Zathalus
Member
Hey, if you're fine with not having a stable 60fps and sub 1080p resolution then you do you.Y'all are really something else around here.
Hey, if you're fine with not having a stable 60fps and sub 1080p resolution then you do you.Y'all are really something else around here.
You should troll harder just to show us all how uneducated you are about the game on consoles right now.Hey, if you're fine with not having a stable 60fps and sub 1080p resolution then you do you.
Link?Hey, if you're fine with not having a stable 60fps and sub 1080p resolution then you do you.
Trolling? So DF are lying when they say the game has performance problems on PS5?You should troll harder just to show us all how uneducated you are about the game on consoles right now.
They did the exact same shit with BL3. It took months of optimization but eventually it ran great on console and I assume PC. I had been playing BL2 in prep for BL3 and was super hyped and then disappointed at how the game ran compared to BL2. I suspected they had a good game here but was also worried the same thing would happen again.The devs had something really good going on and destroyed it by terrible optimisation/performance, hell tons of ppl were hyped and bought the game, just look at its steam ccu:
304k alltime peak from 2 days ago, 24h peak 229k.
I bet game did some crazy sales number, 3-4m sold copies first week at least worldwide, if not even 5m...
I cannot believe I witness a moment in time where a game series like Borderlands, whose first entries ran on what felt like a potato back then, now literally choke the top-tier GPUs while not even delivering 60fps constant without DLSS or FrameGen on everything maxed out.
And the worst of it all, they don't even look good enough to justify that performance!!
They did the exact same shit with BL3. It took months of optimization but eventually it ran great on console and I assume PC. I had been playing BL2 in prep for BL3 and was super hyped and then disappointed at how the game ran compared to BL2. I suspected they had a good game here but was also worried the same thing would happen again.
It's like Dragon's Dogma 2. The first one followed the same path until it got the BBI xpak and then became great. DD2 could become great. So could BL4 but the question is will anyone forgive them for launching in a bad state.
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Stop shilling for this game. It has tons of stutters, is unstable, and prone to crashing on PC. It even has a memory leak on consoles according to many users.I've realised why so many people aren't happy with the performance in Borderlands 4.
Shilling? I buy games with my own money and do what I always do: share my honest opinions. No one is paying me to share my thoughts on games. I didnt play console version, so why should I complain about performance on consoles? That's a problem for console users. You are angry that this game runs well on my PC, and you would want me to complain? Sorry but I'm not conformist.Stop shilling for this game. It has tons of stutters, is unstable, and prone to crashing on PC. It even has a memory leak on consoles according to many users.
Ummm Im sorry to tell you but no it didnt. It wasn't until it was patched for PS5 and XSX that it finally performed decently on console. No game caused my Xbox One X to crash more than BL3 did.They did the exact same shit with BL3. It took months of optimization but eventually it ran great on console and I assume PC. I had been playing BL2 in prep for BL3 and was super hyped and then disappointed at how the game ran compared to BL2. I suspected they had a good game here but was also worried the same thing would happen again.
It's like Dragon's Dogma 2. The first one followed the same path until it got the BBI xpak and then became great. DD2 could become great. So could BL4 but the question is will anyone forgive them for launching in a bad state.
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Yep there it is. Games release broken and take months of patching to right the ship.They did the exact same shit with BL3. It took months of optimization but eventually it ran great on console and I assume PC. I had been playing BL2 in prep for BL3 and was super hyped and then disappointed at how the game ran compared to BL2. I suspected they had a good game here but was also worried the same thing would happen again.
It's like Dragon's Dogma 2. The first one followed the same path until it got the BBI xpak and then became great. DD2 could become great. So could BL4 but the question is will anyone forgive them for launching in a bad state.
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I saw this and had to share lol. 1 fps on PS5 from this explosion
No, I'm annoyed at you being dismissive. "Randy Pitchford is right. It runs well on my PC,". And then acting like those for whom the game doesn't run well don't have legitimate grievances. Alex from DF shared footage of the shader compilation-induced stutters. Almost every reviewer I saw mentioned the game crashing on PC. That's to say nothing of the bugs and other instability issue. People aren't bitching just to bitch, so you sitting there and acting like there's no issue because it runs "fine" by your standards is what I have a problem with. It's the typical "runs fine on my PC" defense.Shilling? I buy games with my own money and do what I always do: share my honest opinions. No one is paying me to share my thoughts on games. I didnt play console version, so why should I complain about performance on consoles? That's a problem for console users. You are angry that this game runs well on my PC, and you would want me to complain? Sorry but I'm not conformist.
I do this all the damn time, but not with this game because I refuse to support it. What I do in these instances is look up reputable reviewers and link their relevant tests/impressions. I linked the benchmarking optimization guide.Rather than telling me what to do, why don't you contribute to this discussion by sharing your opinions on the game and your screenshots? You supposedly play on a high-end PC, yet I've never seen you contribute any screenshots or impressions to a discussion.
Youtuber "zwormz" complained a lot about borderlads 4 optimization in his videos, but when he tested the RTX5080 in this game and used optimized settings to get 140fps (4K DLSSP + FGx2, 18m50s in the video below), he said the game offer amazing experience and image quality with this settings. If he had spent more time playing with these settings and allowed the game to compile the shaders for most enemy types, even stuttering starts to be unnoticeable (I noticed them at first, but not now). So, yes, the reality is that if you play this game on the right hardware and with the right settings, the experience is actually good on PC. This may be disappointing for people with weaker hardware, but that's just the way it is. Gearbox made borderladns 4 for high end hardware and they also expect people to use DLSS. Salles will reveal whether it was a good or bad decision.
There's no Pro version. It's the exact same as the PS5 one running at a higher frame rate because of its better specs.Flawless on PS5Pro
I saw this and had to share lol. 1 fps on PS5 from this explosion
Pro owners are premium gamers.There's no Pro version. It's the exact same as the PS5 one running at a higher frame rate because of its better specs.
No, I'm annoyed at you being dismissive. "Randy Pitchford is right. It runs well on my PC,". And then acting like those for whom the game doesn't run well don't have legitimate grievances. Alex from DF shared footage of the shader compilation-induced stutters. Almost every reviewer I saw mentioned the game crashing on PC. That's to say nothing of the bugs and other instability issue. People aren't bitching just to bitch, so you sitting there and acting like there's no issue because it runs "fine" by your standards is what I have a problem with. It's the typical "runs fine on my PC" defense.
I do this all the damn time, but not with this game because I refuse to support it. What I do in these instances is look up reputable reviewers and link their relevant tests/impressions. I linked the benchmarking optimization guide.
That's the second most powerful card on the market. Here is how it runs at Low settings at 1080p on an RTX 3060.
It doesn't come even close to maintaining 60fps, unless you flip on DLSS Q. Does Low settings with an internal res of 720p on a mainstream card like the 3060 make sense to you?
Here it is at 1080p Medium DLSS Q, unable to maintain 60fps.
And you're seriously going to side with Randy "The Magician" Pitchford when GN, benchmarking, DF, and HU all agree "this game performs like shit on PC".
Shilling? I buy games with my own money and do what I always do: share my honest opinions. No one is paying me to share my thoughts on games. I didnt play console version, so why should I complain about performance on consoles? That's a problem for console users. You are angry that this game runs well on my PC, and you would want me to complain? Sorry but I'm not conformist.
Rather than telling me what to do, why don't you contribute to this discussion by sharing your opinions on the game and your screenshots? You supposedly play on a high-end PC, yet I've never seen you contribute any screenshots or impressions to a discussion.
I shared screenshots of each setting (including optimized settings shared by gearbox), so that people with similar hardware could see what to expect. I also explained the problems I initially had, because the game ran terribly for about few minutes. Once the game had finished whatever it was doing in the background, my frame rate improved and the game started running well. Gearbox warned that something like that could happen when you first start the game. They also mentioned that even changing the graphics settings can trigger this behaviour, causing a drop in performance for a few minutes before it returns to normal. YouTubers often adjust their graphics settings to demonstrate how performance varies across different settings, but in this particular game doing that may show performance of the game from the worst case scenario, when game is trying to swap the assets quality and recomplile shaders in the background. I saw gameplay at 1080p when stronger card had sub 60fps dips. I tested exactly the same location and fight exactly the same enemies yet I had higher framerate (75-80fps) with exactly the same settings.
Youtuber "zwormz" complained a lot about borderlads 4 optimization in his videos, but when he tested the RTX5080 in this game and used optimized settings to get 140fps (4K DLSSP + FGx2, 18m50s in the video below), he said the game offer amazing experience and image quality with this settings. If he had spent more time playing with these settings and allowed the game to compile the shaders for most enemy types, even stuttering starts to be unnoticeable (I noticed them at first, but not now). So, yes, the reality is that if you play this game on the right hardware and with the right settings, the experience is actually good on PC. This may be disappointing for people with weaker hardware, but that's just the way it is. Gearbox made borderladns 4 for high end hardware and they also expect people to use DLSS. Salles will reveal whether it was a good or bad decision.
There's 188,000 people playing it right now. Peak players over the weekend are 2.5x the launch peak of the beloved BL2.
Most people, myself included, have played it for 10+ hours and are having a great time.
Sometimes GAF and Reddit need to touch grass
No, I'm annoyed at you being dismissive. "Randy Pitchford is right. It runs well on my PC,". And then acting like those for whom the game doesn't run well don't have legitimate grievances. Alex from DF shared footage of the shader compilation-induced stutters. Almost every reviewer I saw mentioned the game crashing on PC. That's to say nothing of the bugs and other instability issue. People aren't bitching just to bitch, so you sitting there and acting like there's no issue because it runs "fine" by your standards is what I have a problem with. It's the typical "runs fine on my PC" defense.
I do this all the damn time, but not with this game because I refuse to support it. What I do in these instances is look up reputable reviewers and link their relevant tests/impressions. I linked the benchmarking optimization guide.
That's the second most powerful card on the market. Here is how it runs at Low settings at 1080p on an RTX 3060.
It doesn't come even close to maintaining 60fps, unless you flip on DLSS Q. Does Low settings with an internal res of 720p on a mainstream card like the 3060 make sense to you?
Here it is at 1080p Medium DLSS Q, unable to maintain 60fps.
And you're seriously going to side with Randy "The Magician" Pitchford when GN, benchmarking, DF, and HU all agree "this game performs like shit on PC".
Huh, yeah, a PS5-tier GPU with a more modern architecture.We really busting out the 2nd lowest model on a 5 year old architecture?
Why don't you stop writing stupid shit? That GPU supports every modern feature on the market. It plays Black Myth Wukong on Medium settings and native 1080p in the heaviest areas and gets ~50fps. Well over 60 with DLSS Quality. In this piece of shit game, it runs low settings at 45fps and Medium 1080p DLSS Quality doesn't get you 60fps.GOT EM!!!
Why don't we stick a GTX 670 in there and complain it only gets 15 fps?
Nice found the video he used for optimisation
Gona use that on my 5080 rig when i get the game at the end of the month.
Glad you think it runs great, but you got a 5080, a card that's almost twice as powerful as what's inside the PS5 Pro. This performance says a lot more about the 5080 than it does about the game, which runs like junk on a wide variety of configuration.I thought the game runs great on my PC and stutters didnt bothered me, but if neogaf guru Alex Battaglia said this game must be stuttering then he must be right and I simply have very low standards likeGaiff said. I'm glad I have such low standards, though, because I don't want to obsessively look at the smallest spikes on the frame time graph (like Alex Battaglia does) ; I just want to have fun playing games.
Glad you think it runs great, but you got a 5080, a card that's almost twice as powerful as what's inside the PS5 Pro. This performance says a lot more about the 5080 than it does about the game, which runs like junk on a wide variety of configuration.
Here is Frontiers of Pandora running at 1080p High/ DLSS Quality on an RTX 3060 and maintaining 60fps+.
You guys seriously try to shift the blame onto the consumer or parts. We got examples of games running MUCH better that also look better.
Glad you think it runs great, but you got a 5080, a card that's almost twice as powerful as what's inside the PS5 Pro. This performance says a lot more about the 5080 than it does about the game, which runs like junk on a wide variety of configuration.
Here is Frontiers of Pandora running at 1080p High/ DLSS Quality on an RTX 3060 and maintaining 60fps+.
Zl
You guys seriously try to shift the blame onto the consumer or parts. We got examples of games running MUCH better that also look better.
Except I never once "blamed" for enjoying the game. I took issue with siding with Randy Picthford and against the consumers because it runs great on your 5080. Of course, it does, it's a 5080.Borderlands 4 requires an RTX 2070 graphics card as a minimum and the thing is, the RTX 3060 offers similar performance to the RTX 2070 (2fps difference based on 25 games tested according to techpowerup). Bearing this in mind, YouTubers testing the RTX3060 in Borderlands 4 should not be surprised by poor performance when running the game on minimum requirements, because minimum settings usually mean you can forget about 60 fps.
I can understand why so many steam users still use RTX3060, because it's not a bad GPU. My previous GPU GTX1080 was even slower than the RTX3060, yet I could still run many PS5 ports at 1440p 60fps. Unfortunately Gearbox decided to make their new game with high end hardware in mind and they made clear that people will need the RTX3080 to play their game with decent framerate and image quality. The RTX 3080 was a high-end graphics card until recently, and even now, not many gamers have equally powerful card (RTX3080 is twice as fast as the standard PS5). It seems that Gearbox created a game for a very limited number of PC gamers, which has upset many people. But don't blame me for enjoying this game, because I have totally different perspective and I dont need to worry about performance in this game (although without DLSS only 1440p would offer great experience)
As for your linked video, 'zWORMz' had to use both FSRQ and FGx2 to achieve 80–90 fps at 1080p in this RTX3060 test in Avatar. Without FSR he had 30-40fps. If zwormz would test ultra settings, not to mention Unobtanium settings (badass equivalent) the game would probably run as bad as Borderlands 4.
We certainly have examples of less demanding UE5 games than borderlands 4 (Robocop runs at around 70-85fps at 4K native, Borderlands 24-28fps), but the scale of the levels is not same. Levels in borderlands are huge compared to other UE5 games and that might explain difference in requirements. Also, the lighting in Borderlands 4 is just incredible (especially volumetric lighting).