Borderlands 4 Launches To Mostly Negative Steam Reviews Over Performance Issues And Crashing

I have a 4090 but with how pc has been lately I been using my pro the most lately and I gotta be honest, as I get older I'm fine not fucking with my pc as much. Pc gaming to me is not in a good spot, the glory days of pc gaming of performance, cost, etc is all but gone. Sure I always buy top end gpus but I'm pretty happy with my pro performance, and borders 4 is running and looking great on it
 
Wait, consoles are equivalent to 4060? Wow, never knew that. I thought it only around 2070
No, 2070S, which is around a ~4060 but a tad slower. The 4060 when not VRAM constrained is around 5-10% faster than the consoles/2070S. Same ballpark.
 
What? No, it's the opposite. Frame gen doesn't result in a multiplier over two times. If with frame gen on you have 100fps, it typically means you have around 55-65 with it off. It usually increases fps by about 80%.



Here for instance, he gets 50-60fps with frame gen off, but with frame gen on, he gets 95-105fps.

I was perhaps not clear enough.

Yes, if he would turn frame gen off that's likely where the FPS would land at. However, I meant the real framerate that it is running at while also using frame generation.

When you enable frame gen at 50 FPS, then you are not getting the latency of 50 FPS, but the latency of around 43 FPS as the internal framerate is lower due to the cost of frame gen.
 
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Based on what I saw on my PC, the recommended settings with FGx2 should be for 160+ fps rather than just 60 fps. Are later levels way more demanding?


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Even without FGx2, the game runs at 100 fps with the recommended settings, far above 60 fps.


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I was perhaps not clear enough.

Yes, if he would turn frame gen off that's likely where the FPS would land at. However, I meant the real framerate that it is running at while also using frame generation.

When you enable frame gen at 50 FPS, then you are not getting the latency of 50 FPS, but the latency of around 43 FPS as the internal framerate is lower due to the cost of frame gen.
Not the case with Reflex.
 
I have a 4090 but with how pc has been lately I been using my pro the most lately and I gotta be honest, as I get older I'm fine not fucking with my pc as much. Pc gaming to me is not in a good spot, the glory days of pc gaming of performance, cost, etc is all but gone. Sure I always buy top end gpus but I'm pretty happy with my pro performance, and borders 4 is running and looking great on it
I'm in exactly the same boat.
 
Steam is taking it's sweet time installing the game. I probably should have installed it on my deskop PC. It is plugged directly into the router.
 
Based on what I saw on my PC, the recommended settings with FGx2 should be for 160+ fps rather than just 60 fps. Are later levels way more demanding?
Depend on how much do you play Borderlands, usually endgame is pretty much chaotic with lots of effects going on at the same time



Also, Maliwan takedown Ost is fire

 
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Based on what I saw on my PC, the recommended settings with FGx2 should be for 160+ fps rather than just 60 fps. Are later levels way more demanding?
Co-op, higher difficulties spawning more mobs, higher level character and weird ass weapons spamming abilities/effects... this will all have an impact on performance.
/edit Lokaum was quicker.
 
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Game plays great for me with whatever the n iris app optimization is.

It's kind of ugly but I don't care too much, the style does work in some areas but not others.

I'm having fun though after a slow start it picked up.
 
Co-op, higher difficulties spawning more mobs, higher level character and weird ass weapons spamming abilities/effects... this will all have an impact on performance.
/edit Lokaum was quicker.
I recall 4-player co-op in the OG BL spawned twice the amount of enemies compared to single player.
 
Reflex can be enabled without frame gen and there isn't a reason not to enable it.

In some CPU bound situations, it can cause a performance loss.
Though this is dependent on game and scenario.
Might be worth turning on and off to compare and see try what works better.
 
Depend on how much do you play Borderlands, usually endgame is pretty much chaotic with lots of effects going on at the same time


Sure, I can imagine that with a lot of action on the screen, the frame rate could drop, but a 100 fps drop would be insane :P. I've already fought two bosses and the framerate didn't fluctuate that much.

I'm also wondering why they recommend 4x anisotropic filtering for so many GPUs. 16x anisotropic filtering shouldn't affect the framerate on modern GPUs, and the visual difference between the two is significant.
 
I just found out that the Vault Hunter pack and Bounty pack are pre-orders so there is no reason to get them now.

Looks like I made the wise decision to just get the standard edition.
 
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I think BL4 uses full ray tracing and requires a rt capable card.
When that gearbox guy (i forgot his name) said it would be a miracle it would run at all, I think he was referring to any card unable to perform ray tracing.
A lot of players use vastly underwhelming gpus and they are smacked in the face that they are going to need to get a more modern more capable card if they want to see anything above low settings.
At 1440p, FSR4 quality, badass settings, I get a very enjoyable 60fps experience with my rx 9070 xt.
 
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I'm on PS5 Pro, played for 6 hours with a friend (in the same house but not split-screen) just there. He's on a PC with a 3080 Ti and very good CPU from midway through the GPUs life cycle.

Game crashed once for me, but 3 times for him, the voice chat would sometimes just not connect and we'd have to remake the group. V-sync was off by default on PC for some reason.

We both did like the graphics well enough, nothing as good as most modern titles but the overall image quality at 60fps is great and the gun play is very fun, for the most part, it can be janky definitely.

The framerate stayed at 60fps a lot of the time it seemed to me and I'm easily irritated by that, it might have dropped more than I noticed. Once I had to remake group from main menu to fix a consistent stutter, but was fine after that, I think it was after we threw down a ton of items in one area.

The HDR is really nice, not quite say Dead Island 2 quality, but really good, which is a miracle considering the state of HDR in games.

I think HDR adds significantly to the quality of the image, I'd guess it would be a lot flatter looking with SDR and/or on a lower end TV without local dimming or enough zones.

So yeah PC version in rough shape but were having a good amount of fun, we wouldnt have restarted the game 6 times if it was total shit and no fun.

"Funny" glitch on a mission we were to kill some enemies and they spawned underground so we had to wait til 2 of them killed themselves (somehow? We assume) and the other just suddenly popped out of the wall from his confinement.

I'm guessing PC has different HDR then because I disabled HDR on my Xbox for this game. Black level in prologue is fine, it all looks fine really. That is until you get to the big open world and colours are muted as hell, drab, has this hazy look to it. SDR brings back all the colour and life to it.

Sony A95K QD-OLED, settings all proper.
 
I'm guessing PC has different HDR then because I disabled HDR on my Xbox for this game. Black level in prologue is fine, it all looks fine really. That is until you get to the big open world and colours are muted as hell, drab, has this hazy look to it. SDR brings back all the colour and life to it.

Sony A95K QD-OLED, settings all proper.

My friend was on PC, I'm on PS5 Pro.

The beach was really hazy after the prologue, but once the time of day changed and I went to other areas it wasn't always like that for me.

Even when the hazy effect was being used other parts of the image, like the gun model still had deep blacks.

When I entered the HDR calibration menu it initially said something like 1536 for Brightness, which will be what my peak brightness is set to in the PS5 system settings, but when I tried to change the value it went to 1000 and that was then the max I could set so I just left it there.

So maybe try messing with that menu and see if that helps.

Admittedly I haven't ever booted the game in SDR so maybe the colours are way more vibrant than HDR, the dynamic range of the image was way beyond what I'd expect from SDR even without checking though. So I think I'd probably just keep playing it in HDR anyway.

My TV is a Sony Z9D/ZD9, not an OLED but can produce beautiful HDR imagery.
 
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