Lone_Prodigy
Member
One of the misconceptions some have about BD is that it's a traditional jRPG where grinding levels will let you waltz through the game. Yes you can turn the difficulty down to Easy, run standard builds, and/or use cheese tactics (Stillness, Hasten World), but part of the appeal is using different job combinations/strategies in battle.
I went through half the game with a standard offensive physical+tank+heal+offensive magic (Valk, Knight, White Mage, Black Mage) setup and it worked against pretty much everything. But it was kind of cookie-cutter and boring. It wasn't until I started experimenting that my battles became more interesting.
I went through half the game with a standard offensive physical+tank+heal+offensive magic (Valk, Knight, White Mage, Black Mage) setup and it worked against pretty much everything. But it was kind of cookie-cutter and boring. It wasn't until I started experimenting that my battles became more interesting.