KiteGr
Member
Nether... Duh!?
Starfield is fundamentally Brocken by design. You can't change a game designed in the wrong engine without remaking it from scratch. The could add improvements and futures, but can't fix the majority stuff. Modders seems to have abandoned it as well, so you can't expect from them to do the work.
To make some things clear, the engine by it self isn't bad. Not many engines can create infinite solid items in the world and remember where they are. It's just not for THIS game.
As for Diablo 4. The franchise shouldn't exist in this day and age at that form. Diablo 2 was popular because at the time we didn't have anything close to an MMO. It was essentially a single player game buffed with online futures to create an MMO style community.
Today MMOs exist, so it has to try a lot harder to convince us to choose it over other online games. The only thing they seem to have added is freemium mechanics.
Starfield is fundamentally Brocken by design. You can't change a game designed in the wrong engine without remaking it from scratch. The could add improvements and futures, but can't fix the majority stuff. Modders seems to have abandoned it as well, so you can't expect from them to do the work.
To make some things clear, the engine by it self isn't bad. Not many engines can create infinite solid items in the world and remember where they are. It's just not for THIS game.
As for Diablo 4. The franchise shouldn't exist in this day and age at that form. Diablo 2 was popular because at the time we didn't have anything close to an MMO. It was essentially a single player game buffed with online futures to create an MMO style community.
Today MMOs exist, so it has to try a lot harder to convince us to choose it over other online games. The only thing they seem to have added is freemium mechanics.