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Brandish: The Dark Revenant |OT| - Pit Shenanigans

Tizoc

Member
Apparently the Angry Video Game Nerd made a video about Brandish 2 but I don't wanna expose myself to his uh views and videos :V
...but Brandish 2 is still worth playing I take it? Don't think I've read (m)any negative impressions about it >_>;
 

flowsnake

Member
Apparently the Angry Video Game Nerd made a video about Brandish 2 but I don't wanna expose myself to his uh views and videos :V
...but Brandish 2 is still worth playing I take it? Don't think I've read (m)any negative impressions about it >_>;

You mean the one on YouTube which is fake?
 

Tizoc

Member
What the hey Falcom...
Dark Zone is scaring the crap out of me, the music isn't even helping!

EDIT: Oh you clever fuckers
I sold off my Demon Equipment long time ago =_=
 

wyrdwad

XSEED Localization Specialist
Do a Kickstarter, and I shall be there with my wallet at the ready.
I need Brandish 2 in my life only because its subtitle is The Planet Buster, and you should port it to PS4 as well just so that these scrubby ass baby hand held PS4 owners know what a real video game is like.
Also because its subtitle is The Planet Buster.

Well, if it's any consolation, you'll be seeing where that subtitle comes from soon enough. ;)

Licensing emulators and the copyrighted parts of these computers needed for playing games (things like kanji ROM, MSX BIOSes, versions of Basic for loading, &c.) will be a tough part.

I imagine it wouldn't be as tough as all that, but again... I don't really know! Definitely something to look into, though.

Apparently the Angry Video Game Nerd made a video about Brandish 2 but I don't wanna expose myself to his uh views and videos :V
...but Brandish 2 is still worth playing I take it? Don't think I've read (m)any negative impressions about it >_>;

As noted, that's a fake video. AVGN has never tackled a Brandish game.

You should check out the real AVGN's videos sometime, though! James Rolfe (the actual guy behind AVGN) is a really interesting dude with a real talent for filmography, and while his AVGN videos can occasionally be a little overly low-brow, and occasionally bash on games I like (I will defend Castlevania II to the end!), I still find them more amusing than not, and always look forward to new ones popping up on his site.

-Tom
 

Tizoc

Member
Thanks for the feedback.

Gonna cheat today and
use a map to bypass Dark Zone, sorry but if I can't see ish I ain't gonna waste much time there

Does the game have an NG+ where I can restart with all my stats and items or some such? Even if there isn't one, I've gotten ideas on what I can do in a 2nd playthrough.

For that matter I have a question about
Otherworldy Box #3, what's the best item to leave in the box? I left some gold in there, but what else would've worked?

EDIT: To add this is the 2nd if not 3rd Falcom game I've played in the past 2-3 years where it made me feel like a badass. First was Ys OiF, now this one, Ares just surviving through this whole ordeal is just awesome.
 

Eusis

Member
Brandish is pretty unique, honestly. It seems simple, like the sort of experience you can find anywhere, but nothing else quiiiiite has the same feel.

The closest retail games would probably be the Etrian Odyssey titles -- and maybe (to a lesser extent) the Wizardry titles?
Legend of Grimlock is probably closest at least of contemporary games. Party based and no shops, but it is focused around real time combat, grid based movement/dungeon crawling, and a heavy focus on puzzle solving.
 

Tizoc

Member
Legend of Gridlock is probably closest at least of contemporary games. Party based and no shops, but it is focused around real time combat, grid based movement/dungeon crawling, and a heavy focus on puzzle solving.

Grimrock you mean ;)
I have Legend of Grimrock, but I am not the biggest fan of FP view, is Grimrock 2 a bigger improvement?
 

wyrdwad

XSEED Localization Specialist
Thanks for the feedback.

Gonna cheat today and
use a map to bypass Dark Zone, sorry but if I can't see ish I ain't gonna waste much time there

Awww, but that spoils the fun! Dark Zone 2 is awesome! ;)

Does the game have an NG+ where I can restart with all my stats and items or some such? Even if there isn't one, I've gotten ideas on what I can do in a 2nd playthrough.

No New Game+, though beating the game does unlock Dela Mode, which is an extra 10 floors of extra-brutal challenges where you play as Dela.

For that matter I have a question about
Otherworldy Box #3, what's the best item to leave in the box? I left some gold in there, but what else would've worked?

You mean the treasure chest you got it from?
Literally any item would work in there -- as long as you put SOMETHING in there, the way back will resurface.

-Tom
 

Tizoc

Member
You mean the treasure chest you got it from?
Literally any item would work in there -- as long as you put SOMETHING in there, the way back will resurface.

-Tom

Odd
I placed one of the expendable keys I got from the very beginning of the game in there but the platform didn't surface...
 
"If it is death you seek, you shall find it herein". Now that part was so awesome once I figured out what to do.
timing those jumps by watching the headless' punches was intense
And that piece of music rocked! I've heard it on my various falcom arrangement albums but never knew it was from Brandish.
 

wyrdwad

XSEED Localization Specialist
Odd
I placed one of the expendable keys I got from the very beginning of the game in there but the platform didn't surface...

Hmmm... I might be wrong, then! I guess the clue does say it has to be something worthwhile.
I think I placed a ring in there or something -- maybe it considers a ring to be more valuable than a key, even though rings are utterly worthless once you know the spells associated with them!

-Tom
 

Tizoc

Member
So in a future replay of the game I guess this is what I should be doing with my gold-
Don't buy armor
Buy expendables like iron balls, etc.
Buy the magic spells when I get them.
Don't buy armor

I wish there was a much more convenient way of backtracking to 100% maps =_=
 

wyrdwad

XSEED Localization Specialist
So in a future replay of the game I guess this is what I should be doing with my gold-
Don't buy armor
Buy expendables like iron balls, etc.
Buy the magic spells when I get them.
Don't buy armor

I wish there was a much more convenient way of backtracking to 100% maps =_=

Buying armor isn't a bad idea at all. And expendables aren't strictly needed -- rather than dropping iron balls, for example, you can try dropping anything (potions, rings, whatever), and if you get a message that says "You can't drop it here," that means there's a pit trap in that spot.

Magic spells are a useful thing to spend your money on, though -- but not ALL magic spells. Lightning is kind of useless (except in Dela Mode), and I've never once used Quake or Timestop, but Fire is essential, Ice is fairly useful, Heal is pretty much the "win" button, Warp is incredibly convenient, and Barrier and Toughen are super-useful toward the end of the game.

You'll have enough money to buy all of those by the time you really need them, however, even if you do buy armor. And some money left over for iron balls to make life a little easier in the Dark Zone, too!

-Tom
 

Tizoc

Member
Well I just made it to
Fortress Floor 2.
WHO THOUGHT THIS MAP WAS A GOOD IDEA?!?!
Gonna go back and sell my gold for the Warp spell, is the casino in Dark Zone or earlier?
 

wyrdwad

XSEED Localization Specialist
Well I just made it to
Fortress Floor 2.
WHO THOUGHT THIS MAP WAS A GOOD IDEA?!?!
Gonna go back and sell my gold for the Warp spell, is the casino in Dark Zone or earlier?

Remember, the Warp spell only lets you warp to spots you've already uncovered on the map, so it doesn't let you skip sections you haven't already completed. It's used solely as a shortcut, or to warp yourself to areas that are one square away but otherwise inaccessible.

As for the casino,
there's one in Dark Zone 2, easily accessible from the Fortress entrance (just make sure you jump over the hole!), and you may be surprised to learn there's also one in Ruins B2 -- it's accessible within 5 minutes of starting the game if you know how to get to it!

-Tom
 

Menchi

Member
We'll have an update soon-ish (though probably not before a couple other announcements). Sorry for the continued delay -- I think we'd forgotten how time-consuming EU paperwork can be. ;)

-Tom

Great to hear, hopefully we'll be dungeon crawling soon :D
 

Eusis

Member
Grimrock you mean ;)
I have Legend of Grimrock, but I am not the biggest fan of FP view, is Grimrock 2 a bigger improvement?
I believe Grimrock 2 generally is considered such (haven't gotten that far), certainly you have more colorful environments immediately and likely more variety in general there. I guess Brandish followed a similar trajectory in its own series actually, though it does seem as if Brandish gets more varied than the first Grimrock did!
 
The puzzle on Tower level 9 was so good.
once I realized I was literally having to spell out 3 and 5 I had this feeling of satisfaction I rarely get in games. I actually drew out the 2 sides on paper and noticed they could create those 2 numbers. It took 15 mins to get there but I had a real "eureka!" moment.
Damn good one, that was.

I can't wait to leave the tower though and see what's next.
 

Tizoc

Member
EDIT: Ah NVM, it's based on the map not my point of view lol.
OK this current puzzle room with the pits is confusing...
 

Necroth

Neo Member
Just reached Ruins 9, and I like what I’ve played through so far. I can remember being sold on this game with the first trailer Falcom released for it because it showed off many of the traps in the game. I thought, “This is definitely a game with fun level design," and it has been so far with almost every level bringing something new to keep my interest.

I don't think there are any special legal issues or anything -- you just have to license the game from the rights-holder, and that's it. The problem is finding people capable of porting those games! Though Project EGG seems to have that covered pretty nicely in Japan -- that's a pay service that lets you download and play old PC-XX, MSX, MSX2, etc. games on Windows. Most of Falcom's back catalog can be found on Project EGG, in fact, and I've suggested previously that we look into bringing a few of them to the west if we can. So far, I've had no luck -- but I'm a very persistent person, so who knows? Maybe in the future, you guys will get to play some OLD old stuff through us. ;)

-Tom

I am one of those people who thinks XSEED should be releasing Falcom's back catalog especially the games on JP only computers. You potentially have access to enough games to release until 2020 or so. Securing emulation materials, like Dragoon En Regalia said, and also extracting/inserting text & debug would be the toughest parts about such releases. Fortunately, it looks as though most of Falcom's old Japanese PC games are on the PC-98, and I would think you could secure the use of an emulator as well. If XSEED does reach a point where they're looking to publish Falcom's pre-Windows computer game catalog, you might want to search for some of these resources for your programmer to look at to see if it's possible to do the text extraction/reinsertion and debug programming in-house (upon evaluation and translation of said documents of course):

http://euc.jp/articles/pc9800.en.html#ref

I don't know exactly if these would allow someone to become familiar with the system, but I think it's worth looking into.
 

Tizoc

Member
Well I just made it to
Vittoria.
DUDE I JUST WANT TO LEAVE, I DON'T WANT YOUR STUPID KINGDOM!

EDIT: Just beat the game! Dat final boss lol.
My end results:
Map Completion was 88.67%, I rested 74 times, broke 20 weapons, and my rank was Ever-restless Savant.
 

Tizoc

Member
sO WHAT Does
breaking the stone monuments do? Can I only break them once I've 100%ed a map floor?

EDIT: Dela Mode Ruins EX5: WHY?!
WHY?!!?!?!?!?
 
sO WHAT Does
breaking the stone monuments do? Can I only break them once I've 100%ed a map floor?
Yes and usually its a really nice set of treasure inside them.
EDIT: Dela Mode Ruins EX5: WHY?!
WHY?!!?!?!?!?
Well because extremely strict timing is what the game has been about for the last 6 stages or so. It's not even hard if you aren't trying to open all of the chests.
 
I can't...
open that door and waste a revive ring in time to enter it, effin' boulders...

Unlock the door, move right and fall in the pit, open the door, move right fall in the pit, walk through the door.

Omit any of the pit falling steps if you can do without them. Pretty much the entire stage is designed that if you think you can't make it you are just supposed to walk away from the boulder until you fall into the pit and just start over again.
 

Tizoc

Member
Decided to replay Ares mode again and I just
beat Dinque on my first try but that's mainly to me having an early Sabre lol

Say how hard would it be to port a PSP game to work on PC? Brandish's style has an old school PC game aesthetic to it that'd make it appreciated on platforms like Steam.
While a keyboard can work though feel wonky, I'd love to double dip on this if it ever got a PC release.
 

Ricker

Member
Playing this slow lol...just noticed you can jump over chests,that answers my fountain behind chest question hehe...
 

wyrdwad

XSEED Localization Specialist
Say how hard would it be to port a PSP game to work on PC? Brandish's style has an old school PC game aesthetic to it that'd make it appreciated on platforms like Steam.
While a keyboard can work though feel wonky, I'd love to double dip on this if it ever got a PC release.

We've thought the same thing, but as of yet don't have any means to make this happen. We're always keeping our eyes open for opportunities, though!


There have been quite a few reviews at this point! All fairly positive, too, which is nice to see.

Any sign of an EU release yet?

Can't say anything until we send out an official announcement, and we're not going to be able to do that until we have a definite release date. And as I've mentioned a few times, EU paperwork makes being "definite" about things really hard. ;)

Shouldn't be too much longer, though, hopefully. Sorry again for the wait!

-Tom
 

redcrayon

Member
We've thought the same thing, but as of yet don't have any means to make this happen. We're always keeping our eyes open for opportunities, though!



There have been quite a few reviews at this point! All fairly positive, too, which is nice to see.



Can't say anything until we send out an official announcement, and we're not going to be able to do that until we have a definite release date. And as I've mentioned a few times, EU paperwork makes being "definite" about things really hard. ;)

Shouldn't be too much longer, though, hopefully. Sorry again for the wait!

-Tom

Hey, thanks for the reply, I appreciate it :)
 

Tizoc

Member
Someone make a Brandish reviews thread
The fact this game hasn't gotten much awareness is sadenning and a little exposure never hurts.

We've thought the same thing, but as of yet don't have any means to make this happen. We're always keeping our eyes open for opportunities, though!
Gunhound EX was on PSP and got ported to PC/Steam, maybe consult with Playism Games on how that was done?

Brandish can appeal to PC gamers mainly due to it having that old school dungeon crawler feel as well as its interesting exploration and movement mechanic.
 

Tizoc

Member
there is a review section in the op :D

afaik Gunhound was a PC game. the EX version was made for the PSP. it got a port for the PC later.

Really? So...why does Gunhound look so pixelated lol.

Actually FF3 on Steam is based on the NDS/PSP ver., so maybe using Unity can help?
 

Tizoc

Member
So where can I look up official artwork for the game or in-game artwork?
Is there also any interviews with the team working on the game on how they planned stuff out and to read up on how there are people in the
tower when it seems as Ares is the first to access it in years. How did those people end up being in there like the 2 lovers in Tower F3
 

Gunotak

Neo Member
Brandish Europe, when ? SCEE is taking his time ?


The wait is killing me :( :(


sRPFMP2.jpg
 
Finally finished Ares Mode, 100% on all the maps. It's an amazing game for sure, haven't really had a good head-scratching dungeon crawler for a long time. Difficulty seems a bit uneven though... thought
Dark Zone 1 and 2
was a lot harder and more annoying than the final dungeon, which is a bit weird.

Let me know if anyone needs has problems with the maps, I can help while its still fresh in my mind ;)
 

Tizoc

Member
I think
Dark Zone was INTENDED to be difficult, in reality it isn't you just gotta mind ur positioning to avoid projectiles and use iron balls to reveal all the trap doors.
 
I think
Dark Zone was INTENDED to be difficult, in reality it isn't you just gotta mind ur positioning to avoid projectiles and use iron balls to reveal all the trap doors.
Your spoiler tag is missing (even though I'm not sure its actually a spoiler or not, to be honest). Yeah, I used up some 200+ iron balls in that zone, bloody hell. One accidental sidestep and you end up in the floor below, with all the monsters regenerated. Luckily on the 100% map reward for the floor is 99 iron balls, lol.

The irony is that I didn't really find
the fortress and the Dragon and King bosses
all that difficult. Hell, the bloody
quad headless thing
is far harder.
 
Eh I found those two maps to be better than the last dungeon. The last dungeon was just tedious and annoying, especially with a floor that is just 3x3 rooms on a 30x30 grid. It's like a study in how to make the dullest level possible in the game.
 

Tizoc

Member
Someone spoil to me and tell me if there is
anything to be gotten from 100% all the maps, do you get anything at all?
 

wyrdwad

XSEED Localization Specialist
Eh I found those two maps to be better than the last dungeon. The last dungeon was just tedious and annoying, especially with a floor that is just 3x3 rooms on a 30x30 grid. It's like a study in how to make the dullest level possible in the game.

I liked that floor. :(

Someone spoil to me and tell me if there is
anything to be gotten from 100% all the maps, do you get anything at all?

100%ing each individual floor gets you
an extra treasure -- and usually a good one -- by way of smashing the monument at the end of the floor with a sledgehammer (which can't be done until the floor's been 100%ed).

100%ing every floor in the game
doesn't do anything special, though the tougher an individual floor is to 100%, the better the reward for doing so will be, generally.

-Tom
 

antibolo

Banned
Been playing the game for a bit. Reached the point where you meet the girl (she must be so cold, wearing so very little clothing in a moldy old dungeon like this).

I gotta say: the way the map doesn't mark doors until you go through them really pisses me off. It makes backtracking to find places you haven't been to unnecessarily frustrating. I don't understand this design decision, and it almost makes me want to stop playing.
 
You can draw on the map your self. I suggest you start doing that as it will probably save you time if you try to backtrack or 100% the map.
 
Been playing the game for a bit. Reached the point where you meet the girl (she must be so cold, wearing so very little clothing in a moldy old dungeon like this).

The way the map doesn't mark doors until you go through them really pisses me off. It makes backtracking to find places you haven't been to unnecessarily frustrating. I don't understand this design decision, and it almost makes me want to stop playing.

Yeah that was my only complaint with the automapping. I just got used to editing the map myself whenever I got to a locked door.
 

antibolo

Banned
You can draw on the map your self. I suggest you start doing that as it will probably save you time if you try to backtrack or 100% the map.

That sounds annoying. Is there a way to bring up the map with a single button press instead of pressing Start and selecting Map from the menu?
 

Tizoc

Member
Been playing the game for a bit. Reached the point where you meet the girl (she must be so cold, wearing so very little clothing in a moldy old dungeon like this).

I gotta say: the way the map doesn't mark doors until you go through them really pisses me off. It makes backtracking to find places you haven't been to unnecessarily frustrating. I don't understand this design decision, and it almost makes me want to stop playing.

As annoying as that was, I just made a mental note to attempt to enter any door I can to mark it.
Otherwise I just mark it via the map.

THi is a game that you can take your time to complete, so even a 15 min. playthrough can be beneficial if it is to increase the map completion %.
 
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