Corporal.Hicks
Member
The recommended settings for 2160p (include DLSSP + FGx2), 140-150fps
Recommended settings without FGx2, 90-100fps
These recommended settings provide an extremely smooth and responsive experience (especially with correct mouse / gamepad settings shared on this forum), and image quality still look 4K like.
For comparison here's maxed out (badass) settings with DLSSP + FGx2. It seems recommended settings are 35-40fps faster compared to maxed out settings. I tried playing with badass settings for few minutes and it was still fairly good experience on my VRR monitor, even though framerate fluctuated between 57-63fps.
Badass with FGx2 was even better 102-110fps. I think I could play it like that without complaining about anything. However, very high or even high settings would look pretty much the same and run even better.
Recommended settings without FGx2, 90-100fps
These recommended settings provide an extremely smooth and responsive experience (especially with correct mouse / gamepad settings shared on this forum), and image quality still look 4K like.
For comparison here's maxed out (badass) settings with DLSSP + FGx2. It seems recommended settings are 35-40fps faster compared to maxed out settings. I tried playing with badass settings for few minutes and it was still fairly good experience on my VRR monitor, even though framerate fluctuated between 57-63fps.
Badass with FGx2 was even better 102-110fps. I think I could play it like that without complaining about anything. However, very high or even high settings would look pretty much the same and run even better.
There's nothing wrong with his reasoning. There's no way the PS4 would run this game in it's current scope and quality (real time lighting, big open levels with insane amount of grass all the way up to the horizon). Randy is also right about DLSS. If I can't tell the difference between true 4K and 140 fps, I don't care if the game uses AI to impress me. The real problem with Randy's tweet is that he's being honest. Nothing enrages people more than the truth. From developers perspective there's nothing you could do to please all people. If developers would use old technology (dating back to PS4 era) in their games people who build a modern high end PC will complain that developers dont use their hardware and still prebake lighting. However, if developers want to make full use of the high-end PC, gamers will complain even more (Crysis 1 or games using the UE5 engine).
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