BLOODBORNE Spoiler Thread (read OP)

My good buddy Noctis here will be playing his first souls title.

Lets all wish him good luck

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Do you really want to know? Also that IGN video was
in a chalice dungeon
btw. So not really the location where you fight the boss "in-game."

Depends on the player. There is quite a twist to getting to that boss that I will not mention, other then it has never happened in a souls game thus far. Some players may get there faster then others. First time through players are going to be in for a shock :p

I can't wait to see/hear the reactions to it.

Edit: Argh bottom of the page.
I am intrigued. VERY intrigued.
 
To your first point, I disagree. Infamous' lack of mission variety was awful and made for a complete bore of a game.

Your second point is spot on though. Embargo dates are not an indicator of quality. I doubt Sony or From are lacking in confidence about the reception this game is going to get.

Doesn't change his point though that infamous and dark souls both reviewed well the original made it seem like they didn't. I didn't like infamous that much but it had good scores so the embargo doesn't mean bad game is his point.
 
I don't think the embargo indicates anything. If Dark Souls II managed to be the better reviewed title of the three Souls games, anything they put out will be GOTY, even if it sucks.

I see some people criticizing games journalists for not giving the Souls series enough credit, but if anything, they're too forgiving when it comes to the series.

If anything is going to buck that trend it will be this Playstation exclusive "souls" game.

Reviews for this will certainly be interesting on a few levels
 
So what have we learned lore-wise thus far?

I was able to catch the bit where
Alfred
mentioned that they hunt something different than beasts as part of the
Church of Healing
. The building of said church seems to be named
Byrgenwerth
, which is also the building that the
giant spider is mounted
on according to a document the player finds. The building also seems to act as an archive of sorts.

What is it that they hunt? Was there anything else we've learned?

Edit: Pic of
Alfred
dialogue courtesy of gamefaqs and Reddit: http://i.imgur.com/VdYYmdo.jpg, http://i.imgur.com/Y8zIbVf.jpg

Updated with some corrections and additional tidbits. Also a few images. Seems to be one of the main places you're directed to as part of the overall plot.
 
Do you really want to know? Also that IGN video was
in a chalice dungeon
btw. So not really the location where you fight the boss "in-game."

Depends on the player. There is quite a twist to getting to that boss that I will not mention, other then it has never happened in a souls game thus far. Some players may get there faster then others. First time through players are going to be in for a shock :p

I can't wait to see/hear the reactions to it.

Edit: Argh bottom of the page.

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I am intrigued. VERY intrigued.

I'd rather not discuss it here in the thread as I feel that everyone should experience it the first time. And even if I were to spoiler it people might still look and the surprise would be ruined. So if I was to discuss it, it would be through PMs, and that is only if you really want to ruin it for yourself.
 
As a general principle, it jack-of-all-trades characters don't work well in Souls game, and I assume they won't work well in this one either. Any good build is going to involve sinking some points into Vitality (HPs), a chunk of points into Endurance (probably max out the stamina bar if this is like Souls), and then focus on one damage-dealing stat, just putting enough points elsewhere to be able to equip your weapon of choice.

Again, there may be some twists in this one, but that's how all the Souls games were.
OK, this is the nitty gritty I need to pay attention to.

Now, I'm very early in the game and only now have the option of buying a weapon after beating the first boss.

What do you mean by damage dealing stat? How are the weapons devided up? Light, medium and heavy? Initially I had an ax that can transform, and I just purchased a hammer thing but can't equip due to low strength. Is there a wikki on this somewhere?
 
I'd rather not discuss it here in the thread as I feel that everyone should experience it the first time. And even if I were to spoiler it people might still look and the surprise would be ruined. So if I was to discuss it, it would be through PMs, and that is only if you really want to ruin it for yourself.

Really cool of you not to spoiler tag it and leave it in the wild. I want to know so badly but I am going to wait. The OT is going to be a freaking nightmare with most of us wanting to post all our "Oh shit guess what I found" moments and trying to wait for the spoiler thread that comes after the fact or just taking the dive and s-tagging everything.
 
Not to mention all the 'day before release embargo' nonsense that'll be the next likely round of 'issues' gripping the community.

Anyway, there's probably better threads to speak of the validity of 'concern' discussion and the criticism of it.

_________________________________________

So what have we learned lore-wise thus far?

I was able to catch the bit where
Alistair
mentioned that they hunt something different than beasts as part of the
Church of Healing
. The building of said church seems to be named
Byrgenwerth
, which is also the building that the
giant spider is mounted
on according to a document the player finds. The building also seems to act as an archive of sorts.

What is it that they hunt? Was there anything else we've learned?

Edit: Pic of
Alistair
dialogue courtesy of Reddit: http://i.imgur.com/Y8zIbVf.jpg

I thought his name was
Alfred
.
 
Now buy the US digital version so you can play it as soon as it officially releases. :)

Where's the fun in that? I want to be desesperated while everyone in the US/with a US account play it. And, well, maybe Carrefour breaks the release date like they did with a ton of games before.

You can call me a masochist if you want :P
 
Where's the fun in that? I want to be desesperated while everyone in the US/with a US account play it. And, well, maybe Carrefour breaks the release date like they did with a ton of games before.

You can call me a masochist if you want :P

Many in gaming would call you a masochist for wanting to play in general. Just waiting for a hard copy, thats a different level of self inflicted pain.
 
I think it's time for me to leave this thread and avoid spoilers elsewhere too. I've seen some weapons and the first district and its areas, and I have a decent understanding of the basic mechanics. That will have to do.

See you all in less spoilery threads pre-launch, and finally in Yharnam. Feel free to add my PSN (x_Lyze) if you want to be hunted. Only mention you're GAF. :)
 
Do you really want to know? Also that IGN video was
in a chalice dungeon
btw. So not really the location where you fight the boss "in-game."

Depends on the player. There is quite a twist to getting to that boss that I will not mention, other then it has never happened in a souls game thus far. Some players may get there faster then others. First time through players are going to be in for a shock :p

I can't wait to see/hear the reactions to it.

Edit: Argh bottom of the page.

Very cool. I bet the twist is
you play as the boss first, and then fight it later.
 
Reading the commentary to the stream a couple pages ago was absolutely hilarious. On one hand I guess I'm upset I missed it, but the reactions were probably better than the stream itself.
 
OK, this is the nitty gritty I need to pay attention to.

Now, I'm very early in the game and only now have the option of buying a weapon after beating the first boss.

What do you mean by damage dealing stat? How are the weapons devided up? Light, medium and heavy? Initially I had an ax that can transform, and I just purchased a hammer thing but can't equip due to low strength. Is there a wikki on this somewhere?

Souls games have the weapons scale with certain attributes. It is not productive to put a point into every stat you have as you need to make a choice how you want to build your character and stay with those strengths. Want a guy who is nimble and quick with daggers or a one hand sword? Pump DEX full of points. Want to be a two handed fighter with ranged weapons, drop your points into the attributes that scale with pikes and other two handed weapons.

Basically, you won't be well rounded. Find a style that suits you and a weapon set you like, look to see what they scale with and put your points into those stats.

EDIT:
Nah. My guess is that after a certain point the
boss shows up in the safe/hub area of the game.

Can you imagine the bricks that would be shat, lol
 
OK, this is the nitty gritty I need to pay attention to.

Now, I'm very early in the game and only now have the option of buying a weapon after beating the first boss.

What do you mean by damage dealing stat? How are the weapons devided up? Light, medium and heavy? Initially I had an ax that can transform, and I just purchased a hammer thing but can't equip due to low strength. Is there a wikki on this somewhere?

Focus on one weapon. If you like the Kirk's hammer, get the stats needed to use it, then upgrade it so that the weapon you're using will be as strong as possible. Spreading your resources to other weapons will diminish it's strength.
 
Reading the commentary to the stream a couple pages ago was absolutely hilarious. On one hand I guess I'm upset I missed it, but the reactions were probably better than the stream itself.

Oh there was a good jump scare in the stream a few hours ago!

Ohh and in the previous souls games is there a max level?

Not a max level but certain stats can be softcapped which means you will get diminishing returns if you continue to invest in those certain stats
 
FUCK IT

im doing it, bout time i get over my souls game fears, also i fele i would be doing my ps4 a disservice not buying this game.


damnit gaf better help my noob ass out -.-
 
I'd rather not discuss it here in the thread as I feel that everyone should experience it the first time. And even if I were to spoiler it people might still look and the surprise would be ruined. So if I was to discuss it, it would be through PMs, and that is only if you really want to ruin it for yourself.
Yeah, I'm not wanting it spoiled at all, you just made my heart race a bit with that post :P
 
This is why games like this should have paper manuals so you have something on hand for quick explanation. Getting rid of them is not such a good idea. Someone who's never played a soul's game (me) could use some tips on how to play.

#manuals.
as others have mentioned, FROM did this on purpose... just think back to when Demons' was released...I signed up to GAF exclusively for Demons' chat..I actually uncovered a few things myself and shared with the community...how unreal a feeel is that? Thanks to FROM for leaving the detective aspect IN their games...its a large part ofthe fun for me to figure out what is what on my own. It would be different if they didnt have a tutorial, and then basically tell the story and all you need ot know through NPCs and item descrip[tions...but they do. I disagree with anyoe that criticises this aspect..it is just how they roll and it is a superior way to have people learn a game imho.

im def used to rewarding hard in games, difficulty doesnt really bother me just horror aspect /lack of in game direction thats intimidating mostly, but in a world where most people havent even seen the game, i guess nobody really knows where to go just yet lol
THere is always a way to go, in fact there are likely a few differnt less travelled paths, and that makes all the difference. Start expolting, figure out a new trick shortcut before anyone spoils it for you...you will feel God tier. Secrets are out there new players....if you have a copy and are playing now before everyone else figures it out you are more privilaged than you realize!
Are the BOSSES in the chalice dungeons different from the main game or can you meet any boss randomly?
My guess is that they are all cameo appearances from other points in the game, just a guess and could be wrong.
OK, this is the nitty gritty I need to pay attention to.

Now, I'm very early in the game and only now have the option of buying a weapon after beating the first boss.

What do you mean by damage dealing stat? How are the weapons devided up? Light, medium and heavy? Initially I had an ax that can transform, and I just purchased a hammer thing but can't equip due to low strength. Is there a wikki on this somewhere?
You got some bad info, you CAN be a jack of all trades if you wish and there is nothing wrong with that. THe only reason in DeS and DS1 it was bad was becuase it took you out of PVP and multiplayer hot spot range if you were too overleveld. IN DS you could level as much as you wanted with stats as the multiplayer was based on a differnt aspect called soul smemory, whcih most people hated. I seem to recall Miyazaki saying we woudl be retuirning to the leveling affecting multiplyer not anythign else, but if you dont care about PVP ad finding co-op at certain poitns in the game than you can level whatever you want. Just level the stats you have equipment for now that you like,but keep in mind that you could fidn a better weapon, generally you can be light and dextrous or go for strength weapons which are slower. THe other stats appear to govern elemental damage like bullets, lightning and fire.

The axe is not a bad choice, it is unlikley that any of the weapons wil be bad choices, you can always upgrade differnet ones. If yo are unsre about leveling, spend your souls on equipment upgrades instead...most people do base stat runs for their subsequent playthroughs so dont feel liek you have to level up too much if you dont want to.

FUCK IT

im doing it, bout time i get over my souls game fears, also i fele i would be doing my ps4 a disservice not buying this game.


damnit gaf better help my noob ass out -.-
LOL tha's the spirit....you wont be dissapointed if you just take your time and figutre out your own strats as much as possible.....and you can ask for help on any of the multiple threads and get an instant answer....although at launch the thread may move so fast your query might get buried so just PM me or someone else if that happens.
 
FUCK IT

im doing it, bout time i get over my souls game fears, also i fele i would be doing my ps4 a disservice not buying this game.


damnit gaf better help my noob ass out -.-

Welcome to the family! In all honesty, people make it sound so much worse than it is. Sure, the game can be challenging but it's FAIR. Yes, you will die but most likely due to you making a mistake. So, next time in, you will approach it differently. The elation you get when you conquer a foe who has been giving you trouble for an hour is so exhilarating.

Also, don't hesitate to ask for help or use the wiki. Purists say the best way is blind, and after you are a veteran, sure, go for it but it can be fun leaning secrets from outer players and bonding with them.
 
Focus on one weapon. If you like the Kirk's hammer, get the stats needed to use it, then upgrade it so that the weapon you're using will be as strong as possible. Spreading your resources to other weapons will diminish it's strength.


but I need to upgrade my character a certain way to use the hammer, how do I know if I like it or not without wasting quite a bit of blood echos to even try it

and how are the weapon classes set up, most games have it as light, medium heavy weapons....is this the same or ....
 
I really wish they could have at least released ds2 ps4 version before bloodborne just to give me something to do...having it release 2 weeks after bloodborne makes zero sense to me.
 
but I need to upgrade my character a certain way to use the hammer, how do I know if I like it or not without wasting quite a bit of blood echos to even try it

and how are the weapon classes set up, most games have it as light, medium heavy weapons....is this the same or ....


Vitality, Endurance, Strength and Dex are always sure bets. Half the fun of the game is experimenting with the others and trying out weapons. It's why NG+ is so popular. You play through NG and after you go, "hey, I want to try beating it using these weapons now!" Plus, it seems like there will be a chance to re-spec in BB. So, if you don't like the way your character is turning out, you can re-roll so to speak EDIT: This based on the chats in the streams about the people in the houses talking about changing up what you have become.
 
I'm very glad to have seen that stream because it answered one question I had: which weapon should I choose at the beginning?
Now that I know that we can
buy the rest of them at the Dream Refuge shop
, I'll be starting my first character like this:

Upbringing:
Violent Past
Trick Weapon:
Saw Cleaver
but will get a
Threaded Cane
ASAP because it's just too cool.
Gun:
Pistol

Of course I'll farm blood echoes to buy every weapon anyway.
 
but I need to upgrade my character a certain way to use the hammer, how do I know if I like it or not without wasting quite a bit of blood echos to even try it

and how are the weapon classes set up, most games have it as light, medium heavy weapons....is this the same or ....

When we talk about damage dealing stats, we're mainly talking about Strength and Skill (DEX). If you plan on going with Strength, you'll probably be wielding weapons that are slow and heavy but deal high damage. The Kirkhammer would be an example of this. If you want to focus on Skill, you'll be wielding fast and agile weapons that deal lower damage. Each weapon will scale based on one or more skills, and you should see a section in your inventory when selecting a weapon that shows its scaling. The symbol with a flexing arm means Strength, for example, and the letter next to it correlates to how well is scales. S is the best, then A, then B, etc. at this point. You probably don't have anything that scales better than C or D. Basically, what this all means is that a weapon that scales with Strenght will do more damage based on your points in Strength, a weapon that scales with Skill will do more damage when you put points is Skill. That's why you'll want to pick one of these categories to focus your points on, along with vitality (health) and endurance (stamina).

EDIT: Also, to answer your question about weapon classes, you can wield anything you meet the requirements for. There should be something in the weapon description that lists the minimum stats. It's probably somewhat esoteric, and will have symbols for each skill next to a number. This number is the minimum requirement for that skill for that weapon. As you progress in the game and get better weapons, you'll pick up ones that you can't use without enough Strength or Skill or maybe even Bloodtinge. Usually weapons with high Strength requirements will also scale well with Strenght, and this applies to any other skill. As I said, since the best route for leveling is to pick a skill to focus on, you might get some cool weapons late in the game that you can't use. If you've put tons of points on Strength and pick up a sweet weapon that requires 10 more points in Skill, then it's best to save it for another run or respec.

EDIT 2: here's the Kirkhammer stats:


As you can see at the bottom of the middle column is attribute bonuses and attribute requirements in scales at
C for STR and E for Skill and requires 16 STR and 10 Skill to wield.
 
but I need to upgrade my character a certain way to use the hammer, how do I know if I like it or not without wasting quite a bit of blood echos to even try it

and how are the weapon classes set up, most games have it as light, medium heavy weapons....is this the same or ....

You should have a bit of an idea right now how you want to trade-off your mobility and damage output. But that's a part of the risk reward, for better or worse. Sounds like there's a possibility of a respec option later, though Dark Souls didn't have it and I have no idea how it was handled in Dark Souls 2.

Weapon classes were by types. So great sword, curved sword, axes...they all had their own behaviors. Some were built for speed, others power. Some better for ripostes (that's not in Bloodborne), others for mob control.

Bloodborne seems a little different with the fewer weapons and unique behavior. Some are faster or stronger than others, but some have more range, AOE, or stagger that can change depending on how you utilize them due to their transformative properties.

If you want to wield the larger, stronger weapons like Kirkhammer and Greatsword, you'll need more STR and build on that. Guns, you'll want to go with
Bloodtinge
. Things like the threaded cane might need DEX for better performance bonus. Some weapons later in the game may require a mix such as
the cannon, which will likely need a mix of STR and Bloodtinge to properly wield
.
 
as others have mentioned, FROM did this on purpose... just think back to when Demons' was released...I signed up to GAF exclusively for Demons' chat..I actually uncovered a few things myself and shared with the community...how unreal a feeel is that? Thanks to FROM for leaving the detective aspect IN their games...its a large part ofthe fun for me to figure out what is what on my own. It would be different if they didnt have a tutorial, and then basically tell the story and all you need ot know through NPCs and item descrip[tions...but they do. I disagree with anyoe that criticises this aspect..it is just how they roll and it is a superior way to have people learn a game imho.


THere is always a way to go, in fact there are likely a few differnt less travelled paths, and that makes all the difference. Start expolting, figure out a new trick shortcut before anyone spoils it for you...you will feel God tier. Secrets are out there new players....if you have a copy and are playing now before everyone else figures it out you are more privilaged than you realize!

My guess is that they are all cameo appearances from other points in the game, just a guess and could be wrong.

You got some bad info, you CAN be a jack of all trades if you wish and there is nothing wrong with that. THe only reason in DeS and DS1 it was bad was becuase it took you out of PVP and multiplayer hot spot range if you were too overleveld. IN DS you could level as much as you wanted with stats as the multiplayer was based on a differnt aspect called soul smemory, whcih most people hated. I seem to recall Miyazaki saying we woudl be retuirning to the leveling affecting multiplyer not anythign else, but if you dont care about PVP ad finding co-op at certain poitns in the game than you can level whatever you want. Just level the stats you have equipment for now that you like,but keep in mind that you could fidn a better weapon, generally you can be light and dextrous or go for strength weapons which are slower. THe other stats appear to govern elemental damage like bullets, lightning and fire.

The axe is not a bad choice, it is unlikley that any of the weapons wil be bad choices, you can always upgrade differnet ones. If yo are unsre about leveling, spend your souls on equipment upgrades instead...most people do base stat runs for their subsequent playthroughs so dont feel liek you have to level up too much if you dont want to.


LOL tha's the spirit....you wont be dissapointed if you just take your time and figutre out your own strats as much as possible.....and you can ask for help on any of the multiple threads and get an instant answer....although at launch the thread may move so fast your query might get buried so just PM me or someone else if that happens.
Will do :D
Wooh. Welcome :P

Very cool. This game is going to be amazing. Welcome to the madness.

One of us! One of us!

Welcome to the family! In all honesty, people make it sound so much worse than it is. Sure, the game can be challenging but it's FAIR. Yes, you will die but most likely due to you making a mistake. So, next time in, you will approach it differently. The elation you get when you conquer a foe who has been giving you trouble for an hour is so exhilarating.

Also, don't hesitate to ask for help or use the wiki. Purists say the best way is blind, and after you are a veteran, sure, go for it but it can be fun leaning secrets from outer players and bonding with them.

Welcome. Once you enter you never leave.

Woot such warm welcomes :D

Nice to finally dodge into this thriving community, hesitant but I know it will be worth it getting over the souls jitters

Have a long history of facing hard bosses in games whether it be WoW cutting edge progression of otherwise, I don't see why I can't add this game to the hard boss/defeated list :p
 
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