Patch was live for the Jpn version. They also had a bundle of all dlc characters for 1200 yen (Jubei, Mai, Es, and Susanoo unlock).
It said it was a limited time thing so if it is it will be up with Jubei. At least I would assume they'd do the same.Is that bundle gonna be available for the US/EU version? I was originally just gonna get Jubei since each character's 8 bucks, but 12 bucks is a bargain for all four.
Even already having Es and Susanoo I'd still probably bite on Mai and Jubei for $12Is that bundle gonna be available for the US/EU version? I was originally just gonna get Jubei since each character's 8 bucks, but 12 bucks is a bargain for all four.
Yeah so dumb.I didn't see a special pack of DLC characters for US region
Yeah so dumb.
Jubei's moveset is so odd. Like all these super move commands that are actually just special moves. Along with 360 A for the power up.
YOU WANT THE CAT WELL YOU GET THE CAT BUT HE''S AWKWARD AS FUCK ENJOY
Yeah so dumb.
Jubei's moveset is so odd. Like all these super move commands that are actually just special moves. Along with 360 A for the power up.
*looks at movelist*
"632146C looks like a DD"
....
"it's a slash"
*looks at movelist*
"632146C looks like a DD"
....
"it's a slash"
I blame Mori.YOU WANT THE CAT WELL YOU GET THE CAT BUT HE''S AWKWARD AS FUCK ENJOY
Yikes. I haven't got the chance to play with him yet but that sounds very tedious.
Well he did tell me no at Evo 2014, lol. "Too small."I blame Mori.
UNCHARGED CT GUARD BREAK LINKS INTO D SUPER MIDSCREEN NOW AAAAAAA
yeah, he's posting a lot of tsubaki stuff. Also, since CT no longer pushes back Tsubaki, she can finally grab in the corner!!
I'm working on my blockstrings, I never thought of using that move to mix up the 6C, is that ideal?
I don't think 6C is that good in a blockstring, but if you do, check if they're doing barrier. If they're not, you can use CT or command throw. If they do, you can try throwing hammer for an overhead. Not sure if CT is safe, but you can try throwing that out too.
I've fought a lot of players who manage to stop the hammer. It's a nice addition, but it's not flawless.
Was looking forward to going home this weekend to mess around with 2.0, but I didn't end up having the chance to go. Any Hibiki players that can comment on his changes? From what I've heard, he's mostly been buffed and has a lot more mobility in the air now.
I doubt it. I'm on a Japanese digital copy all the time and play with people and friends with no issue. Well aside from seeing quick messages as unreadable glyphs to meCould using the European version in the US be causing network issues? I keep getting network error 5 in the lobby and I have no idea why.
JUBEI joins as a DLC Character in the newest update for Steam "BlazBlue Centralfiction" ver2.0!
JUBEI is a speed-type character, using his small size and agile maneuverability to outwit his opponents. Overwhelm your opponents with his tricky movements, and pin them down with his fearsome rushdown techniques!
In addition to the DLC character, all game mechanics and balances have been updated to reflect the latest edition of the game in the free update
Tutorial is fine to me, the movelist missing line breaks is hilarious, but otherwise working ok. He's also missing some colors.Its a mini disaster, jubei arcade mode has no dialogues, ending it the game crashes, crashes in his tutorial, only.one.win.quote for everyone, bugged.movelist...
...but if you only play versus off or online none of this matters.
They made a hotfix earlier for the tutorial.Tutorial is fine to me, the movelist missing line breaks is hilarious, but otherwise working ok. He's also missing some colors.
Its a mini disaster, jubei arcade mode has no dialogues, ending it the game crashes, crashes in his tutorial, only.one.win.quote for everyone, bugged.movelist...
...but if you only play versus off or online none of this matters.
- Fixed various graphical issues when selecting "FXAA" anti alias mode.
- Fixed issue with opening up Button Config menu when attempting to select "Random" character.
- Fixed Jubei's Arcade Mode story part dialogues.
- Fixed all characters' victory dialogues over Jubei
- Fixed Jubei's victory dialogues over all characters
- Jubei's color 13, 14 and 15 have been reinstated in the Item Shop
- Fixed some UI misalignment/mis-size issues.
Small detail, but if you Astral Jubei as Tao, it's Torakaka who appears at the end of the attack to save him.
Any help with Susano's mission 7 on hard (2A JC jB jC 5A 2C JC jB jC (1h) JC jB jC jD)? Can't land that 5A no matter what.
Nah, there is no microdashing, it's purely a timing issue as far as I can tell.
Nah, there is no microdashing, it's purely a timing issue as far as I can tell.
Ah, thanks. Yeah, everything boils down to delaying the first jB. Still haven't got the whole thing done but made progress finally.If it's a jump loop on a standing opponent you'll probably need to delay some hits on the way down.
Saw your match live! Good work man.I went 0-2, lol. I got on stream against Jyosua, so there's that. Around 5:42:00 in yesterday's archive. Fought Hibiki and Izayoi(of course).
Boy story mode is turning into one giant case of 'get on with it!'. The parts with the lesser characters are always really interesting, i.e. Carl and Relius, Bullet and Tager, etcetera, but the main story mode just keeps dragging and dragging and dragging. They had one great moment that could have been a gateway to the final showdown, but nope, more drama.
At least they addressed the minor plots like Litchi and Arakune finally. It's a satisfying resolution.Completely wasted potential. Chronophantasma had a story that moved at a nice clip where things happened. Then for CF they returned to Kagutsuchi and rehashed the old story lines. Really now, CT's main gimmick was a timeloop that rehashed itself, and CS was basically an overly long extension. We did not need to go back to Kagutsuchi.
The latter portion of the plot picks things back up, but by then it's too late. Plus, certain aspects are either rushed or left hanging: See the defeat of Izanami, or the fate of Hazama and Carl. It's a depressing mess.