Bloomberg; "Nintendo Rises as New Titles Spur Overseas Sales: Tokyo Mover"

Yes, that makes sense.
But, the acquisition of MonolithSoft was out of the blue right?
So, that leaves space for an out of the blue movement, but I suppose that the financial difference would be huge.You dont buy a company, with the same money you would spend for a studio..:)
Hardly out of the blue, it's a culmination of years of talks, they owned a small percentage first, then 86% and a couple of years ago they got the rest. If Nintendo is planning a M&A it will be with a console-centric team from Sega since they are leaving console publishing, unless they can get the studio dirty cheap like it happened with Retro.
 
It's almost as if making good games will cause people to give you money.

3DS has been really amazing this year and I'm glad people are responding. I mean, even titles like Luigi's Mansion are surprisingly big hits. I hope Nintendo learns from this and starts to bring more forgotten franchises off the backburner.
 
Yes, that makes sense.
But, the acquisition of MonolithSoft was out of the blue right?
So, that leaves space for an out of the blue movement, but I suppose that the financial difference would be huge.You dont buy a company, with the same money you would spend for a studio..:)

they had been working closely with them for years prior. they bought them because i think they saw potential and wanted to put a lot of money behind them, because Xenoblade and X began development right after acquisition. that would be more of an internal decision. i doubt they needed to be acquired, it just suited all involved. atlus would be a bit different.

This is their reasoning:
1) SMT4 sold well
2) Nintendo have a good relationship with them (presumably FExSMT adding to that)

in that latest nintendo direct, they pimped SMT4 pretty hard (with bill saying that he wanted the collectors edition personally?) and they've got that very very generous promotion going on.
 
they had been working closely with them for years prior. they bought them because i think they saw potential and wanted to put a lot of money behind them, because Xenoblade and X began development right after acquisition. that would be more of an internal decision. i doubt they needed to be acquired, it just suited all involved. atlus would be a bit different.



in that latest nintendo direct, they pimped SMT4 pretty hard (with bill saying that he wanted the collectors edition personally?) and they've got that very very generous promotion going on.

okay....thats them just promoting the game because its exclusive to their platform. The promotion seems to get people interested for FExSMT.
 
Some of us are, well technically, something like 0.00001 % with our shares.

Haha!!Yes, you are right!Out of sheer curiosity, how much would one pay to have a really low percent, like the one you mentioned?I was thinking of buying just a few of them, lets say 10, just for the heck of it..Apologies if this question sounds stupid.Financial stuff are not my forte--I am more into the biomed stuff..:P

Regarding MonolithSoft, you are all right.
To be honest, I was shocked that time.It seemed to me, such a radical movement, something that I personally would not expect.

In retrospect, it was such a great movement, not just for the games they made, but also for the valuable help they offered in other games too..
Damn, X cant come soon enough!
 
i think i'll need some clarification. are you calling arthands or bloomberg a nintendo fanboy? because i know that you wouldn't have knowingly come into a sales (and stocks) thread about sales to ridicule people talking about sales. also, were you aware that every chart posted in this thread so far have been demonstrating nintendo's decline, or were you just taking a stab at it?

My apologies, I tried making a horrible joke in what I can only describe as a surge of mental weakness. It was not to be taken so seriously, sorry.
 
Haha!!Yes, you are right!Out of sheer curiosity, how much would one pay to have a really low percent, like the one you mentioned?I was thinking of buying just a few of them, lets say 10, just for the heck of it..Apologies if this question sounds stupid.Financial stuff are not my forte--I am more into the biomed stuff..:P

10 x 14,000 yen = 140,000 yen, around $1,400 I assume. It depends on commission and fee, I buy for a bit lower than $5,000 to keep the commission low, percentage wise.
 
I think Nintendo pairing one of their best IP is already something big, IMO.

Just like them letting Namco work on SSB was "big" it doesn't really guarantee anything. Tales of Symphonia Hd exclusive to PS3, SC2 not coming out on WiiU.

FExSMt doesn't insinuate anything other than they have formed a partnership with Atlus for this title. I'm getting off topic though so lets leave it at that.
 
I think Nintendo pairing one of their best IP is already something big, IMO.
Its being paired with an equally great IP with a hardcore following, both are only recently hitting the big sales numbers. There are more significant collaborations out there whose only purpose is them making up for Nintendo's weaknesses and strengthening third party relationships.
 
Nintendo getting Capcom to make several Zelda games in the 2000's didn't really mean anything in regards to possibly buying them out. It's just a good way of improving/maintaining 3rd party relations. Same as SMTXFE probably is.
 
Nintendo getting Capcom to make several Zelda games in the 2000's didn't really mean anything in regards to possibly buying them out. It's just a good way of improving/maintaining 3rd party relations. Same as SMTXFE probably is.

A good number of those Capcom employees now work for Nintendo I believe. The Oracle games and the Minish Cap's director, Hidemaro Fujibayashi, was also director of Skyward Sword.
 
Nintendo getting Capcom to make several Zelda games in the 2000's didn't really mean anything in regards to possibly buying them out. It's just a good way of improving/maintaining 3rd party relations. Same as SMTXFE probably is.
Actually it does. The flagship team at Capcom behind those Zelda's almost all left to go work for Nintendo. That team at Capcom is now the handheld zelda team at EAD.
 
A good number of those Capcom employees now work for Nintendo I believe. The Oracle games and the Minish Cap's director, Hidemaro Fujibayashi, was also director of Skyward Sword.
Most of the Flagship staff moved to Nintendo when Capcom shut it down.
 
Actually it does. The flagship team at Capcom behind those Zelda's almost all left to go work for Nintendo. That team at Capcom is now the handheld zelda team at EAD.

A good number of those Capcom employees now work for Nintendo I believe. The Oracle games and the Minish Cap's director, Hidemaro Fujibayashi, was also director of Skyward Sword.
Huh, didn't realize that at all. Wouldn't of used that as an example if I had, though I take it that it was more just employees leaving Capcom for jobs at Nitnendo rather than the latter buying the team out completely?

Look at Namco making the new Smash Bros. then I guess for an example of 3rd-party collaborations probably meaning jack in terms of buyouts. Or SEGA's partnership with Nintendo for the next few Sonic games.
 
Sega's partnerships has potential, its a similar scenario to the Capcom one, dev team with experience on Nintendo consoles and being a second party with a publisher potentially looking to get rid of them in the future.
 
Sega's partnerships has potential, its a similar scenario to the Capcom one, dev team with experience on Nintendo consoles and being a second party with a publisher potentially looking to get rid of them in the future.
Even if Nintendo is the majority of their audience, would SEGA ever dream, especially now given their monetary problems selling Sonic Team? Or were you thinking about someone else at SEGA?
 
Sega's partnerships has potential, its a similar scenario to the Capcom one, dev team with experience on Nintendo consoles and being a second party with a publisher potentially looking to get rid of them in the future.

Sega will not get rid of Sonic Team lol. Its the biggest thing they have going for them.
 
Even if Nintendo is the majority of their audience, would SEGA ever dream, especially now given their monetary problems selling Sonic Team? Or were you thinking about someone else at SEGA?
Yeah, I was thinking fully owned non-sonic team, but a non-stakeholder of Sonic Team wouldn't be out of the realm of possibilities.They have the team and the IP, but not the budget and the publishing muscle to make a proper Sonic release by themselves, at least not without a high risk involved. I think they are effectively leaving console publishing to focus on the great success they are having with computers.

Sonic is their biggest mascot and they won't get rid of it, but they will have a second party role from now on, and the only one picking up the phone right now seems to be Nintendo.
 
Yeah, I was thinking fully owned non-sonic team, but a non-stakeholder of Sonic Team wouldn't be out of the realm of possibilities.They have the team and the IP, but not the budget and the publishing muscle to make a proper Sonic release by themselves, at least not without a high risk involved. I think they are effectively leaving console publishing to focus on the great success they are having with computers.

Yes.
 
Hah, just sent this to a friend at work who plays the stock market.

A couple of months ago we were talking about this kinda thing and I told him it was time to invest in Nintendo again. Naturally he didn't listen as he "plays it safe" with Apple and Coca Cola stock most of the time.
Gonna be fun seeing his reaction. :P
 
There are various things to consider with regards to Index:

- They're looking at about 150 million dollars for the acquisition.
- The consumer development and publishing component of Index (for Atlus games) benefits most from being able to release successful mid-tier titles on all platforms. As a small/medium developer, that agility is big advantage.
- The game development component of Index includes not just consumer games but also a fairly robust and operational social/mobile division for smartphones.
- The Atlus brand, Persona in particular, is a pretty lucrative crossmedia business with various products in the form of animation, stage shows, radio dramas, concerts, and so on.

These factors combined make it extremely unlikely that any first party publisher would want to take part of the business transfer tender that is taking place. It makes little sense because they will be paying a decent sum of money to take on extra businesses which they are not accustomed to. It is not worthwhile if they're only interested in the developer supporting their platform(s) because that is already happening without them spending a cent.

It is far more likely that more general entertainment enterprises would be interested in absorbing Index into their business strategy. Companies like GungHo who have money to spend, and are already active in the same businesses which Index is a part of (consumer game publishing, social/mobile services and games, collaboration with other Japanese-centric entertainment industries) are far more likely candidates. If it comes down to a bidding war, they are also far more likely to win, because they are in better positions to spend big to acquire companies.
 
There are various things to consider with regards to Index:

- They're looking at about 150 million dollars for the acquisition.
- The consumer development and publishing component of Index (for Atlus games) benefits most from being able to release successful mid-tier titles on all platforms. As a small/medium developer, that agility is big advantage.
- The game development component of Index includes not just consumer games but also a fairly robust and operational social/mobile division for smartphones.
- The Atlus brand, Persona in particular, is a pretty lucrative crossmedia business with various products in the form of animation, stage shows, radio dramas, concerts, and so on.

These factors combined make it extremely unlikely that any first party publisher would want to take part of the business transfer tender that is taking place. It makes little sense because they will be paying a decent sum of money to take on extra businesses which they are not accustomed to. It is not worthwhile if they're only interested in the developer supporting their platform(s) because that is already happening without them spending a cent.

It is far more likely that more general entertainment enterprises would be interested in absorbing Index into their business strategy. Companies like GungHo who have money to spend, and are already active in the same businesses which Index is a part of (consumer game publishing, social/mobile services and games, collaboration with other Japanese-centric entertainment industries) are far more likely candidates. If it comes down to a bidding war, they are also far more likely to win, because they are in better positions to spend big to acquire companies.

Glad you addressed that.
 
I think it's already been addressed that Nintendo isn't really into buying anyone outright right now, just entering into tight relationships like the ones they already have with Sega and Square Enix.
 
I think it's already been addressed that Nintendo isn't really into buying anyone outright right now, just entering into tight relationships like the ones they already have with Sega and Square Enix.

They aren't interested in buying anyone in general because the employees have a tendency to jump ship. But Index presents the type of opportunity which they would be likely to consider because as you see in Duckroll's post there are a lot of things Atlus does that Nintendo has interest in (minus the smartphone stuff). Whether or not the overall package is worth it to them to put in a bid remains to be seen.
 
The Nintendo derangement syndrome that a lot of people have here is sad. We cannot have any topics about Nintendo with out these chuckle heads screwing them up.

I'm happy about this because I actual own 1000 shares of Nintendo stock.
 
Nintendo buys Sonic Team and renames them Mario Team.

Next Nintendo Direct is just Iwata cutting a promo shitting on Sega fans that lived the 16bit wars.
 
Nintendo critics:"Nintendo sucks, doesn't have games."
Nintendo buys some exclusives(bayoneta2) and studios.
Nintendo critics:"Buhhh Nintendo stealing our games/companies."
 
There are various things to consider with regards to Index:

- They're looking at about 150 million dollars for the acquisition.
- The consumer development and publishing component of Index (for Atlus games) benefits most from being able to release successful mid-tier titles on all platforms. As a small/medium developer, that agility is big advantage.
- The game development component of Index includes not just consumer games but also a fairly robust and operational social/mobile division for smartphones.
- The Atlus brand, Persona in particular, is a pretty lucrative crossmedia business with various products in the form of animation, stage shows, radio dramas, concerts, and so on.

These factors combined make it extremely unlikely that any first party publisher would want to take part of the business transfer tender that is taking place. It makes little sense because they will be paying a decent sum of money to take on extra businesses which they are not accustomed to. It is not worthwhile if they're only interested in the developer supporting their platform(s) because that is already happening without them spending a cent.

It is far more likely that more general entertainment enterprises would be interested in absorbing Index into their business strategy. Companies like GungHo who have money to spend, and are already active in the same businesses which Index is a part of (consumer game publishing, social/mobile services and games, collaboration with other Japanese-centric entertainment industries) are far more likely candidates. If it comes down to a bidding war, they are also far more likely to win, because they are in better positions to spend big to acquire companies.
It's not that I disagree with you, but most of the points you mentioned are not really all that relevant in my opinion - except for the phone and mobile business I guess. Nintendo does a ton of mid-tier development, and they sure do cross media. You only have to look at Pokémon, it's pretty much the number one cross media game franchise out there. If they were to buy them, they don't have to absorb the company outright, so that they keep most of the agility and flexibility (a construct similar to The Pokémon Company or Warpstar, Inc. might work). And $150 million is, like, 1% of Nintendo's war chest, so they could definitely afford it.

Again, I don't expect Nintendo to buy them, but if they don't (and they won't), it probably won't be for the reasons you mentioned. At least not primarily.
 
Making a mountain out of a mole hill. The 3DS sales are helping, but the stock is rising from a very low point and is likely highly influenced by the possibility of the ban in China of home consoles being lifted as mentioned in the OP as much as good sales of 3DS games in America.
 
I don't see where the article mentioned Wii U. The 3DS and it's software has been selling better than it had for a while this year due to its games lineup.

I think the focus on this conversation should be the 3DS. Like how the focus on Nintendo's financials was on the GBA during the GC days.
 
Okay then. :)
:)

Anyway, while Atlus might look like an interesting investment for Nintendo at a glance, what we don't know is probably the biggest roadblock. Like, unannounced projects currently in the works and unannounced publishing deals, and especially their respective target platforms. At least in my opinion. $150 million is already a considerable amount of money, but if Nintendo would have to throw away work or cancel deals (and maybe/ probably pay contract fines on top of that), that would make things quite a bit worse.
 
:)

Anyway, while Atlus might look like an interesting investment for Nintendo at a glance, what we don't know is probably the biggest roadblock. Like, unannounced projects currently in the works and unannounced publishing deals, and especially their respective target platforms. At least in my opinion. $150 million is already a considerable amount of money, but if Nintendo would have to throw away work or cancel deals (and maybe/ probably pay contract fines on top of that), that would make things quite a bit worse.

Possibly, at the same time, Nintendo has over 11 Billion in the bank, and Atlus provides a lot of support for the 3DS from what I understand. Also Nintendo is a creditor of Index and has a say in who gets to buy it.

I am curious since Index owes Ninty money how much it would actually cost them to buy Atlus.
 
Also Nintendo is a creditor of Index and has a say in who gets to buy it.

I am curious since Index owes Ninty money how much it would actually cost them to buy Atlus.

Dude, don't be stupid. Nintendo is owed about 135k. The total debt is 250 million. Get your facts straight. Lol.
 
Finally people will stfu about Wii U being dead and Nintendo being doomed. All it needed was First party games to boost momentum. Once Japanese third parties see Nintendo making an effort they will jump on board. I don't care about western third parties anymore considering their arrogant attitude towards Nintendo.
 
Finally people will stfu about Wii U being dead and Nintendo being doomed.

Nintendo isn't doomed, and they never were, but the WiiU is still a floundering console. This news changes nothing. There is nothing to take out of it in regards to future performance of consoles. People that thought Nintendo is "doomed" were already fighting against reality, so why would this news change anything?

edit: whoops nevermind just saw your edited post, you're one of those people that think third parties are actively trying to destroy a console and that this news had... anything to do with the wiiu
 
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