Gully State
Member
Rockpapershotgun's review is really well written. It's a shame that it's a bit on the spoilerific side...
Infinites a triumph in terms of fantasy-architecture spectacle and bringing superb flexibility to the modern rollercoaster shooter, but in other respects its a small step down from the player agency and even the singular aesthetic of BioShock. Not that it necessarily needs to, as it is most certainly a high-aiming game in its own right rather than mere offspring, but Im not convinced it will live quite as long in our collective memory as did/does its parent. It sure does make me want to use superlatives like majestic, lavish and spectacular over and over again, though.
The PC gamer review lines up with a lot of the opinions of gaffers that have finished the game already, and it worries me since I'm here for the story
God damn at that Sessler review. Talking about something he saw (no spoilers)
Gaming journalists find new ways for me to despise what they do with each new game they review. They literally sound like fucking art critics at this point.
I am honored to have reviewed Portal 2
Sesslers review is one of the best reviews I have seen in a long time.
8 from Gamekult. Mmm interesting.
I couldn't get past the first two first hours in the first one. I didn't like the look of the enemies and the shooting was a bit too old-school like Doom 3 or something.
But I like the colorful setting, the girl and the skyline stuff here. Will wait for a price drop nonetheless, can't buy a FPS full price.
That still isn't on the level of this comment from G4's review of Portal 2
sounds like the quality narrative and story is allowing people to gloss over the parts you actually play
The RPS review is really excellent.
http://www.rockpapershotgun.com/2013/03/25/bioshock-infinite-pc-review/
These guys are definitely my favorite reviewers right now. You can tell they feel a real responsibility to make sure they aren't being adversely affected by hype or previous assumptions.
Gaming journalists find new ways for me to despise what they do with each new game they review. They literally sound like fucking art critics at this point.
you realise that you are not the main character in any real sense. She is. She always has been. She always will be. It's her journey. You're just along for the ride. Still: what a ride.
And its given us a city in the sky that reflects upon the one beneath the waves.
But for everything it has to say, for all the questions it asks many of which have no easy answers
as proof of exactly what a videogame can mean to a person
Whoa, I didn't expect such universal praise + 10/10s. This should be interesting.
GMG. Bioshock 1 + select 2k game + XCOM + $15 credit/cash-back. Not sure about console deals.
You have to always look at who wrote the article if you want to get good use out of RPS, a few of them (like alec meer) will generally shit out 3 pages of creative writing exercise with less usefull information than a better writer could condense into one pargraph.The RPS review was decent but self indulgently verbose at several points
THE HYPERBOLE.
Are these guys trying to win Pulitzer prizes or something? Why can't reviews just be two paragraphs long, give us a jist of the game, without acting dramatic about it?
The reviews sold me, just purchased my copy.
THE HYPERBOLE.
Are these guys trying to win Pulitzer prizes or something? Why can't reviews just be two paragraphs long, give us a jist of the game, without acting dramatic about it?
It's like they are on drugs or something :lol
I mean I like Eurogamer for example, but whenever a big game comes out every website turns crazy - they are way better at reviewing "smaller" games
Seriously. A review should tell you if you should spend money on a consumer product. What's good, what's bad, similar games by way of comparison.Why can't reviews just be two paragraphs long, give us a jist of the game, without acting dramatic about it?
Goddammit Sessler, that review was immaculate. My backlog is too big I don't need to be buying a new $60 dollar game. . . goddammit.
Half of these reviews sound like they are written by college students who are enrolled in amateur creative writing courses. I'm surprised nobody has called it "more than just a game" yet.Sweet fuck
To be fair, in a less ambitious game and a less fully realized one these absurd fictions wouldnt be so objectionable. BioShock Infinite is confirmation that in the hands of the right creators, video games are the most sophisticated form of not just interactive entertainment, but of multimedia storytelling as well.
THE HYPERBOLE.
(DEAR GOD)
Are these guys trying to win Pulitzer prizes or something? Why can't reviews just be two paragraphs long, give us a jist of the game, without acting dramatic about it?
One of the games has no imitator of substance within the gaming landscape and the other is so different they have to tell people to forget gaming conventions they are used to.
Cookie cutter indeed.
http://25.media.tumblr.com/tumblr_me8kmdwWrv1qh2d04o1_400.gif[/ig]
This is why my negativity is well-founded. Reviews that include this kind of writing are very hard to take seriously; They've gone beyond giving me their opinion and have progressed to POETICALLY FELLATING THE GAME.
Can you guys make your prose a little less purple and focus on rationale about what works well and why, please? God almighty.[/QUOTE]
Let's just choose to ignore some of that then. It doesn't stop the widespread praise from being true.
I'm glad it's reviewing well and I'm a total hater of the first 2 games.
I like the NYT review:
I'm ready to go back to this. It's better than having to read that stuff:
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My backlog is so big I am just now getting around to playing the origional Bioshock and I have the game and season pass preordered.
So how many of these reviews mention that the mouse acceleration and broken mouse controls from the first two games still persist in numero 3 despite a 100 million dollar budget?
I think I know the answer already...
You have to always look at who wrote the article if you want to get good use out of RPS, a few of them (like alec meer) will generally shit out 3 pages of creative writing exercise with less usefull information than a better writer could condense into one pargraph.
I've seen articles from him where he managed to not say a single useful or meaningful thing about the game.
You'll read it all and still have no idea of how it plays, how polished it is, what might put you off or what you might enjoy or what the mechanics are.
reviews of high profile video games are now merely used as ways for reviewers to show how intelligent and good at words they are
Obviously it works.. look at all the "Sessler is a genius!" posts or "the reviews made me buy this game!" posts.
Seriously. A review should tell you if you should spend money on a consumer product. What's good, what's bad, similar games by way of comparison.
Yeah I have to question whether people actually know what the hell they're reading. They come off as people seeing big words and being impressed just because they're big words, and somehow that translates into "well now I HAVE to buy this! Did you see all of those words he used? That means it's really good".
I don't see the problem with a game that's clearly aspiring to be art being treated as such.
I'm going to cry if it's not out before Saturday, which seems to be when DF stuff usually comes out.Any PS3 vs 360 head to head yet?