Grizzlyjin
Supersonic, idiotic, disconnecting, not respecting, who would really ever wanna go and top that
Lakitu said:I wonder if Mikami is working on this project?
For some reason I doubt it, I'm sure he has much bigger projects to work on.
Lakitu said:I wonder if Mikami is working on this project?
C- Warrior said:Actually, visually it's really good. The DS can do some pretty damn good PSX like visuals. And it certainly looks better than Viewtiful Joe DS.
The DS loves those ports.
Lakitu said:I wonder if Mikami is working on this project?
CVXFREAK said:...mikami wanted RE1 originally to be in 1st person
C- Warrior said:Actually, visually it's really good. The DS can do some pretty damn good PSX like visuals.
Name me all announced and/or released DS ports.Kuroyume said:The DS loves those ports.
C- Warrior said::lol :lol :lol
C- Warrior said::lol :lol :lol
And that's probably what geared up the Survivor series, as well as this.
However, I wanted to ask you (since you've played them) is the Survivor series lame (lame as in they are hated in the RE community) because of the 1st person gameplay, or because of the production values surrounding that (i.e, graphics, story, cinematics, art design etc.)
GaimeGuy said:Name me all announced and/or released DS ports.
Now name me all announced and/or released PSP ports.
Thx.
I can't think of ten DS ports... can you?
I can think of at least twice that amount of PSP ports.
PezRadar said:Viewtiful Joe DS is a godsend in graphics.. its like a port of celshading from consoles almost which is nuts
But this game looks fine, yea resident evil 1 being remade is annoying as hell.. too many versions.. Its like there milking the 1 game for all its worth beyond anything I have ever seen..
RE 3 remake (drool) i would orgasm for that
But this will suffice me.. touch screen control would be a nice change, and some parts seem first person like someone mentioned above.
Oh shutup.. every handheld will have ports. The PSP has MORE ports lined up then the DS this year
Because it's a straightforward development process that snags a couple hundred thousand sales usually, at least.almokla said:but why keep remaking the same game more than 3 times?
almokla said:but why keep remaking the same game more than 3 times?
CVXFREAK said:In light of this new game, I'm surprised Capcom chose PSP for the Rockman Dash series instead. Or at least bring MM64 to DS.
C- Warrior said:Yeah I know.
Rockman (and any related game thereof) should be on a Nintendo console/handheld, while any RE game should be on a Sony console/handheld.
I have no bais towards any unit--but what sells is what sells. Megaman games tear it up sales wise on the GBA, and RE games have always sold a million+ worldwide on a Sony cosole easily.
CVXFREAK said:You know, that record player in the screens... I don't remember such an item or object in the original. A new feature maybe?
ThongyDonk said:maybe replaces the typewriter!!
it did look better, because it was all prerendered BGs. The DS version is fully 3DKurosaki Ichigo said:Er...I remember RE PSX better than that....but thats like 10 years ago isnt it?
Anyway, DS gets another franchise before PSP.
I think the only games they've announced have been ports and a DMC game.Lakitu said:So what do Capcom have planned for the PSP?
Both, really.C- Warrior said:is the Survivor series lame (lame as in they are hated in the RE community) because of the 1st person gameplay, or because of the production values surrounding that (i.e, graphics, story, cinematics, art design etc.)
Nightbringer said:Oh, great!
It seems that the game is full 3D and it has the playability of RE4.
GaimeGuy said:it did look better, because it was all prerendered BGs. The DS version is fully 3D
The DS is NOT powerful enough to render the pre-rendered BGs from the N64/PS/Saturn era in real time. Hell, even the PSP probably would struggle at that I bet.
Lakitu said:There's been so many versions of Resident Evil 1 already...
Resident Evil (PSX)
Resident Evil (Saturn)
Resident Evil (PC)
Resident Evil: Director's Cut (PSX)
Resident Evil (GBC) -Canned-
Resident Evil (GC)
Resident Evil: Deadly Sins (DS)
Deku said:I played Biohazard to death in junior high. The DS verison is pushing more polygons that the PS version and the PSone's pre-rendered BGs look worse than some of the 3D in the DS shots. We're talking about circa 1995 CG standards here, which was pretty low. But I kinda wished Capcom had gone with pre-rendered BGs and had higher poly characters and or more effects. Just imagine the CG quality from modern workstations and all that polygons to push around for environmental effects and character models.
But it probably would have made for a pretty stale, been there done that gameplay experience.
You have to give Capcom credit for trying something new with the Gameplay. That said, looks like the implementation of the touch screen might add something new to the game.
Deku said:I played Biohazard to death in junior high. The DS verison is pushing more polygons that the PS version and the PSone's pre-rendered BGs look worse than some of the 3D in the DS shots. We're talking about circa 1995 CG standards here, which was pretty low. But I kinda wished Capcom had gone with pre-rendered BGs and had higher poly characters and or more effects.
That said, looks like the implementation of the touch screen might add something new to the game.
Kuroyume said:PSP loves ports too
I guess? I don't follow hand helds much since I don't own either. It just SEEMS to me like the DS is mostly ports. If I'm wrong just forgive me... @__________________________@
because it's uglyzooL said:The backgrounds are clearly pre-rendered. Where did you get the impression that they are fully 3D?
CVXFREAK said:Ooo. Since you're Japanese and Japanese was your first language, can you give a taste of the differences between the Japanese subtitles and the English voices?![]()
The backgrounds are clearly pre-rendered. Where did you guys get the impression that they are fully 3D?