i was expecting it to just redirect to the gog.com system shock 2 pageWhy were you under a different impression?
So 1999 is just a harder difficulty. Lol. lol. looooooooooooooooooooooooooooooooooooool.
When it comes, you won't be ready for it.
A bullet point on the box to make PC gamers feel better about the focus tested result.So 1999 is just a harder difficulty. Lol. lol. looooooooooooooooooooooooooooooooooooool.
I've only been telling you people this for months now. That's ALL hardcore modes.
So what does the review actually say?
So 1999 is just a harder difficulty. Lol. lol. looooooooooooooooooooooooooooooooooooool.
So what does the review actually say?
.1 higher for the PC version?
Delicious.
So what does the review actually say?
"Having played BioShock Infinite on all three platforms, I've found that some of the combat system’s inherent versatility and wealth of options are restricted by the gamepad control scheme on the console versions. Oddly, only two weapons and two vigors can be hotkeyed at any given time (via a quick tap of the Xbox’s shoulder buttons or the PS3’s triggers). The rest of your arsenal is accessible, of course, but you must pause and go into a menu in order to get to them. That can break up the fun flow of an otherwise high-octane encounter, and picking the right tool for the job during the fight was something I found myself avoiding. As you might expect, though, these are non-issues on the PC, where the number keys offer instant access to vigors and the mouse scroll wheel zips through your full list of guns."
i had a laugh at this section... just cause i'm used to weapon wheels, and i loved bio 1s weapon wheel, so this is hardly a flaw to me as a console player.
So what makes the PC version 0.1 point better than the console versions?
If my PC is about equivalent to PS3/360 and I play with 360 pad, is Bioshock Infinite 9.4 or 9.5?
If my PC is about equivalent to PS3/360 and I play with 360 pad, is Bioshock Infinite 9.4 or 9.5?
IGN said:She [Elizabeth] provides motivation and moves the story forward, and like the clear bond the Big Daddies and Little Sisters had in the first game, I was compelled to protect her.
By the way, I'm not clicking the IGN review and rewarding their exclusive review with impressions.
Anyone care to join me?
By the way, I'm not clicking the IGN review and rewarding their exclusive review with impressions.
Anyone care to join me?
An exclusive, early review was overwhelmingly positive? This, gentlemen, shocks me.
So what makes the PC version 0.1 point better than the console versions?
By the way, I'm not clicking the IGN review and rewarding their exclusive review with impressions.
Anyone care to join me?
So what does the review actually say?
Even when it does occasionally miss, another hit follows so quickly that the stumble almost feels like a setup to increase the effect. Infinite comes through as a true, worthy follow-up to BioShock, one of the most-renowned shooters of this generation. In my book, it becomes one itself.
This is neogaf.gifThree days ago: fuck exclusive reviews!
Present: a 9.5 from IGN!