Lord_Byron28
Member
I didn't find that stuff slow/boring. Personally I found the section leading up to rescuing Elizabeth was boring. I loved taking in the environment but the combat didn't click with me. The combat didn't really click with me until around Finktown. I'm not sure why as I really liked the original Bioshock and was pretty good with that game. However, for the first few hours I found the combat to be really jarring and not that fun. Perhaps its because in the original Bioshock the powers were more powerful and fun to just mess/experiment with meanwhile the powers in this game are to be used more strategically and assist the gunplay not stand as an equal option in combat. In addition the first Bioshock had you use powers to solve simplistic puzzles meanwhile BI has zero puzzles. I mean for the first hour or two the only tonic you're given is one that only allows two uses before you are out of salts.Wait, was thereally the slow part of the game? I didn't think it was slow at all. I don't mind a little backtracking I'm a Halo fan after all.Chen Li stuff
It's a bit late where I am, so I saved right when youBut yeah, thatenter that huge tower.I agree with those who said they felt theairship setpiece was so awesome, though it did get a tad annoying when Booker kept saying, "I have to destroy the engine" or some such. My favorite part was jumping off it and grabbing on to a skyrail to land.guitar scene was a little forced.
Still enjoying the combat. If I had to guess, I'd say I'm about 60% through the game. I don't want it to end!
once I got the shock gear tonic from Hall of Heroes, it really opened up and I had more fun with the combat and really understood the combat system better.