Don't bother to comment on the rest of your points, but what made the rain so bad for you? It didn't bother me one bit, except when trying to climb,but even then with the climber set, it didn't pose much of a bother. And it definately doesn't rain every few minutes. Some days were completely without rain. I think some areas were more keen to be rainy though. But in what way did it stop you from moving? I don't get it.Nothing can fix the rain. Rain sucks. There's no warning, it happens every few minutes, and you have to sit like an asshole until it stops (unless you were climbing, in which case enjoy death you moron. What were you thinking, trying to climb something?).
Don't bother to comment on the rest of your points, but what made the rain so bad for you? It didn't bother me one bit, except when trying to climb,but even then with the climber set, it didn't pose much of a bother. And it definately doesn't rain every few minutes. Some days were completely without rain. I think some areas were more keen to be rainy though. But in what way did it stop you from moving? I don't get it.
Can you give some examples of things you weren't able to do, now I'm really interested in hearing them. Honestly the last side quest I did before beating the game, I was trying to complete and had to wait a while before the NPC got out so that I could find him. I was searching him during the rain (in Hateno village) as I couldn't remember where he lived, but that's really the only time when rain actually slowed me down when doing something during all those 166 hours I played.If you were really never hindered by the rain and being prevented from what you were intending to do for long periods of time because of ridiculously frequent rain, then you had some damn good luck. It happened to me a bunch of times. Thankfully not quite often enough to ruin the game.
Can you give some examples of things you weren't able to do, now I'm really interested in hearing them. Honestly the last side quest I did before beating the game, I was trying to complete and had to wait a while before the NPC got out so that I could find him. I was searching him during the rain (in Hateno village) as I couldn't remember where he lived, but that's really the only time when rain actually slowed me down when doing something during all those 166 hours I played.
Rain didn't affect my exploration of the world, I could still climb most of the places I needed. It even helped attacing some enemy camps.
I really ramped up my staming before hearts at the beginning of the game, and since there was like million things to explore at the beginning, climbing didn't even come into consideration until a little later. And then I had the boosted climber's kit which made all the difference and I actually started to care about going literally everywhere. When it's raining, of course it slows it down, but finding a little less steep hills isn't too bad. When the angle is right, you can actually walk up the hill even if you normally climb it, so you can recover your stamina a bit by bit by just force walking the wall instead of climbing. Also with the boosted climber's kit, even during rain you can get pretty high up walls when you climb about 5 animated frames by Link, then jump. You slide down a bit, but you gain a lot of height still with those 5 animations and every jump.I don't remember anything more specific than trying to climb somewhere high and steep and not being able to until the rain stopped. I don't get how you can deny rain prevents you from reaching certain areas. No matter well you time your jump-ups, you're gonna run out of stamina at some point. It takes a lot of time and effort to build up your stamina gauge to the point where you can start to shrug this shit off.
I really ramped up my staming before hearts at the beginning of the game, and since there was like million things to explore at the beginning, climbing didn't even come into consideration until a little later. And then I had the boosted climber's kit which made all the difference and I actually started to care about going literally everywhere. When it's raining, of course it slows it down, but finding a little less steep hills isn't too bad. When the angle is right, you can actually walk up the hill even if you normally climb it, so you can recover your stamina a bit by bit by just force walking the wall instead of climbing. Also with the boosted climber's kit, even during rain you can get pretty high up walls when you climb about 5 animated frames by Link, then jump. You slide down a bit, but you gain a lot of height still with those 5 animations and every jump.
This is absolutely amazing.The first 100 hours had me prepared to put it in the GOAT discussion and the following 260 dropped it into a bottom 5 Zelda game for me.
This is absolutely amazing.
Right. Like, what kind of hero would get killed by a measly pack of moblins?Remember, Link is weak in the beginning because he doesn't remember anything. Not his lessons, his swordsmanship, nothing. As his memory returns, the legend and champion of Hyrule is reborn so of course he's going to develop into an overpowered character. Only Zelda and Gannon are his match.
No, having like 1 full meter of stamina is still nothing. Just have couple of stamina potions if things go wrong, find good places to climb and use the game mechanics to your advantage andyou're set even during rain.So, basically your solution was to not even bother trying to climb very high extremely sheer cliff faces until Link was essentially Spider-man. That works too, sure.
Dude, I still don't understand why you continued to play for so long. I quit at 70 hours after exploring the entire world and confirming that the game had nothing interesting to show me.
No, having like 1 full meter of stamina is still nothing. Just have couple of stamina potions if things go wrong, find good places to climb and use the game mechanics to your advantage andyou're set even during rain.
Even worse: i put in 10 times the normal hours required for a single game and it was great and i endured it for another 26 times required for a single game and it really removed all enjoyment out of it."It was one of the best games I have ever played for 100 hours but those 100 hours of joy all went to waste as the following 260 hours made them all go away and mean nothing!"
This problem has plagued pretty much every single Zelda game. You would think Nintendo would have learned by now.
No? Other Zeldas aren't RPGs, the feeling of progression is from getting new items/discovering new mechanics/tackling more complicated scenarios. The combat isn't particularly challenging but even that has a clear evolution, you go from keeses to iron knuckles. The only other Zelda that had a remotely similar flaw in terms of progression was ALBW. Considering they were dabbling on open world progression for less than 5 years, they didn't have that much time to "learn".