz is exactly why some people might immediately recognize what's going on.
 
Good posts Dark10x. Nintendo is still bleeding from the terrible perception its poor debuts generated.

Yet Nintendo games on Wii U offer graphics that will stand the test of time. And if Nintendo keeps releasing gem after gem for several years to come, I wonder if it won't eventually get a chance to be picked up by gamers as a second console, and by 3DS kids.

The anti Wii, ending up rising and pleasing everyone.
 
are we talking about art of tech?

the art side is debatable..in the tech side wiiu games can ever touch one and ps4 launch games ( killzone or ryse) its not a even a discussion

What's sure is you (and other) are not talking about the thread topic which doesn't refer to other platforms. It says: "Best looking Wii U game out right now? ".
 
It just won't work.

You have to realize that there are a good number of games out there that will not function without the gamepad.

They could patch the OS to allow for full pro controller compatibility across the whole system (since it's hit or miss right now) but the games would remain an issue. Third parties aren't going to patch their old releases to solve this and it would lead to people buying games that they can't play.

Not to mention, Nintendo would be obligated to patch their own games as well. That's a lot of time spent for what could be a very negligible gain in userbase. And of course their flagship launch title was Nintendoland which basically requires the Gamepad.

Honestly removing the Gamepad has very little to gain imo. Third party is gone regardless; it's not like there is a ton of software in the pipeline to drive hardware sales. And a console that's been out this long with such poor sales obviously has branding issues at this point that cannot simply be solved by a lower MSRP. And I also think Nintendo has too much pride to remove their main attraction, the result of which would actually make their product a worse one.

Off topic, but when do you think DF will do their report on Smash U? It's been awhile. Not sure why Watch Dogs U got the nod before Smash.
 
Off topic, but when do you think DF will do their report on Smash U? It's been awhile. Not sure why Watch Dogs U got the nod before Smash.
No clue. I do know that I'm looking at Captain Toad right now, though, and it's quite a little gem. :)
 
are we talking about art of tech?

the art side is debatable..in the tech side wiiu games can ever touch one and ps4 launch games ( killzone or ryse) its not a even a discussion

iuJhL7WKAxtLy.jpg


Thread Title: Best looking Wii U game out right now
 
well I know we're not talking about the ps4 so...

a lot of people here are claiming BEST GRAPHICS OF ALL THE CONSOLES so...

Thread Title: Best looking Wii U game out right now

iuJhL7WKAxtLy.jpg

i know..its just for the people who included the other systems..

i love how you call me for this and not the others doing the same but praising the wiiu againts the other systems..well thats how the things work around here it seems
 
It is at 59 frames per second with the last frame repeated twice. It bothers me so much when I see that stutter every second. For that reason I would say no to Mario kart

lol what are you even talking about? And even if I am the ignorant one, how do you become so obsessed and obtuse are frame rate like that? Will you train me?
 
a lot of people here are claiming BEST GRAPHICS OF ALL THE CONSOLES so...



i know..its just for the people who included the other systems..

i love how you call me for this and not the others doing the same but praising the wiiu againts the other systems..well thats how the things work around here it seems

So what? Some people might legitimately think that.
 

Imagine this game with Anti-aliasing. There would be my best looking Wii U game... at 30fps. It's just hard for me to pick anything because all games I've seen on it has downsides to its graphical department. At first glance MK8 is very beautiful though. I just didn't sustain that feeling after having played it a lot.
 
So what? Some people might legitimately think that.

so its ok to talk about other systems only if you put the wiiu above them?

of course anyone can think that,if whe are talking about art of sentations,but the technical side is another thing



Well, that's like, his opinion, man.

If he brought up the technical side as well, then you'd have grounds to call him out on it.


thats why include the two parts..the art side is debatable,as always..not the tech
 
i love how you call me for this and not the others doing the same but praising the wiiu againts the other systems..well thats how the things work around here it seems
Always a good advice to let happy people be happy. Respect that, and GAF, while you are at it.
 
I don't know what to tell you, it was obvious to my eyes within seconds of booting up the game. There was a highly visible, consistent skipping present. I didn't need to run it through the tools to discover the problem.

Has it really been patched out, though? I had to send the review copy back so I haven't been able to play it since a bit after launch. If so that would be amazing and I'd probably pick it up when visiting the US in a couple weeks.

Sorry, I think my brain must phase out subtle microstutter after years of enduring 1st gen SLI.

I've only heard second hand that it's been patched out, and can't really confirm because I could never notice. IIRC the game would only skip frames when playing with CPUs.
 
I don't know what to tell you, it was obvious to my eyes within seconds of booting up the game. There was a highly visible, consistent skipping present. I didn't need to run it through the tools to discover the problem.

Has it really been patched out, though? I had to send the review copy back so I haven't been able to play it since a bit after launch. If so that would be amazing and I'd probably pick it up when visiting the US in a couple weeks.

The skipping only occurs in single player according to your analysis. A large portion of people around here who play the game do so online. That's going to have a big impact on why they can't notice it. Does the stutter occur in 2 player splitscreen? I haven't noticed the stutter myself but I don't own the game and have never played single player, only with people so I'm curious if that may be the reason.

That said, most people will not notice the skipping simply because they aren't technical experts like yourself :P The general populace couldn't notice the shit framerates in GTA5 or TLOU, it takes something Unity bad for there to be universal recognition from people honestly.

Anyway, imo best looking WiiU game is 3D World. Excellent framerate, very clean, decent AA solution, solid modeling and textures. I think it's the best unity of design and effects you can get on the WiiU. Other games always have some obvious drawback (AC4's framerate, MK8's lack of AA, Bayonetta 2 lack of AA and inconsistent framerate)
 
I don't know... I love the way almost all Wii U games looks. Super Mario 3D World, Mario Kart 8, Wind Waker HD, Pikmin 3...

If I had to, I will choose one of the games that I don't have: Donkey Kong: Tropical Freeze.
 
I'd say Mario Kart 8 with Zelda HD behind it

Also Super Smash gets a nod as well.

Nintendo stuff just looks amazing in HD.

edit: As far as the continued discussion around the Gamepad...

I really think they should offer a version of the Wii U without one. What do they have to lose? I guess they could anger people who already have one, but Nintendo isn't even using it in any innovative ways now, so why not give people who don't have a system the option.

The only worthwhile functionality of the Gamepad is the Off-TV play, and the people who want that can buy regular price for it.

Nintendo has millions of excess gamepads sitting in warehouses. They gain nothing by unbundling it.

I don't know what to tell you, it was obvious to my eyes within seconds of booting up the game. There was a highly visible, consistent skipping present. I didn't need to run it through the tools to discover the problem.

Has it really been patched out, though? I had to send the review copy back so I haven't been able to play it since a bit after launch. If so that would be amazing and I'd probably pick it up when visiting the US in a couple weeks.

I either have defective eyes or really shitty video equipment, because I just couldn't get the micro stutter not matter how hard I squinted. Does it happen in all modes or only in specific modes? Does it happens during replays?
 
To be fair, the topic title says: "Best Looking" not "Greatest Techincal Achivement".

yeah the arbitrary distinction between art and graphics annoys me

graphics are what I look at on my tv screen while playing a game. if a game looks amazingly beautiful because of the art, then so be it. in most cases this distinction is only made to downplay graphics where the art style is what shines. I guess most use the word "graphics" with a connotation attached to it where they really mean the tech behind the graphics.
 
I either have defective eyes or really shitty video equipment, because I just couldn't get the micro stutter not matter how hard I squinted. Does it happen in all modes or only in specific modes? Does it happens during replays?
Consider yourself lucky. It only appears when AI racers are active, however.
 
yeah the arbitrary distinction between art and graphics annoys me

graphics are what I look at on my tv screen while playing a game. if a game looks amazingly beautiful because of the art, then so be it. in most cases this distinction is only made to downplay graphics where the art style is what shines. I guess most use the word "graphics" with a connotation attached to it where they really mean the tech behind the graphics.

I usually find the best way to think of it is
Graphics = techniques the computers use to create an output (ex Polygons, Lighting Technique, etc)
Aesthetic = Design techniques used to create a visually appealing image (ex color choice, color balance, lighting model choice etc)
 
I usually find the best way to think of it is
Graphics = techniques the computers use to create an output (ex Polygons, Lighting Technique, etc)
Aesthetic = Design techniques used to create a visually appealing image (ex color choice, color balance, lighting model choice etc)

yes this is how most view this distinction but it still annoys me

when I'm talking about a game's graphics I'm talking about everything. Wind Waker has gorgeous graphics mostly because of its art but that point doesn't make the graphics any less gorgeous.
 
It's difficult to pick one because so many games look amazing. I'd probably have to go with Mario 3DW. The crisp vibrant visuals and the amazing lighting give it an almost prerendered look. I don't think anyone (myself included) expected Ninty to pull off such amazing graphical fidelity with the hardware.
 
SMH at people taking ugly shots of MK8 and trying to make it look bad. EASILY one of the best looking games of the gen, welcome to Gaf. You can't judge anything by one screenshot. One screenshot could mean anything. Like it could mean this is the part of the game where you can barely see off into the horizon, what you can see isn't all that special, and the contrast of colors makes the jaggies pop more than possible in any other part of the game. GG trying to show us the true nature of the game's graphics.

This is a heated contest, between SM3DW, WW, MK8, Pikmin, and Smash, the graphics are so good in all of them.

Long live the deception of the screenshot
 
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