I would've said the same thing pre-Inception.
Makes sense I suppose. I'll rewatch on YouTube or something.
So, the crux of it all, is accepting that:
When the universe encounters a paradox due to a choice, it systematically wipes out all timelines associated with that choice, and only allows the timelines with an alternate choice to be made.
Therefore, since Booker accepting baptism and becoming Comstock always winds up in a paradox, the universe goes, "No", wipes those timelines out, and only allows timelines featuring baptism rejection to exist.
Hence, the post-credits scene.
Am I...on the right track?
So, the crux of it all, is accepting that:
When the universe encounters a paradox due to a choice, it systematically wipes out all timelines associated with that choice, and only allows the timelines with an alternate choice to be made.
Therefore, since Booker accepting baptism and becoming Comstock always winds up in a paradox, the universe goes, "No", wipes those timelines out, and only allows timelines featuring baptism rejection to exist.
Hence, the post-credits scene.
Am I...on the right track?
So, the crux of it all, is accepting that:
When the universe encounters a paradox due to a choice, it systematically wipes out all timelines associated with that choice, and only allows the timelines with an alternate choice to be made.
Therefore, since Booker accepting baptism and becoming Comstock always winds up in a paradox, the universe goes, "No", wipes those timelines out, and only allows timelines featuring baptism rejection to exist.
Hence, the post-credits scene.
Am I...on the right track?
This, is I guess why I find it so confusing. If drowning one Booker -- the one we play as -- solves the issue of any split timelines after the fact. Then surely that's the end of all Bookers henceforth? He can't make the decision to walk away from the baptism because he's drowned just before it. And if you're correct, and every timeline leads to the baptism -- which now leads to certain drowning death -- then he can't go on to have other timelines with Anna as others have suggested.
BioShock Infinite feels like a build your own plot to me. Either because I'm stupid, or the story really isn't as good as everybody thinks it is.
So I just watched it on YouTube. Yeah, makes sense now. You reject the first time. But, as you pointed out, on returning Elizabeth states that "this isn't the same place" and that "in other places you did reject" -- or something to that extent.The Booker you play in the game is one that rejected baptism. Bookers that reject end up becoming gambling drunks that sell their daughters (Anna) to Comstocks from other dimensions.
After returning to the baptism a second time, I believe it was implied by 1. the priest finishing his speech and 2. different circumstances, Liz says "in some cases, you didn't (reject)" (paraphrase) and the other people are gone.
An thus everything is reset and Booker never sells elizabeth away
So, the crux of it all, is accepting that:
When the universe encounters a paradox due to a choice, it systematically wipes out all timelines associated with that choice, and only allows the timelines with an alternate choice to be made.
Therefore, since Booker accepting baptism and becoming Comstock always winds up in a paradox, the universe goes, "No", wipes those timelines out, and only allows timelines featuring baptism rejection to exist.
Hence, the post-credits scene.
Am I...on the right track?
So, the crux of it all, is accepting that:
When the universe encounters a paradox due to a choice, it systematically wipes out all timelines associated with that choice, and only allows the timelines with an alternate choice to be made.
Therefore, since Booker accepting baptism and becoming Comstock always winds up in a paradox, the universe goes, "No", wipes those timelines out, and only allows timelines featuring baptism rejection to exist.
Hence, the post-credits scene.
Am I...on the right track?
In the airship ticket office sectionof the game, how does that woman know Elizabeth's name is Anna?
In the airship ticket office sectionof the game, how does that woman know Elizabeth's name is Anna?
She doesnt, she just uses a fake name to get Elizabeth to reveal her name and confirm she is the person they are looking for
This has been blowing minds, but I thought it was pretty obvious, to the point where I was questioning whether or not the the baptism at the beginning even takes place
Coincidence that she uses a fake name that is actually her real name though? >_>
BruceLeeRoy put this on the first page.
But, simple, explanation yet IMO.
Coincidence that she uses a fake name that is actually her real name though? >_>
Coincidence that she uses a fake name that is actually her real name though? >_>
Right.
Did the game ever explain how the Bioshock universe handles paradoxes?
I feel like that would be essential for arriving at this conclusion.
This logic is the missing piece of the puzzle that left me scratching my head. That paradoxes result in 'timeline erasure', as it were.
Or is that just a commonly accepted theory in Quantum Mechanics in our reality?
It would make sense for Comstock to tell police the 16 year old girl they're looking for will respond to that name.
God what a good game. Just amazing imagery.
Thought she was 20, not 16?
On that note, her age graph in the tower says Age 17 as the latest measurement.
Coincidence that she uses a fake name that is actually her real name though? >_>
Or is that just a commonly accepted theory in Quantum Mechanics in our reality?
Right.
Did the game ever explain how the Bioshock universe handles paradoxes?
I feel like that would be essential for arriving at this conclusion.
This logic is the missing piece of the puzzle that left me scratching my head. That paradoxes result in 'timeline erasure', as it were.
Or is that just a commonly accepted theory in Quantum Mechanics in our reality?
I had something to ask or share and then I read this whole thread and now I've forgotten it. And oh great, now my nose is bleeding.
Incredible OT, thanks so much everyone for the work gone into it.
It's suspected it may be a nod to the official Elizabeth cosplayer they hired, whose name was also Anna.
Most logically, there can't be a paradox. So either we've got the wrong idea about the paradox, or it's the right idea and the universe deals with it in some fashion - in this case, by erasing all possible timelines beyond a certain point.
I think it's implied that the Columbian police/military were involved with them.Just remembered: The Order of the Raven were criminally underused. I would like a DLC focussing on/involving them.
Just remembered: The Order of the Raven were criminally underused. I would like a DLC focussing on/involving them.
Someone help me understand why the Luteces couldn't just kill Baptismal-Accepting-Booker themselves?
They seem to have practical omniscience and freedom of movement across the universe.
Someone help me understand why the Luteces couldn't just kill Baptismal-Accepting-Booker themselves?
They seem to have practical omniscience and freedom of movement across the universe.
I think it's the same reason that the coin comes up heads every time. They can't change certain things.
I'm thinking they may have been more interested in using Booker's journey for their experiments. Good question though.
Someone help me understand why the Luteces couldn't just kill Baptismal-Accepting-Booker themselves?
They seem to have practical omniscience and freedom of movement across the universe.
But we know that Booker can die in that moment. So that can change. Maybe the trick was that they're just limited with where they can go? But Liz is effectively truly omniscient and can go anywhere, do anything? They had to get her to do it?
For evidence that they've tried this 122 times, we just have the chalkboard/coin-flip experiment, right?
I honestly think they dont really give a shit, they are omnipresent and god-like, they are a neutral party who is in it for the fun, they have each other and thats all they need
Cool tidbit about that part, what Booker chooses is randomized. I had to restart and one time he picked heads, another tails.
A lot of it is just:
(comparative mythology)
Drowning Booker creates a paradox.
Booker accepts baptism->Liz drowns him->Booker is dead so no Bioshock Infinite->Liz doesn't exist to drown him->etc...
As a paradox, this scenario is obliterated by nature so the only remaining timelines are where Booker refuses baptism. These timelines don't involve any tampering with spacetime and everyone lives happily ever after.
So, the crux of it all, is accepting that:
When the universe encounters a paradox due to a choice, it systematically wipes out all timelines associated with that choice, and only allows the timelines with an alternate choice to be made.
Therefore, since Booker accepting baptism and becoming Comstock always winds up in a paradox, the universe goes, "No", wipes those timelines out, and only allows timelines featuring baptism rejection to exist.
Hence, the post-credits scene.
Am I...on the right track?
The Fraternal Order of the Raven was an amazing sequence.I agree. That secret cult was really interesting but we were there for about 15 minutes.
Wow, she used the BioShock 1 wrench to knock out Booker? I didn't catch that.Oh god damn it
EDIT and this...although I did see this one and forgot about it
Whoever said that clearly doesn't know anything about said concepts.Bioshock I starts in an airplane and then takes place in the ocean, where as in Infinite, it starts in a boat and then takes place in the sky. Kinda like a yin and yang relationship.
But we know that Booker can die in that moment. So that can change. Maybe the trick was that they're just limited with where they can go? But Liz is effectively truly omniscient and can go anywhere, do anything? They had to get her to do it?
For evidence that they've tried this 122 times, we just have the chalkboard/coin-flip experiment, right?