BLOODBORNE Spoiler Thread (read OP)

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We have a "chill room" at school... you can lock the door. Something tells me I'll be diving into that bed for hours :lol

I'll be sure to update the Bloodborne |OT| frequently though :lol this is shit I tend to enjoy reading years later.
I bet, when you finally have the game, you will think drastically different about playing it.

I had that before.
Hyped as fuck, nothing else on my mind.

The game arrived and it was like "what ever".

First let's eat lunch.
Then walk the dog.
Now let's start playing.
Hour later: time for a break.
 
I bet, when you finally have the game, you will think drastically different about playing it.

I had that before.
Hyped as fuck, nothing else on my mind.

The game arrived and it was like "what ever".

First let's eat lunch.
Then walk the dog.
Now let's start playing.
Hour later: time for a break.


have you ever been in an OT with yoshichan? let's be real bruh cmon.

dude is allowed to be enthusiastic about videogames.
 
I bet, when you finally have the game, you will think drastically different about playing it.

I had that before.
Hyped as fuck, nothing else on my mind.

The game arrived and it was like "what ever".

First let's eat lunch.
Then walk the dog.
Now let's start playing.
Hour later: time for a break.
With all due respect, I cannot even fathom what you just posted...

I... I don't even know what to say ._.
 
Why would you want to consume Bloodborne as soon as possible, after waiting so long for the release? I don't even.

Different tastes different ways of playing I suppose. But going for sleepless nights? What's the value in that?
 
Interview, it is quite hype.




MULTIPLAYER: Bloodborne is coming in a few days, what are your aspectations? How do you feel?

YAMAGIWA: Now we are playing the definitive version, we feel like children excited about the idea of walk through the areas we created. We are liking Bloodborne, we hope players will feel the same.

MIYAZAKI: I have mixed feelings, for the 30% I’m happy and I hope the users will like the game, for the 70% I’m feeling nervous and scared [laughs]. I feel exactly the same way I felt before the release of Demon’s Souls and of the two Dark Souls.

MULTIPLAYER:
Working directly with Sony made you feel more sicure and less nervous, or it just made you feel the responsibility to fullfill the expectations for this PS4 exclusive?

MIYAZAKI: Actually, I’m nervous and scared the same way, maybe more if I think about fulfilling expectations [laughs], but speaking about collaboration, Sony’s support was very important, also from the technical point of view of the game development on PS4.

MULTIPLAYER: How was working with PS4? What you made with this hardware that you couldn’t do with the previous console generations?

YAMAGIWA: We could make many things, for example the weapon transformation in game, which can become more powerful depending on their configurations. Also the characters animations and the actions they can perform are much more and more believable. Also the environment is very intricate and structured, it’s something that wasn’t possible with the power of previous consoles.

MULTIPLAYER: How are the areas linked to each other? There are loading times between them?

YAMAGIWA: Exactly, the majority of the areas are linked each other and you can go everywhere with no loadings. Except for the hub, where you can get certain missions, where you can create Chalice Dungeons and where you can teleport in the other areas of the world.

MULTIPLAYER:
Comparing Bloodborne to the Souls series, which are the major points of contact?

MIYAZAKI:
Difficult question! The rhythm of the gameplay and the hub area are closer to Demon’s Souls. How the areas are linked may be reminiscent of Dark Souls. There are many difference, anyway: the combat system, for example. It’s hard to tell which Souls game is more similar to Bloodborne.

MULTIPLAYER: We know about a weather system and a day/night cycle; can you explain how it works?

YAMAGIWA: Yes, it’s possible to play in the same area in different moments, in the evenigìng and during the night, for example, and face different foes, more powerful or less powerful; we want the players to explore this side of the game, to see what happens. Yharman is very vast, there are snowy areas and much visual variety in the world, we can’t wait for the player to explore all the areas the game has to offer.

MULTIPLAYER: How vast is the game world compared to the alpha version area we already know, excluding the Chalice Dungeons?

YAMAGIWA: What you can see in the alpha version is about the half of a single stage of the game, and there are more than a dozen. It’s hard to tell with precision, but these stages become bigger and more complex as you proceed in the game.

MULTIPLAYER: How does Bloodborne tells its story? Will you let the world itself to explain it, like it was in the other Souls games?

MIYAZAKI: The environment is obviously different and the same goes for the premises and motivations at the base of the plot, but talking about “knowing what is happening”, why and for what the character is fighting for, the narrative style will be very similar.

MULTIPLAYER: During these months we saw some weapons from the game, how many weapons we will find in the final version and how different they will be from each other?

MIYAZAKI: Obviously, you saw just a small portion of items, weapons and equipment that will be included in the final release of Bloodbrone. There will be many categories different from each other and also variations of the same weapons: the players won’t be disappointed about this.

MULTIPLATER: You said there are many types of Chalice Dungeons, can you give us some examples?

YAMAGIWA: Yes, there are two kinds of Chalice Dungeons, the ones with a suffix in their name, which are just the harder version of the previous one, keeping the same structure, and the ones that have different foes, environment and conformations.

MULTIPLAYER: Is it possible to choose something about the dungeon’s creation?

YAMAGIWA: The player won’t have a direct control on the Dungeon, but depending on the used items is possible to influence the creation of it.

MULTIPLAYER: Will the New Game Plus work like in the previous games?

YAMAGIWA: Yes, there will be an iteration of the same main campaign at higher difficulties, and it will be possible to keep items and level.

MULTIPLAYER: Where you expecting all this success after the first trailer of the game? It seems many people want to play the game; don’t you fear a too much hype?

YAMAGIWA: The first feeling is happiness for the feedback after the trailer and the game in general. We feel the pressure, but we don’t think about it: we always wanted to create a game that can be appreciated without referring to a precise category of players. It’s a very typical FromSoftware work, and we are confident the players will like it.

MULTIPLAYER: When we saw Demon’s Souls for the first time in a Tokyo Game Show many years ago, we liked it but we thought it was only for the hardcore players. But along the years you created games capable to re-define many rules of the action RPG genre, becoming more and more popular. Are you happy about how many people want to play Bloodborne?

MIYAZAKI: Yes, we are super happy of the feedback we got since the first trailer and yes, in these years there was a grow in popularity of the Souls series. I don’t like to divide players into categories, I like to make games that can fit everyone. I don’t care if they’re casual, hardcore, or if they’re japaneses, europeans or american, etc. Yes, usually publishers ask me to explain the game and its target, but when I create games I don’t ask myself these questions, I just want to make fun, fascinating and thrilling experiences. If now many more people like my games it just makes me happy!
 
With all due respect, I cannot even fathom what you just posted...

I... I don't even know what to say ._.

I often was like this for some other games so I will prepare everything in advance and will clean every room to the detail and do everything else and kill my phone for that time. Back then I was so hyped for Dark Souls that I really played all the time (even though I had to work).

It's magic

Why would you want to consume Bloodborne as soon as possible, after waiting so long for the release? I don't even.

Different tastes different ways of playing I suppose. But going for sleepless nights? What's the value in that?

Never had the playing that you want to play more and more and cannot think about anything else?
 
Really feelin' the hype now thanks to that ^ interview, thank you for posting it.

Has there been any talk whatsoever about possible DLC for Bloodborne, like there is for DS2 ?
 
So much hype, but Souls games also give me so much anxiety. Can't wait to play it, but also feeling like it is too much. I say this about every one before getting swept up and addicted.
 
PST PSN will have it bloodborne ready 9 PM PST. Preloading supported

Yeah thats where i am getting mine, no way i am waiting additinal 3 days to play it.
On a different subject, on tuesday i will try to break my record on how much will i play a game in 24 hour period, my wife alredy said that she will help me with this, prepering meals etc.
So hopefully i will be able to wake up at 3 am my time , get refreshed and join the hype...
Long time lurker and souls fan. Can not wait for the OT so i can move my bags over there.
 
Yeah thats where i am getting mine, no way i am waiting additinal 3 days to play it.
On a different subject, on tuesday i will try to break my record in how much will i play a game in 24 hour period, my wife alredy said that she will help me with this, prepering meals etc.
So hopefully i will be able to wake up at 3 am my time , get refreshed and join the hype...
Long time lurker and souls fan. Can not wait for the OT so i can move my bags over there.

You lucky bastard.... :D
 
Why is there not preload in EU? Is that confirmed? It's Sony published...

So far there has been no word about the preload from EU blog , so no one expects for them to change it, worst case scenario they might just make the game available on wendsday afternoon. For the sake of all EU players, i really hope i am wrong.
 
So far there has been no word about the preload from EU blog , so no one expects for them to change it, worst case scenario they might just make the game available on wendsday afternoon. For the sake of all EU players, i really hope i am wrong.

So it's not confirmed. I don't know why you would expect there to be word about it, because on PS4 it's expected now that all retail games have preload a couple days before release.
 
Yeah thats where i am getting mine, no way i am waiting additinal 3 days to play it.
On a different subject, on tuesday i will try to break my record on how much will i play a game in 24 hour period, my wife alredy said that she will help me with this, prepering meals etc.
So hopefully i will be able to wake up at 3 am my time , get refreshed and join the hype...
Long time lurker and souls fan. Can not wait for the OT so i can move my bags over there.

Man, you sure are lucky...
 
So it's not confirmed. I don't know why you would expect there to be word about it, because on PS4 it's expected now that all retail games have preload a couple days before release.

I am not trying to be negative here , but from experience i know if it was available to preload the game, EU blog would be bragging about it for weeks before. So as said, hope i am wrong.
 
Is it me or the thumbnail for the boss trophy
Celestial Emissary looks a lot like the blue weird looking bubblehead thing from the launch trailer
?
 
Noooo.

I was passing time at work reading this thread (& skipping the big spoilers of course), but now I've read the entire thread, so I've got nothing to do at work except answer phone calls from whiny customers.
 
So if i read the trophy list in the right way there are
15
bosses right ?

It's going to be goooooooooooooooooood

16
you missed one at the top. That also does not include the chalice dungeon bosses. There are most likely some optional ones as well. I heard between
20 to 30 total.
 
Straight up!

It's crazy how much bad luck I've been getting for the launch of this fucking game.

First, that one particular life-changing problem that's been eating my insides every day for the last couple of days...

Second, remember that I said that I took two weeks off for Bloodborne? NOPE. NOT ANYMORE. Something happened and I'm basically forced to go Wednesday, Thursday and Friday.

"But Yoshichan, what're you gonna do now? I mean, you can't be awake for 70+ hours!"

WRONG. What I'm going to do now is when I get the game (hopefully by Wednesday if I'm lucky, Thursday if I'm unlucky), I'll be popping that sucker in and I'll be playing non-stop until I have to leave for school. Then I'll return home, play Bloodborne for another 18 hours, then go back to school. Repeat this process until the weekends.

It's gonna be crazy. I have no fucking idea how my brain is going to function when I'm at school without sleep for over 50+ hours, let alone how I'll manage to play Bloodborne without sleep :lol

Umbasa.

UMBASA, I SAY.

fstoppers-sylvester-czku3g.gif


ive been waiting like a year to post that gif

For real tho stay safe buddy, lol
 
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