So is anyone doing any major changes to their character rotation in Extend? Bang and Makoto both got better (considerably in Mak's case) so I'm sticking with them, but I'm probably going to drop Bullet for V-13 seeing as Bullet's hard knockdown on her drives was pretty much the sole reason I played her. Hopefully Azrael didn't change too much, he was fun in an "I don't feel like thinking this match" way.
So is anyone doing any major changes to their character rotation in Extend? Bang and Makoto both got better (considerably in Mak's case) so I'm sticking with them, but I'm probably going to drop Bullet for V-13 seeing as Bullet's hard knockdown on her drives was pretty much the sole reason I played her. Hopefully Azrael didn't change too much, he was fun in an "I don't feel like thinking this match" way.
I hope there's an arcade OP, because I'm not a fan of that one at all. They just keep getting more generic. It's all been downhill since CT.
It'll be stuck in the gallery again and you know it :T
Extra story paths for Kokonoe, Bullet, and some light novel characters. Yeah, I'm skipping this one.On a single player standpoint, what's being added to this game? Is it the earlier game's Vita content in this too?
DLC repackage being launched with more DLC available. I'm not joking lol
The BB hype isn't quite there for me right now.
where are you guys finding all this news?
i didn't realize the game was coming out so soon, guess i should preorder later today
You get the DLC free if you pre-order digitally. Okay, now that is a first for extend.
What are you hype for? I don't even know, lol.
Regarding fighters? Absolutely nothing lol. I'm having fun playing old games again while waiting for SFV and whatever new KoF there is.
Other than that, I'm on that single player backlog.
Oh, cool. I really liked what I played, so I guess I'll be looking forward to that.The latest Yatagarasu blog post said they finished the core game and are working on adding features. They said they want to release it ASAP and add features as they go along now. So there's that at least, y'know? It's a pretty good game.
Nah, same old shit, new chars, new story content, new voice DLC, balance patch. That's it really.
Does anybody really care about CP Extend? Kind of tempted to get it on PS4 but am wondering if nobody's really going to be bothering with it.
I'm getting it for sure on ps4 but I'm not sure if I'm getting an import copy since I'll have barely any time to play it for a while and I want to finish up bloodborne and srw z3 tengoku hen before that. Maybe I'll get the import for ps3 and the NA version on ps4 to avoid any possible cross play lag like the first few weeks of Xrd.Does anybody really care about CP Extend? Kind of tempted to get it on PS4 but am wondering if nobody's really going to be bothering with it.
The Vita version continues the unfortunate ArcSys trend of having longer load times than other fighting games, but the load times are at least shorter than Chrono Phantasma. Counting the match-up screen, it took around 19 seconds to load a fight from training mode.
What about the framerate hiccups of vita BBCP?
LOL. The PS4 version runs in a window. It's not full screen...has the same black border that Hotline Miami 1 has on PS4. Lazy-ass Arc.
On a positive note, the game play feels smoother and more fluid than I remember it being on PS3.
LOL. The PS4 version runs in a window. It's not full screen...has the same black border that Hotline Miami 1 has on PS4. Lazy-ass Arc.
On a positive note, the game play feels smoother and more fluid than I remember it being on PS3.
Say whaaaat? So it's going to have Wii-like borders on my monitor? Can I at least stretch the image if I feel like it or does it refuse to go any higher?
LOL. The PS4 version runs in a window. It's not full screen...has the same black border that Hotline Miami 1 has on PS4. Lazy-ass Arc.
On a positive note, the game play feels smoother and more fluid than I remember it being on PS3.
That's how BBCP was for me on PS3. It didn't fully fit my screen.