No, 2070S, which is around a ~4060 but a tad slower. The 4060 when not VRAM constrained is around 5-10% faster than the consoles/2070S. Same ballpark.Wait, consoles are equivalent to 4060? Wow, never knew that. I thought it only around 2070
What? No, it's the opposite. Frame gen doesn't result in a multiplier over two times. If with frame gen on you have 100fps, it typically means you have around 55-65 with it off. It usually increases fps by about 80%.
Here for instance, he gets 50-60fps with frame gen off, but with frame gen on, he gets 95-105fps.
Not the case with Reflex.I was perhaps not clear enough.
Yes, if he would turn frame gen off that's likely where the FPS would land at. However, I meant the real framerate that it is running at while also using frame generation.
When you enable frame gen at 50 FPS, then you are not getting the latency of 50 FPS, but the latency of around 43 FPS as the internal framerate is lower due to the cost of frame gen.
I'm in exactly the same boat.I have a 4090 but with how pc has been lately I been using my pro the most lately and I gotta be honest, as I get older I'm fine not fucking with my pc as much. Pc gaming to me is not in a good spot, the glory days of pc gaming of performance, cost, etc is all but gone. Sure I always buy top end gpus but I'm pretty happy with my pro performance, and borders 4 is running and looking great on it
Reflex can be enabled without frame gen and there isn't a reason not to enable it.Not the case with Reflex.
Yes, but you were comparing the performance to consoles and those don't have Reflex last I checked.Reflex can be enabled without frame gen and there isn't a reason not to enable it.
GPU is a little better in this video and CPU is a lot worse, so its a fair comparison imoWait, consoles are equivalent to 4060? Wow, never knew that. I thought it only around 2070
Depend on how much do you play Borderlands, usually endgame is pretty much chaotic with lots of effects going on at the same timeBased on what I saw on my PC, the recommended settings with FGx2 should be for 160+ fps rather than just 60 fps. Are later levels way more demanding?
Co-op, higher difficulties spawning more mobs, higher level character and weird ass weapons spamming abilities/effects... this will all have an impact on performance.Based on what I saw on my PC, the recommended settings with FGx2 should be for 160+ fps rather than just 60 fps. Are later levels way more demanding?
I recall 4-player co-op in the OG BL spawned twice the amount of enemies compared to single player.Co-op, higher difficulties spawning more mobs, higher level character and weird ass weapons spamming abilities/effects... this will all have an impact on performance.
/edit Lokaum was quicker.
Reflex can be enabled without frame gen and there isn't a reason not to enable it.
Depend on how much do you play Borderlands, usually endgame is pretty much chaotic with lots of effects going on at the same time
Yes it has full DS controller support with haptics and triggers and lightbarDoes the PC version use the DualSense controller extras? I will have to try it out.
Yay!Yes it has full DS controller support with haptics and triggers and lightbar
I'm on PS5 Pro, played for 6 hours with a friend (in the same house but not split-screen) just there. He's on a PC with a 3080 Ti and very good CPU from midway through the GPUs life cycle.
Game crashed once for me, but 3 times for him, the voice chat would sometimes just not connect and we'd have to remake the group. V-sync was off by default on PC for some reason.
We both did like the graphics well enough, nothing as good as most modern titles but the overall image quality at 60fps is great and the gun play is very fun, for the most part, it can be janky definitely.
The framerate stayed at 60fps a lot of the time it seemed to me and I'm easily irritated by that, it might have dropped more than I noticed. Once I had to remake group from main menu to fix a consistent stutter, but was fine after that, I think it was after we threw down a ton of items in one area.
The HDR is really nice, not quite say Dead Island 2 quality, but really good, which is a miracle considering the state of HDR in games.
I think HDR adds significantly to the quality of the image, I'd guess it would be a lot flatter looking with SDR and/or on a lower end TV without local dimming or enough zones.
So yeah PC version in rough shape but were having a good amount of fun, we wouldnt have restarted the game 6 times if it was total shit and no fun.
"Funny" glitch on a mission we were to kill some enemies and they spawned underground so we had to wait til 2 of them killed themselves (somehow? We assume) and the other just suddenly popped out of the wall from his confinement.
I'm guessing PC has different HDR then because I disabled HDR on my Xbox for this game. Black level in prologue is fine, it all looks fine really. That is until you get to the big open world and colours are muted as hell, drab, has this hazy look to it. SDR brings back all the colour and life to it.
Sony A95K QD-OLED, settings all proper.