eddfromtheriver
Banned
Mad World meets The Unfinished Swan... i like it... but discerning where the baddies are is gonna be a chore with that colour palette...
I hope the devs stick to their guns and don't compromise their vision because of hardcore gamers. If their vision dosen't sell, it doesn't sell. I'm more interested in unique experiences that are the product of artistic intent.
I'd be super bummed if they caved to the miniscule minority.
I hope the devs stick to their guns and don't compromise their vision because of hardcore gamers. If their vision dosen't sell, it doesn't sell. I'm more interested in unique experiences that are the product of artistic intent.
I'd be super bummed if they caved to the miniscule minority.
yeah I hope they don't tone down the art style whatsoever
Have you played Gotham City Impostors? It's by the same people.The last taste of anything NOLF related was Contract JACK and that game was terrible.
needs more color imo, sorry.
Is this the ot then? Would love more impressions
I made a video the other day, gave my first impressions. Tried to keep it spoiler free.
Let me know if this doesn't work, I am on my phone right now.
http://www.youtube.com/watch?v=9RK0-XTFUYU
I made a video the other day, gave my first impressions. Tried to keep it spoiler free.
Let me know if this doesn't work, I am on my phone right now.
http://www.youtube.com/watch?v=9RK0-XTFUYU
Your video convinced me, I gotta check this out. Love the enemies having muskets, so they have to wait a while to reload which must make for a fun whack-a-mole shooting arrows one by one vs gun shot one by one.
Love that wind.
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Your video and the low entry price sold me. I just love true open world games.
I made a video the other day, gave my first impressions. Tried to keep it spoiler free.
Let me know if this doesn't work, I am on my phone right now.
http://www.youtube.com/watch?v=9RK0-XTFUYU
Umm, so yeah booted the game up again to ring the bell, and now the game is in colour! Clearly a bug
Recorded a video of how it looks:
http://www.youtube.com/watch?v=jI7skothe1I&feature=youtu.be
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Umm, so yeah booted the game up again to ring the bell, and now the game is in colour! Clearly a bug
Recorded a video of how it looks:
http://www.youtube.com/watch?v=jI7skothe1I&feature=youtu.be
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Played 2 hours straight. Mostly been playing it as a stealth game, arrows exclusively. Longbow is sweet. I've found the South Gate, Hilltop, the Fort, and two clue areas. Bought a Shortbow (Quality). The healing (heart icon) barrels are nice.
Headshots seem to be discouraged as enemies have helmets, and it takes 3 arrows to the head which is the same as 3 body shots to take an enemy down. But I did take an enemy down with 1 shot to the leg as it seemed to be an exposed area. Do enemies with different weapons have different armour pieces so there are some exposed areas?
1 melee attack to the back takes an enemy down, so I guess those count as stealth takedowns.
Killed all the enemies, so I'm aimlessly wandering around literally in circles because there aren't enough landmarks.I have no idea how you get to this dark world?
I put the bell on the Fort but I'm not sure what I'm meant to do with it?
EDIT: nvm figured it out, had to ring the bell to get to dark world.
The enemies can spot you from really far away. Bad Far Cry 1 memories right there! XD
These creepy totems, any idea what they're for or is it unfinished?
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Sent a bit of suggestions to their steam page about full body awareness and enemy body points.
Bought it as well. The style looks amazing in my opinion. I just hope it's well playable with a gamepad.
Edit: Well fuck, no gamepad support. Gonna have to find a mouse somewhere.
The people commenting on the artistic integrity of the devs regarding the color scheme; c'mon, it's just a filter thrown over a regularly colored game. If the assets and everything were made with this in mind, or at least were saturated in relation to the filter, it'd be one thing, but when they've simply added a filter over normal colors, the least they could do is add an option to turn it off.
As it is, the contrasts are severely messed up -- I don't think that's about artistic integrity, as it's probably just a result of slapping a filter over a game with regular color balances. At the very least it needs to be grey balanced to filter out the excessive amounts of noise and sharpness.
It's an early alpha, it will probably crop up at some point.
You can always come up behind the enemies and stealth kill them with the dagger. Enemies will carry arrows. If you have enough money, buy them from Fort Henry.Didn't understand how to deal with stuff if you've entirely run out of arrows. Just die and try again? Is there some sort of timing where you can stab them in the face? Managed to stealth kill a few of them but are you basically fucked when any of them spot you and you don't have ammo?
I made a video the other day, gave my first impressions. Tried to keep it spoiler free.
Let me know if this doesn't work, I am on my phone right now.
http://www.youtube.com/watch?v=9RK0-XTFUYU
New update just got released. Added a contrast slider and various optimizations and bug fixes.