BenjaminBirdie
Banned
Nif said:Strange that MS denied 1200 a week ago. Seems like it was really a last minute decision.
I think they said it in such a way that only the CC price was wrong.
Nif said:Strange that MS denied 1200 a week ago. Seems like it was really a last minute decision.
BenjaminBirdie said:I think they said it in such a way that only the CC price was wrong.
Eric WK said:They told both Shacknews and Kotaku that the Braid price was "incorrect for both domestic and international markets."
In effect, they lied. I don't think there's any way around it.
UPDATE:Microsoft contacted Kotaku to clarify some details. Apparently the price of Braid is listed incorrectly, with the correct price being announced Monday, while North American Castle Crashers pricing will be announced August 25th. Note they didn't say the Castle Crashers price was incorrect
The Behemoth's Emil Ayoubkhan wanted to make it crystal clear that Castle Crashers will not be 1800 MS points ($22.50 US Earth dollars) when it releases Aug. 27, as indicated by the Japanese Xbox site. Ayoubkhan states that a price has not been decided on by Microsoft and that The Behemoth is working with the company to determine a "reasonable" price point, implying that the 1800 MS price point wouldn't be The Behemoth's choice.
As we stated previously, $22.50 would make Castle Crashers the most expensive XBLA title ever -- beating Penny Arcade's record-setting $20 price tag. We'll allegedly get final word on Castle Crashers' price by, at the latest, Aug. 25.
Jtyettis said:Yea, some PR rep messed up there. Not seeing how that could get lost in translation either since they said the actual price would be announced Monday. Not sure if this bodes well for the other part either.
Son of Godzilla said:This is obviously an effort to make it look like a premium title above tripe like Eets and Cloning Clyde. Shame, cuz I'll miss those five bucks dearly.
Eric WK said:They told both Shacknews and Kotaku that the Braid price was "incorrect for both domestic and international markets."
In effect, they lied. I don't think there's any way around it.
It's because the best games for the platform are all at the $10 price point or less, and some of them are better than full releases that cost $60. I'm still buying it, but they have a lot of chutzpah to say Braid is worth $5 more than Geo Wars 2. I hope the demo shows well.PhatSaqs said:Seriously. I dont get why people feel entitled to get shit for extra cheap because it's a XBLA DD.
wayward archer said:Damnit, this was going to be the one I was going to skip this month.
After this thread I've gotten pretty excited about it. Will still try the demo first of course.
I was in the "backgrounds look nice, characters look meh" camp until I saw this:
Couldn't really explain why, but I think this game is beautiful.
BeeDog said:No, not getting a controller for one game. Wasn't my question anyhow.
beermonkey@tehbias said:Portal was $20 and provided around 3 hours or so of extremely high quality gameplay and was considered worth the money by most gamers. Does anybody know the length of Braid?
Jonathan Blow said:I would say that its 5-8 hours of gameplay to play through most of the puzzles, depending on how quickly you solve the puzzles. From there, if there are a few hard puzzles you get stuck on, it could be an extra 1-5 hours
Shard said:Well, it is official, Braid is 1200 Points.
SapientWolf said:So on a scale of 1-10, 10 being the most brilliant puzzle in Braid, where would the one in the video fit?
Praise For Braid said:"Braid is an ingenious and startlingly creative puzzle game, built with an understanding of good game design that even some of the industry's most revered figures could learn from."
PC Gamer Magazine (UK)
"It's the most original and fresh platform game I've played in at least ten years, and almost every single puzzle in it will make you grin with happiness and clap with appreciation at the cleverness of it."
Graham Goring, The Arsecast
"Braid has the potential to change the way you think about reality. It will certainly change the way you think about video games."
Jason Roher, Arthouse Games
"Beyond Braid's enchanting hand-painted visual style, beyond its often haunting score, and beyond its musings on love and personal growth... Braid is one of the most progressive platform/puzzle games we've played in years."
Cam Shea, IGN Australia
"Braid's artistic design is as imaginative as its puzzles. The whimsical world looks like a painting come to life."
Hilary Goldstein, IGN
"Braid is a risky experiment climaxing in glorious success. Ask yourself when last you felt a sense of reward and achievement playing a game; not Achievement with a capital 'A' and ten Microsoft points, but an actual sense of pride... And when did a game really make you look at the world differently?"
Xbox World 360 Magazine
"I love this game.... I feel like I'm using parts of my brain that have never been used before, like parts that haven't evolved yet."
Frank Lantz
"One of the most interesting, satisfying, beautiful game experiences I've ever had."
Reverend Anthony, Destructoid
"We're not used to being able to manipulate time in the ways that Braid allows you to... You can sit staring at it for hours, feeling entirely clueless as to how the next jigsaw piece could even be possible to reach. But with a bit of patience, everything just clicks, and you can't help but smile to yourself at how elegantly simple the whole thing is. It was never difficult at all - you just weren't thinking in the right way. That's videogaming Zen.
Sean Bell, DarkZero
"Braid remains a beautiful and brilliantly demanding game that barely contains its dense population of ideas, taking its place alongside Geometry Wars and Pac-Man Championship Edition as one of the finest original titles available on Live Arcade."
Edge
"The end level is fucking ingenious."
Gamer Hate
Eric WK said:Cross posted from the XBLA thread because the quotes deserve mentioning here.
Quazar said:Huh crazy impressions. Haven't really followed this game all that much.
Sinatar said:I guess if you guys beg your moms reaaalll nice and maybe do some chores you can get it. :lol
wayward archer said:
jet1911 said:http://i37.tinypic.com/av0r4p.gif
9.0 Presentation
The world plays out like a twisted fairy tale and even the hub world feels like a piece of a larger puzzle.
8.5 Graphics
It's like playing through a watercolor painting. Haunting, beautiful, and magical.
8.0 Sound
The music is enchanting, which is important, since there is little in the way of other sounds.
9.0 Gameplay
Highly imaginative puzzles that will give you brain a workout. This is unlike any other game on Xbox 360.
6.0 Lasting Appeal
Great minds will be able to get through fairly quickly. Though there is a Speed Run option after beating Braid, there is little incentive to come back for seconds.
8.8
Great OVERALL
Shard said:
A quick check tells me the only XBLA game they've given a higher score to was Ikaruga.BenjaminBirdie said:Boycott.
Psychotext said:A quick check tells me the only XBLA game they've given a higher score to was Ikaruga.
beermonkey@tehbias said:That's for boys. Real men earn by sucking dicks in the Olive Garden bathroom.
Digital Limit said:I love that image as an avatar but here at work I don't have ImageReady (we use CS3).
Could someone drop it down below even 100 to something under 75?
Pretty please!
Here it is again, by the way:
Not A Fur said:I haven't tried to do a 'midnight launch' for an XBLA game yet, can anyone tell me when this will be up tonight (PST)?
Not A Fur said:I haven't tried to do a 'midnight launch' for an XBLA game yet, can anyone tell me when this will be up tonight (PST)?
BenjaminBirdie said:2 AM. (5 AM EST).
BenjaminBirdie said:2 AM. (5 AM EST).
BenjaminBirdie said:2 AM. (5 AM EST).
Eric WK said:Cross posted from the XBLA thread because the quotes deserve mentioning here.
Psychotext said:A quick check tells me the only XBLA game they've given a higher score to was Ikaruga.
Eric WK said:You still need to wait until tomorrow or Thursday?